From: Rudolf Polzer Date: Wed, 28 Jul 2010 16:47:55 +0000 (+0200) Subject: shader audit: use liquids_water, liquids_slime etc. names please, is handled better... X-Git-Tag: xonotic-v0.1.0preview~141^2~7^2~9 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ada71a102db10e10736f2fe2bd622b8209bcbdd4;p=xonotic%2Fxonotic-maps.pk3dir.git shader audit: use liquids_water, liquids_slime etc. names please, is handled better by Radiant 1.4 that way --- diff --git a/scripts/shader-audit.sh b/scripts/shader-audit.sh index 540d01df..af3d03e5 100644 --- a/scripts/shader-audit.sh +++ b/scripts/shader-audit.sh @@ -125,7 +125,7 @@ use_texture() ;; esac ;; - textures/decals/*|textures/liquids/water/*|textures/liquids/slime/*|textures/liquids/lava/*|textures/warpzone/*) + textures/decals/*|textures/liquids_water/*|textures/liquids_slime/*|textures/liquids_lava/*|textures/warpzone/*) prefix=${1%%_*} case "$2" in "$prefix"_*|"$prefix")