From: Mario Date: Tue, 16 Aug 2016 01:17:38 +0000 (+1000) Subject: Shockwave isn't a normal weapon X-Git-Tag: xonotic-v0.8.2~707 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b0288172130ac4cff5847d23e2f268a6af24c673;p=xonotic%2Fxonotic-data.pk3dir.git Shockwave isn't a normal weapon --- diff --git a/qcsrc/common/weapons/weapon/shockwave.qc b/qcsrc/common/weapons/weapon/shockwave.qc index 55652bb23..de7726f24 100644 --- a/qcsrc/common/weapons/weapon/shockwave.qc +++ b/qcsrc/common/weapons/weapon/shockwave.qc @@ -2,7 +2,7 @@ CLASS(Shockwave, Weapon) /* ammotype */ //ATTRIB(Shockwave, ammo_field, .int, ammo_none); /* impulse */ ATTRIB(Shockwave, impulse, int, 2); -/* flags */ ATTRIB(Shockwave, spawnflags, int, WEP_FLAG_NORMAL | WEP_TYPE_HITSCAN | WEP_FLAG_CANCLIMB | WEP_TYPE_MELEE_SEC); +/* flags */ ATTRIB(Shockwave, spawnflags, int, WEP_TYPE_HITSCAN | WEP_FLAG_CANCLIMB | WEP_TYPE_MELEE_SEC); /* rating */ ATTRIB(Shockwave, bot_pickupbasevalue, float, BOT_PICKUP_RATING_LOW); /* color */ ATTRIB(Shockwave, wpcolor, vector, '0.5 0.25 0'); /* modelname */ ATTRIB(Shockwave, mdl, string, "shotgun");