From: divverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Sun, 2 May 2010 14:09:57 +0000 (+0000)
Subject: gunangles[ROLL] = cl.viewangles[ROLL] rather than 0, because the view may roll sometimes.
X-Git-Tag: xonotic-v0.1.0preview~230^2~318
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b3e2f98b76b520acf73c8b27b108cc973da8c815;p=xonotic%2Fdarkplaces.git

gunangles[ROLL] = cl.viewangles[ROLL] rather than 0, because the view may roll sometimes.

From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10159 d7cf8633-e32d-0410-b094-e92efae38249
---

diff --git a/view.c b/view.c
index da3e48cf..7daca6bf 100644
--- a/view.c
+++ b/view.c
@@ -618,7 +618,7 @@ void V_CalcRefdef (void)
 
 					gunangles[PITCH] *= (cl_leanmodel.value ? -cl_leanmodel_up_speed.value : 0);
 					gunangles[YAW] *= (cl_leanmodel.value ? -cl_leanmodel_side_speed.value : 0);
-					gunangles[ROLL] = 0;
+					gunangles[ROLL] = cl.viewangles[ROLL];
 
 					// 4. perform highpass/lowpass on the adjustment vectors (turning velocity into acceleration!)
 					//    trick: we must do the lowpass LAST, so the lowpass vector IS the final vector!