From: Ant Zucaro Date: Tue, 18 Oct 2011 13:56:48 +0000 (-0400) Subject: Clean up debug messages. X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b765635adab014ab9393cd40f0f9110885f9ed05;p=xonotic%2Fxonstat.git Clean up debug messages. --- diff --git a/xonstat/views/submission.py b/xonstat/views/submission.py index 37e51c4..ba3cfc9 100755 --- a/xonstat/views/submission.py +++ b/xonstat/views/submission.py @@ -49,23 +49,23 @@ def get_or_create_server(session=None, name=None): try: # find one by that name, if it exists server = session.query(Server).filter_by(name=name).one() - log.debug("Found server id {0} with name {1}.".format( - server.server_id, server.name)) + log.debug("Found server id {0}: {1}".format( + server.server_id, server.name.encode('utf-8'))) except NoResultFound, e: server = Server(name=name) session.add(server) session.flush() - log.debug("Created server id {0} with name {1}".format( - server.server_id, server.name)) + log.debug("Created server id {0}: {1}".format( + server.server_id, server.name.encode('utf-8'))) except MultipleResultsFound, e: # multiple found, so use the first one but warn log.debug(e) servers = session.query(Server).filter_by(name=name).order_by( Server.server_id).all() server = servers[0] - log.debug("Created server id {0} with name {1} but found \ + log.debug("Created server id {0}: {1} but found \ multiple".format( - server.server_id, server.name)) + server.server_id, server.name.encode('utf-8'))) return server @@ -79,13 +79,13 @@ def get_or_create_map(session=None, name=None): try: # find one by the name, if it exists gmap = session.query(Map).filter_by(name=name).one() - log.debug("Found map id {0} with name {1}.".format(gmap.map_id, + log.debug("Found map id {0}: {1}".format(gmap.map_id, gmap.name)) except NoResultFound, e: gmap = Map(name=name) session.add(gmap) session.flush() - log.debug("Created map id {0} with name {1}.".format(gmap.map_id, + log.debug("Created map id {0}: {1}".format(gmap.map_id, gmap.name)) except MultipleResultsFound, e: # multiple found, so use the first one but warn @@ -93,8 +93,8 @@ def get_or_create_map(session=None, name=None): gmaps = session.query(Map).filter_by(name=name).order_by( Map.map_id).all() gmap = gmaps[0] - log.debug("Found map id {0} with name {1} but found \ - multiple.".format(gmap.map_id, gmap.name)) + log.debug("Found map id {0}: {1} but found \ + multiple".format(gmap.map_id, gmap.name)) return gmap @@ -116,9 +116,9 @@ def create_game(session=None, start_dt=None, game_type_cd=None, server_id=server_id, map_id=map_id, winner=winner) session.add(game) session.flush() - log.debug("Created game id {0} on server {1}, map {2} at time \ - {3} and on map {4}".format(game.game_id, - server_id, map_id, start_dt, map_id)) + log.debug("Created game id {0} on server {1}, map {2} at \ + {3}".format(game.game_id, + server_id, map_id, start_dt)) return game @@ -147,7 +147,7 @@ def get_or_create_player(session=None, hashkey=None, nick=None): hashkey=hashkey).one() player = session.query(Player).filter_by( player_id=hashkey.player_id).one() - log.debug("Found existing player {0} with hashkey {1}.".format( + log.debug("Found existing player {0} with hashkey {1}".format( player.player_id, hashkey.hashkey)) except: player = Player() @@ -163,8 +163,8 @@ def get_or_create_player(session=None, hashkey=None, nick=None): hashkey = Hashkey(player_id=player.player_id, hashkey=hashkey) session.add(hashkey) - log.debug("Created player {0} with hashkey {1}.".format( - player.player_id, hashkey.hashkey)) + log.debug("Created player {0} ({2}) with hashkey {1}".format( + player.player_id, hashkey.hashkey, player.nick.encode('utf-8'))) return player @@ -229,15 +229,12 @@ def create_player_game_stat(session=None, player=None, # if the nick we end up with is different from the one in the # player record, change the nick to reflect the new value if pgstat.nick != player.nick and player.player_id > 1: - log.debug('Registering new nick for {0}: {1}'.format(player.nick, - pgstat.nick)) register_new_nick(session, player, pgstat.nick) # if the player is ranked #1 and it is a team game, set the game's winner # to be the team of that player # FIXME: this is a hack, should be using the 'W' field (not present) if pgstat.rank == '1' and pgstat.team: - log.debug('Found rank 1. Logging.') game.winner = pgstat.team session.add(game)