From: havoc Date: Sun, 27 Nov 2005 00:22:04 +0000 (+0000) Subject: added minor documentation about logging features X-Git-Tag: xonotic-v0.1.0preview~4444 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ab4babfdd86cf9eb2e732e8b3e89092953966322;p=xonotic%2Fdarkplaces.git added minor documentation about logging features git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5841 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/darkplaces.txt b/darkplaces.txt index c700e0a1..12288c7e 100644 --- a/darkplaces.txt +++ b/darkplaces.txt @@ -146,7 +146,9 @@ Allow skin colormaps 14 and 15 (freaky :) Longer chat messages. No more 72fps limit, host_maxfps lets you decide. Support for more mouse buttons (mouse1-mouse16, mwheelup/mwheeldown are aliases to mouse4 and mouse5). -Server browser for public (sv_public 1) darkplaces servers. +Server browser for public (sv_public 1) darkplaces servers. +log_file cvar to log console messages to a file. +condump command to dump recent console history to a file. Server features: (Note server only supports darkplaces clients) Allows clients to connect through firewalls (automatic feature) @@ -159,6 +161,8 @@ No crash with the buggy 'teleport train' in shub's pit. Allow skin colormaps 14 and 15 (freaky :) sys_ticrate applies to listen (client) servers as well as dedicated. sv_public cvar to advertise to master server. +log_file cvar to log console messages to a file. +condump command to dump recent console history to a file. Modding features: HalfLife map support (place your HalfLife wads in quake/id1/textures/ or quake/MODDIR/textures/ as the maps need them) @@ -219,8 +223,8 @@ GL: -nostenciltwoside disables GL_EXT_stencil_two_side (accelerates shadow rende GL: -notexture3d disables GL_EXT_texture3D (required for spherical lights, otherwise they render as a column) GL: -notextureshader disables GL_NV_texture_shader (required for the Geforce3 water shader, NVIDIA only) GL: -novertexshader disables GL_ARB_vertex_shader (currently unused, allows vertex shader effects) -Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech -Game: -fniggium runs the post apocalyptic melee RPG Fniggium +Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech +Game: -fniggium runs the post apocalyptic melee RPG Fniggium Game: -goodvsbad2 runs the psychadelic RTS FPS game Good Vs Bad 2 Game: -hipnotic runs Quake mission pack 1: The Scourge of Armagon Game: -nehahra runs The Seal of Nehahra movie and game @@ -231,8 +235,8 @@ Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the Game: -prydon runs the topdown point and click action-RPG Prydon Gate Game: -quake runs the game Quake (default) Game: -rogue runs Quake mission pack 2: The Dissolution of Eternity -Game: -setheral runs the multiplayer game Setheral -Game: -som runs the multiplayer game Son Of Man +Game: -setheral runs the multiplayer game Setheral +Game: -som runs the multiplayer game Son Of Man Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented) Game: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces) Game: -transfusion runs Transfusion (the recreation of Blood in Quake)