From: divverent Date: Fri, 10 Apr 2009 14:08:28 +0000 (+0000) Subject: update changelog X-Git-Tag: svn-r421~104 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b082b1cae2f7809254eca539e2513d168f1cac2c;p=xonotic%2Fnetradiant.git update changelog git-svn-id: svn://svn.icculus.org/netradiant/trunk@316 61c419a2-8eb2-4b30-bcec-8cead039b335 --- diff --git a/ChangeLog b/ChangeLog index c4e5ff78..1b4e6cff 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,36 @@ +2009-04-10 Rudolf Polzer divVerent(at)alientrap.org + * all: add WarsowPack + * q3map2: add alias _shadeangle to _smoothnormals + +2009-04-09 Rudolf Polzer divVerent(at)alientrap.org + * radiant: fix font size handling + +2009-04-08 Rudolf Polzer divVerent(at)alientrap.org + * radiant: force disable composition on Vista (should fix "white 3D window" issues) + +2009-04-05 Rudolf Polzer divVerent(at)alientrap.org + * radiant: fix ViewSide command (no longer does the same as ViewTop) + * q3map2: generate origin brushes when decompiling + * q3map2: allow more portals per leaf, to help with -bsp -deep + +2009-04-04 Rudolf Polzer divVerent(at)alientrap.org + * q3map2: -bsp -deep also including detail brushes into the BSP tree at lowest priority, should give higher fps while increasing compile time and BSP size + * q3map2: fix crash when decompiling to .map + +2009-04-03 Rudolf Polzer divVerent(at)alientrap.org + * q3map2: -vis -mergeportals speeding up vis a lot, while not making vis much worse + +2009-04-02 Rudolf Polzer divVerent(at)alientrap.org + * radiant: portable radiant: when a subdir "settings" exists where radiant.exe resides, config is stored there so you can take it with you on a USB stick + +2009-04-01 Rudolf Polzer divVerent(at)alientrap.org + * all: compile fix on Win64 + +2009-03-31 Rudolf Polzer divVerent(at)alientrap.org + * q3map2: merged feature -bsp -altsplit (27), alternate way to weight BSP splits, should give higher fps in original Q3 engine (needs testing) + * q3map2: also compare shaders when comparing surfaces for sorting (27) + * q3map2: misc_model spawnflag 32 copies vertex alpha from color, for terrain blending on models (27) + 2009-03-29 Rudolf Polzer divVerent(at)alientrap.org * q3map2: _ls key shorthand for _lighmapscale (VorteX) * q3map2: -samplescale switch (VorteX)