From: Rudolf Polzer <divVerent@xonotic.org>
Date: Sun, 26 Jun 2011 07:38:34 +0000 (+0200)
Subject: we have to bump inputtimeout to 0.1 if we do that (3 server frames)
X-Git-Tag: xonotic-v0.5.0~159^2~30
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b752ae8393b93241ace1914e5d22668596eeb486;p=xonotic%2Fxonotic-data.pk3dir.git

we have to bump inputtimeout to 0.1 if we do that (3 server frames)
---

diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg
index c4af0fda5..16ed5a479 100644
--- a/defaultXonotic.cfg
+++ b/defaultXonotic.cfg
@@ -2066,7 +2066,7 @@ sv_cullentities_trace 1
 r_cullentities_trace 0
 
 // less "lagging" of other players, but also less PL tolerant... let's try this
-sv_clmovement_inputtimeout 0.05
+sv_clmovement_inputtimeout 0.1
 
 // exact gloss looks better, e.g. on g-23
 r_shadow_glossexact 1