From: Mattia Basaglia Date: Tue, 28 Jul 2015 18:18:30 +0000 (+0200) Subject: Compile q3map2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ad4d224ba9cbc2887c258571f93d832f5cef0272;p=xonotic%2Fnetradiant.git Compile q3map2 --- diff --git a/cmake/FindGLIB.cmake b/cmake/FindGLIB.cmake new file mode 100644 index 00000000..e82a39bd --- /dev/null +++ b/cmake/FindGLIB.cmake @@ -0,0 +1,5 @@ +include(FindPkgConfig OPTIONAL) +if(PKG_CONFIG_FOUND) + include(FindPkgConfig) + pkg_check_modules(GLIB glib-2.0) +endif() diff --git a/tools/CMakeLists.txt b/tools/CMakeLists.txt index 3c2825de..81216495 100644 --- a/tools/CMakeLists.txt +++ b/tools/CMakeLists.txt @@ -1,5 +1,9 @@ # Todo split further and actually compile the tools +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}") + +add_subdirectory(quake3) + set(QUAKE2LIST tools/quake2/common/bspfile.c tools/quake2/common/bspfile.h @@ -230,116 +234,3 @@ set(QUAKE2LIST tools/quake2/qdata_heretic2/tmix.c tools/quake2/qdata_heretic2/video.c ) - -set(QUAKE3LIST - tools/quake3/common/aselib.c - tools/quake3/common/aselib.h - tools/quake3/common/bspfile.c - tools/quake3/common/bspfile.h - tools/quake3/common/cmdlib.c - tools/quake3/common/cmdlib.h - tools/quake3/common/inout.c - tools/quake3/common/jpeg.c - tools/quake3/common/l3dslib.c - tools/quake3/common/l3dslib.h - tools/quake3/common/md4.c - tools/quake3/common/md4.h - tools/quake3/common/mutex.c - tools/quake3/common/mutex.h - tools/quake3/common/polylib.c - tools/quake3/common/polylib.h - tools/quake3/common/polyset.h - tools/quake3/common/qfiles.h - tools/quake3/common/qthreads.h - tools/quake3/common/scriplib.c - tools/quake3/common/scriplib.h - tools/quake3/common/surfaceflags.h - tools/quake3/common/threads.c - tools/quake3/common/trilib.c - tools/quake3/common/trilib.h - tools/quake3/common/unzip.c - tools/quake3/common/unzip.h - tools/quake3/common/vfs.c - tools/quake3/common/vfs.h - tools/quake3/common/imagelib.c - tools/quake3/common/imagelib.h - tools/quake3/common/inout.h - tools/quake3/q3data/3dslib.c - tools/quake3/q3data/3dslib.h - tools/quake3/q3data/compress.c - tools/quake3/q3data/images.c - tools/quake3/q3data/md3lib.c - tools/quake3/q3data/md3lib.h - tools/quake3/q3data/models.c - tools/quake3/q3data/oldstuff.c - tools/quake3/q3data/p3dlib.c - tools/quake3/q3data/p3dlib.h - tools/quake3/q3data/polyset.c - tools/quake3/q3data/q3data.c - tools/quake3/q3data/q3data.h - tools/quake3/q3data/stripper.c - tools/quake3/q3data/video.c - tools/quake3/q3map2/brush.c - tools/quake3/q3map2/brush_primit.c - tools/quake3/q3map2/bsp.c - tools/quake3/q3map2/bspfile_abstract.c - tools/quake3/q3map2/bspfile_ibsp.c - tools/quake3/q3map2/bspfile_rbsp.c - tools/quake3/q3map2/convert_ase.c - tools/quake3/q3map2/convert_map.c - tools/quake3/q3map2/convert_obj.c - tools/quake3/q3map2/decals.c - tools/quake3/q3map2/facebsp.c - tools/quake3/q3map2/fog.c - tools/quake3/q3map2/game__null.h - tools/quake3/q3map2/game_darkplaces.h - tools/quake3/q3map2/game_dq.h - tools/quake3/q3map2/game_ef.h - tools/quake3/q3map2/game_etut.h - tools/quake3/q3map2/game_ja.h - tools/quake3/q3map2/game_jk2.h - tools/quake3/q3map2/game_nexuiz.h - tools/quake3/q3map2/game_prophecy.h - tools/quake3/q3map2/game_qfusion.h - tools/quake3/q3map2/game_quake3.h - tools/quake3/q3map2/game_quakelive.h - tools/quake3/q3map2/game_reaction.h - tools/quake3/q3map2/game_sof2.h - tools/quake3/q3map2/game_t.h - tools/quake3/q3map2/game_tenebrae.h - tools/quake3/q3map2/game_tremulous.h - tools/quake3/q3map2/game_wolf.h - tools/quake3/q3map2/game_wolfet.h - tools/quake3/q3map2/game_xonotic.h - tools/quake3/q3map2/leakfile.c - tools/quake3/q3map2/light.c - tools/quake3/q3map2/light_bounce.c - tools/quake3/q3map2/light_shadows.c - tools/quake3/q3map2/light_trace.c - tools/quake3/q3map2/light_ydnar.c - tools/quake3/q3map2/lightmaps.c - tools/quake3/q3map2/lightmaps_ydnar.c - tools/quake3/q3map2/map.c - tools/quake3/q3map2/mesh.c - tools/quake3/q3map2/model.c - tools/quake3/q3map2/patch.c - tools/quake3/q3map2/path_init.c - tools/quake3/q3map2/portals.c - tools/quake3/q3map2/prtfile.c - tools/quake3/q3map2/shaders.c - tools/quake3/q3map2/surface.c - tools/quake3/q3map2/surface_extra.c - tools/quake3/q3map2/surface_foliage.c - tools/quake3/q3map2/surface_fur.c - tools/quake3/q3map2/surface_meta.c - tools/quake3/q3map2/tjunction.c - tools/quake3/q3map2/tree.c - tools/quake3/q3map2/vis.c - tools/quake3/q3map2/visflow.c - tools/quake3/q3map2/writebsp.c - tools/quake3/q3map2/image.c - tools/quake3/q3map2/main.c - tools/quake3/q3map2/nav.cpp - tools/quake3/q3map2/navgen.h - tools/quake3/q3map2/q3map2.h -) diff --git a/tools/quake3/CMakeLists.txt b/tools/quake3/CMakeLists.txt new file mode 100644 index 00000000..8fca13d7 --- /dev/null +++ b/tools/quake3/CMakeLists.txt @@ -0,0 +1,145 @@ + +set(Q3MAP_VERSION 2.5.17n) +add_definitions(-DQ3MAP_VERSION="${Q3MAP_VERSION}") + +include_directories(common) +include_directories("${CMAKE_SOURCE_DIR}/libs") +include_directories("${CMAKE_SOURCE_DIR}/include") + +add_executable(q3map2 + common/cmdlib.c + common/cmdlib.h + common/imagelib.c + common/imagelib.h + common/inout.c + common/inout.h + common/jpeg.c + common/md4.c + common/md4.h + common/mutex.c + common/mutex.h + common/polylib.c + common/polylib.h + common/polyset.h + common/qfiles.h + common/qthreads.h + common/scriplib.c + common/scriplib.h + common/surfaceflags.h + common/threads.c + common/unzip.c + common/unzip.h + common/vfs.c + common/vfs.h + q3map2/brush.c + q3map2/brush_primit.c + q3map2/bsp.c + q3map2/bspfile_abstract.c + q3map2/bspfile_ibsp.c + q3map2/bspfile_rbsp.c + q3map2/convert_ase.c + q3map2/convert_map.c + q3map2/convert_obj.c + q3map2/decals.c + q3map2/facebsp.c + q3map2/fog.c +# q3map2/game__null.h +# q3map2/game_darkplaces.h +# q3map2/game_dq.h +# q3map2/game_ef.h +# q3map2/game_etut.h +# q3map2/game_ja.h +# q3map2/game_jk2.h +# q3map2/game_nexuiz.h +# q3map2/game_prophecy.h +# q3map2/game_qfusion.h +# q3map2/game_quake3.h +# q3map2/game_quakelive.h +# q3map2/game_reaction.h +# q3map2/game_sof2.h +# q3map2/game_t.h +# q3map2/game_tenebrae.h +# q3map2/game_tremulous.h +# q3map2/game_wolf.h +# q3map2/game_wolfet.h +# q3map2/game_xonotic.h + q3map2/image.c + q3map2/leakfile.c + q3map2/light.c + q3map2/light_bounce.c +# q3map2/light_shadows.c + q3map2/light_trace.c + q3map2/light_ydnar.c +# q3map2/lightmaps.c + q3map2/lightmaps_ydnar.c + q3map2/main.c + q3map2/map.c + q3map2/mesh.c + q3map2/model.c + q3map2/patch.c + q3map2/path_init.c + q3map2/portals.c + q3map2/prtfile.c + q3map2/q3map2.h + q3map2/shaders.c + q3map2/surface.c + q3map2/surface_extra.c + q3map2/surface_foliage.c + q3map2/surface_fur.c + q3map2/surface_meta.c + q3map2/tjunction.c + q3map2/tree.c + q3map2/vis.c + q3map2/visflow.c + q3map2/writebsp.c +) +find_package(GLIB REQUIRED) +include_directories(${GLIB_INCLUDE_DIRS}) + +find_package(JPEG REQUIRED) +include_directories(${JPEG_INCLUDE_DIR}) + +find_package(PNG REQUIRED) +include_directories(${PNG_INCLUDE_DIR}) + +find_package(LibXml2 REQUIRED) +include_directories(${LIBXML2_INCLUDE_DIR}) + +find_package(ZLIB REQUIRED) +include_directories(${ZLIB_INCLUDE_DIRS}) + +target_link_libraries(q3map2 + ${GLIB_LIBRARIES} + ${JPEG_LIBRARIES} + ${PNG_LIBRARIES} + ${LIBXML2_LIBRARIES} + ${ZLIB_LIBRARIES} + ddslib + etclib + filematch + l_net + mathlib + picomodel +) + +if (UNIX) + target_link_libraries(q3map2 pthread m) +endif() +#$(if $(findstring $(OS),Win32),icons/q3map2.o,) ? + + +# q3data/3dslib.c +# q3data/3dslib.h +# q3data/compress.c +# q3data/images.c +# q3data/md3lib.c +# q3data/md3lib.h +# q3data/models.c +# q3data/oldstuff.c +# q3data/p3dlib.c +# q3data/p3dlib.h +# q3data/polyset.c +# q3data/q3data.c +# q3data/q3data.h +# q3data/stripper.c +# q3data/video.c diff --git a/tools/quake3/q3map2/q3map2.h b/tools/quake3/q3map2/q3map2.h index 705f3517..5f1b3f82 100644 --- a/tools/quake3/q3map2/q3map2.h +++ b/tools/quake3/q3map2/q3map2.h @@ -35,6 +35,7 @@ /* version */ +/** \todo Generate a header for Q3MAP_VERSION from cmake */ #ifndef Q3MAP_VERSION #error no Q3MAP_VERSION defined #endif