From: Rudolf Polzer Date: Fri, 14 Oct 2011 19:07:21 +0000 (+0200) Subject: change sound settings for xonotic to be more friendly to ears X-Git-Tag: xonotic-v0.6.0~40^2~42 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b293a5482bdf7b31998057e5e8b14ed597b614d6;p=xonotic%2Fxonotic-data.pk3dir.git change sound settings for xonotic to be more friendly to ears --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 916c68983..a12b0ec25 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -2160,6 +2160,8 @@ set g_playerstats_debug 0 "when 1, player stats are dumped to the console too" // create this cvar in case the engine did not set snd_soundradius 1200 +set snd_softclip 1 +set snd_maxchannelvolume 0 seta menu_snd_attenuation_method 1 "Use exponential instead of linear falloff for sound attenuation" alias snd_attenuation_method_0 "set menu_snd_attenuation_method 0; set snd_soundradius 1200; set snd_attenuation_exponent 1; set snd_attenuation_decibel 0" // Quake default alias snd_attenuation_method_1 "set menu_snd_attenuation_method 1; set snd_soundradius 2400; set snd_attenuation_exponent 4; set snd_attenuation_decibel 0" // nice approximation for method 2