From: Mario Date: Mon, 22 Apr 2013 20:12:39 +0000 (+1000) Subject: Spawn turrets slightly closer to the player X-Git-Tag: xonotic-v0.8.0~241^2^2~299 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b20c7f07cbf38d7c357a45c483e3809b32321434;p=xonotic%2Fxonotic-data.pk3dir.git Spawn turrets slightly closer to the player --- diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 700083257..ff961ffef 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -947,7 +947,7 @@ MUTATOR_HOOKFUNCTION(td_PlayerCommand) if(MUTATOR_RETURNVALUE) { return FALSE; } // command was already handled? makevectors(self.v_angle); - WarpZone_TraceLine(self.origin, self.origin + v_forward * 150, MOVE_HITMODEL, self); + WarpZone_TraceLine(self.origin, self.origin + v_forward * 100, MOVE_HITMODEL, self); entity targ = trace_ent; if(targ.owner.realowner == self) targ = targ.owner;