From: Rudolf Polzer Date: Fri, 1 Jul 2011 05:31:13 +0000 (+0200) Subject: define velocitymultiplier in all effects because LordHavoc decided to default it... X-Git-Tag: xonotic-v0.5.0~159^2~8 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=a95c39ef3b2ea44cf833e2b5cc4d6eebd6fc297a;p=xonotic%2Fxonotic-data.pk3dir.git define velocitymultiplier in all effects because LordHavoc decided to default it to 1 --- diff --git a/effectinfo.txt b/effectinfo.txt index bf631fb25..ab9118d16 100644 --- a/effectinfo.txt +++ b/effectinfo.txt @@ -4,6 +4,7 @@ // used in qcsrc/server/bots.qc: //te_wizspike(e.nearestwaypoint.wpnearestpoint) // used in qcsrc/server/havocbot.qc: // te_wizspike(newgoal.origin) effect TE_WIZSPIKE +velocitymultiplier 0 countabsolute 1 type static color 0x63F2EA 0x63f2EA @@ -14,6 +15,7 @@ lightradiusfade 200 lightcolor 0.4 0.9 0.9 // cloud of particles which expand rapidly and then slow to form a ball effect TE_WIZSPIKE +velocitymultiplier 0 count 50 type static color 0x63F2EA 0x63f2EA @@ -28,6 +30,7 @@ velocityjitter 32 32 32 // decal // used in qcsrc/server/w_seeker.qc: te_knightspike(org2) effect TE_KNIGHTSPIKE +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -39,6 +42,7 @@ lightradiusfade 1000 lightcolor 4 0.2 0.2 // flare effect effect TE_KNIGHTSPIKE +velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -47,6 +51,7 @@ alpha 256 256 1024 size 24 24 // sparks that rapidly expand and rapidly slow down to form an interesting spherical effect effect TE_KNIGHTSPIKE +velocitymultiplier 0 count 128 type spark color 0x800000 0xFF8020 @@ -62,6 +67,7 @@ velocityjitter 256 256 256 // bullet impact decal // used nowhere in code effect TE_SPIKE +velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -70,6 +76,7 @@ alpha 256 256 0 originjitter 6 6 6 // dust/smoke drifting away from the impact effect TE_SPIKE +velocitymultiplier 0 count 4 type smoke tex 0 8 @@ -81,6 +88,7 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_SPIKE +velocitymultiplier 0 count 0.5 type smoke tex 0 8 @@ -92,6 +100,7 @@ originjitter 0 0 0 velocityjitter 0 0 0 // bouncing sparks effect TE_SPIKE +velocitymultiplier 0 count 10 type spark color 0x8f4333 0xfff31b @@ -106,6 +115,7 @@ velocityjitter 64 64 64 // decal // used nowhere in code effect TE_SPIKEQUAD +velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -117,6 +127,7 @@ lightradiusfade 200 lightcolor 2 2.5 3 // flare effect effect TE_SPIKEQUAD +velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -125,6 +136,7 @@ size 48 48 alpha 256 256 128 // large sparks effect TE_SPIKEQUAD +velocitymultiplier 0 count 10 type static color 0x2030FF 0x80C0FF @@ -141,6 +153,7 @@ velocityjitter 512 512 512 // decal // used nowhere in code effect TE_SUPERSPIKE +velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -149,6 +162,7 @@ alpha 256 256 0 originjitter 6 6 6 // dust/smoke drifting away from the impact effect TE_SUPERSPIKE +velocitymultiplier 0 count 4 type smoke tex 0 8 @@ -160,6 +174,7 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_SUPERSPIKE +velocitymultiplier 0 count 0.5 type smoke tex 0 8 @@ -171,6 +186,7 @@ originjitter 0 0 0 velocityjitter 0 0 0 // sparks that disappear on impact effect TE_SUPERSPIKE +velocitymultiplier 0 count 15 type spark color 0x8f4333 0xfff31b @@ -185,6 +201,7 @@ velocityjitter 64 64 64 // decal // used nowhere in code effect TE_SUPERSPIKEQUAD +velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -196,6 +213,7 @@ lightradiusfade 500 lightcolor 0.15 0.15 1.5 // dust/smoke drifting away from the impact effect TE_SUPERSPIKEQUAD +velocitymultiplier 0 count 4 type smoke tex 0 8 @@ -207,6 +225,7 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_SUPERSPIKEQUAD +velocitymultiplier 0 count 0.5 type smoke tex 0 8 @@ -218,6 +237,7 @@ originjitter 0 0 0 velocityjitter 0 0 0 // sparks that disappear on impact effect TE_SUPERSPIKEQUAD +velocitymultiplier 0 count 15 type spark color 0x8f4333 0xfff31b @@ -232,6 +252,7 @@ velocityjitter 64 64 64 // decal // used nowhere in code effect TE_GUNSHOT +velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -240,6 +261,7 @@ alpha 256 256 0 originjitter 6 6 6 // dust/smoke drifting away from the impact effect TE_GUNSHOT +velocitymultiplier 0 count 0.8 type smoke tex 0 8 @@ -251,6 +273,7 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_GUNSHOT +velocitymultiplier 0 count 0.2 type smoke tex 0 8 @@ -262,6 +285,7 @@ originjitter 0 0 0 velocityjitter 0 0 0 // bouncing sparks effect TE_GUNSHOT +velocitymultiplier 0 count 2.5 type spark color 0x8f4333 0xfff31b @@ -276,6 +300,7 @@ velocityjitter 64 64 64 // decal // used nowhere in code effect TE_GUNSHOTQUAD +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -287,6 +312,7 @@ originjitter 12 12 12 //lightcolor 0.5 0.5 0.5 // purple flare effect effect TE_GUNSHOTQUAD +velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -295,6 +321,7 @@ size 8 8 alpha 256 256 512 // purple sparks effect TE_GUNSHOTQUAD +velocitymultiplier 0 count 6 type spark color 0xA040C0 0xFFFFFF @@ -309,6 +336,7 @@ velocityjitter 128 128 128 // decal // used in qcsrc/server/cl_client.qc: te_explosion(org) effect TE_EXPLOSION +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -320,6 +348,7 @@ lightradiusfade 300 lightcolor 4 2 0.5 // flare effect effect TE_EXPLOSION +velocitymultiplier 0 countabsolute 1 type static tex 35 37 @@ -328,6 +357,7 @@ size 48 48 alpha 192 192 64 // fire effect which expands then slows effect TE_EXPLOSION +velocitymultiplier 0 notunderwater count 64 type static @@ -342,6 +372,7 @@ originjitter 8 8 8 velocityjitter 256 256 256 // underwater bubbles effect TE_EXPLOSION +velocitymultiplier 0 underwater count 16 type bubble @@ -356,6 +387,7 @@ originjitter 16 16 16 velocityjitter 96 96 96 // bouncing sparks effect TE_EXPLOSION +velocitymultiplier 0 notunderwater count 16 type spark @@ -373,6 +405,7 @@ velocityjitter 256 256 256 // decal // used nowhere in code effect TE_EXPLOSIONQUAD +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -384,6 +417,7 @@ lightradiusfade 700 lightcolor 4 2 8 // smoke cloud effect TE_EXPLOSIONQUAD +velocitymultiplier 0 notunderwater count 16 type smoke @@ -394,6 +428,7 @@ alpha 32 32 64 velocityjitter 48 48 48 // underwater bubbles effect TE_EXPLOSIONQUAD +velocitymultiplier 0 underwater count 16 type bubble @@ -408,6 +443,7 @@ originjitter 16 16 16 velocityjitter 96 96 96 // sparks which go through walls effect TE_EXPLOSIONQUAD +velocitymultiplier 0 notunderwater count 64 type spark @@ -424,6 +460,7 @@ velocityjitter 256 256 256 // decal // used in qcsrc/server/keyhunt.qc: te_tarexplosion(lostkey.origin) effect TE_TAREXPLOSION +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -435,6 +472,7 @@ lightradiusfade 1200 lightcolor 1.6 0.8 2 // smoke cloud effect TE_TAREXPLOSION +velocitymultiplier 0 notunderwater count 16 type smoke @@ -445,6 +483,7 @@ alpha 32 32 64 velocityjitter 48 48 48 // underwater bubbles effect TE_TAREXPLOSION +velocitymultiplier 0 underwater count 16 type bubble @@ -459,6 +498,7 @@ originjitter 16 16 16 velocityjitter 96 96 96 // sparks which go through walls effect TE_TAREXPLOSION +velocitymultiplier 0 notunderwater count 64 type spark @@ -509,6 +549,7 @@ velocitymultiplier 1 // decal // used in qcsrc/server/bots.qc: te_plasmaburn(org) effect TE_PLASMABURN +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -520,6 +561,7 @@ lightradiusfade 400 lightcolor 1 1 1 // flare effect effect TE_PLASMABURN +velocitymultiplier 0 countabsolute 1 type static tex 37 37 @@ -528,6 +570,7 @@ size 8 8 alpha 256 256 512 // small sparks which form a sphere as they slow down effect TE_PLASMABURN +velocitymultiplier 0 count 128 type spark color 0x2030FF 0x80C0FF @@ -542,6 +585,7 @@ velocityjitter 128 128 128 // used in qcsrc/server/bots.qc: //te_smallflash((e.absmin + e.absmax) * 0.5) // used in qcsrc/server/bots.qc: //te_smallflash((e.absmin + e.absmax) * 0.5) effect TE_SMALLFLASH +velocitymultiplier 0 lightradius 200 lightradiusfade 1000 lightcolor 2 2 2 @@ -564,6 +608,7 @@ velocitymultiplier 1 // quake effect // used nowhere in code effect TE_LAVASPLASH +velocitymultiplier 0 count 32 type alphastatic color 0x6f0f00 0xe3974f @@ -578,6 +623,7 @@ velocityjitter 128 128 0 // player teleport effect // used nowhere in code effect TE_TELEPORT +velocitymultiplier 0 count 56 type static color 0xA0A0A0 0xFFFFFF @@ -593,6 +639,7 @@ velocityjitter 0 0 256 // used in qcsrc/server/w_minstanex.qc: trailparticles(world, particleeffectnum("TE_TEI_G3"), w_shotorg, trace_endpos) // used in qcsrc/client/particles.qc: trailparticles(world, particleeffectnum("TE_TEI_G3"), shotorg, endpos) effect TE_TEI_G3 +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -601,6 +648,7 @@ size 4 4 alpha 128 128 256 // experimental effect TE_TEI_G3 +velocitymultiplier 0 trailspacing 4 type static color 0x202020 0x404040 @@ -628,6 +676,7 @@ velocitymultiplier 1 // decal // used nowhere in code effect TE_TEI_BIGEXPLOSION +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -639,6 +688,7 @@ lightradiusfade 500 lightcolor 4 2 0.5 // flare effect effect TE_TEI_BIGEXPLOSION +velocitymultiplier 0 countabsolute 1 type static tex 35 37 @@ -647,6 +697,7 @@ size 72 72 alpha 192 192 64 // fire effect effect TE_TEI_BIGEXPLOSION +velocitymultiplier 0 notunderwater count 128 type static @@ -661,6 +712,7 @@ originjitter 8 8 8 velocityjitter 512 512 512 // underwater bubbles effect TE_TEI_BIGEXPLOSION +velocitymultiplier 0 underwater count 32 type bubble @@ -675,6 +727,7 @@ originjitter 16 16 16 velocityjitter 144 144 144 // bouncing sparks effect TE_TEI_BIGEXPLOSION +velocitymultiplier 0 notunderwater count 64 type spark @@ -692,6 +745,7 @@ velocityjitter 384 384 384 // decal // used nowhere in code effect TE_TEI_PLASMAHIT +velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -703,6 +757,7 @@ lightradiusfade 600 lightcolor 2.4 4.8 8 // flare effect effect TE_TEI_PLASMAHIT +velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -711,6 +766,7 @@ size 32 32 alpha 256 256 512 // cloud of bouncing sparks effect TE_TEI_PLASMAHIT +velocitymultiplier 0 count 0.5 type spark color 0x2030FF 0x80C0FF @@ -754,6 +810,7 @@ staincolor 0x808080 0x808080 staintex 16 24 //blood mist effect blood +velocitymultiplier 0 countabsolute 1 type alphastatic tex 0 8 @@ -782,6 +839,7 @@ velocitymultiplier 0.5 airfriction 2 stretchfactor 0.6 effect teleport +velocitymultiplier 0 countabsolute 1 type smoke tex 65 65 @@ -834,6 +892,7 @@ staintex 16 24 // used in qcsrc/server/g_triggers.qc: self.effects = EF_STARDUST // used in qcsrc/server/portals.qc: portal.effects = EF_STARDUST | EF_BLUE effect EF_STARDUST +velocitymultiplier 0 count 37.5 type static color 0xfff368 0xfff368 @@ -852,6 +911,7 @@ velocityjitter 32 32 0 // used in qcsrc/server/t_items.qc: //pointparticles(particleeffectnum("item_respawn"), self.origin + self.mins_z * '0 0 1' + '0 0 48', '0 0 0', 1) // used in qcsrc/server/t_items.qc: pointparticles(particleeffectnum("item_respawn"), self.origin + 0.5 * (self.mins + self.maxs), '0 0 0', 1) effect item_respawn +velocitymultiplier 0 countabsolute 1 type static color 0x63F2EA 0x63f2EA @@ -859,6 +919,7 @@ size 32 32 alpha 128 128 128 // cloud of particles which expand rapidly and then slow to form a ball effect item_respawn +velocitymultiplier 0 count 128 type spark tex 41 41 @@ -872,6 +933,7 @@ velocityjitter 256 256 256 // used in qcsrc/server/t_jumppads.qc: pointparticles(particleeffectnum("jumppad_activate"), other.origin, other.velocity, 1) effect jumppad_activate +velocitymultiplier 0 lightradius 200 lightradiusfade 2000 lightcolor 2 2 2 @@ -882,6 +944,7 @@ lightcolor 2 2 2 // used in qcsrc/server/w_hlac.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) // used in qcsrc/server/w_laser.qc: pointparticles(particleeffectnum("laser_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) effect laser_muzzleflash +velocitymultiplier 0 // glow and light countabsolute 1 type smoke @@ -930,6 +993,7 @@ stretchfactor 2 // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("laser_impact"), org2, backoff * 1000, 1) // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("laser_impact"), org2, backoff * 1000, 1) effect laser_impact +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -941,6 +1005,7 @@ lightradiusfade 500 lightcolor 8 0.4 0.4 // flare effect effect laser_impact +velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -949,6 +1014,7 @@ alpha 256 256 1024 size 24 24 // sparks that rapidly expand and rapidly slow down to form an interesting spherical effect effect laser_impact +velocitymultiplier 0 count 128 type spark color 0x800000 0xFF8020 @@ -1008,6 +1074,7 @@ velocitymultiplier 0.5 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("shotgun_impact"), org2, backoff * 1000, 1) effect shotgun_impact +velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -1096,6 +1163,7 @@ airfriction 12 // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("machinegun_impact"), org2, backoff * 1000, 1) // decal effect machinegun_impact +velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -1233,6 +1301,7 @@ velocityjitter 32 32 32 velocitymultiplier -1.0 // bubbles effect TR_GRENADE +velocitymultiplier 0 underwater trailspacing 16 type bubble @@ -1268,6 +1337,7 @@ velocitymultiplier -0.02 gravity -0.11 //marker effect TR_KNIGHTSPIKE // used for MF_TRACER2 +velocitymultiplier 0 type alphastatic color 0x666666 0x000000 tex 62 62 @@ -1277,6 +1347,7 @@ trailspacing 2 alpha 256 256 720 // bubbles effect TR_KNIGHTSPIKE // used for MF_TRACER2 +velocitymultiplier 0 underwater trailspacing 32 type bubble @@ -1294,6 +1365,7 @@ velocityjitter 16 16 16 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("grenade_explode"), org2, '0 0 0', 1) effect grenade_explode +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -1305,6 +1377,7 @@ lightradiusfade 400 lightcolor 8 4 1 // fire effect which expands then slows effect grenade_explode +velocitymultiplier 0 notunderwater count 40 type static @@ -1320,6 +1393,7 @@ originjitter 8 8 8 velocityjitter 256 256 256 // fire effect which make brigt dot inside effect grenade_explode +velocitymultiplier 0 notunderwater count 15 type static @@ -1335,6 +1409,7 @@ originjitter 8 8 8 velocityjitter 256 256 256 // smoke effect grenade_explode +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -1348,6 +1423,7 @@ color 0x000000 0x111111 bounce 6 // underwater bubbles effect grenade_explode +velocitymultiplier 0 underwater count 32 type bubble @@ -1373,6 +1449,7 @@ alpha 40 40 300 velocitymultiplier 0.3 // bouncing sparks effect grenade_explode +velocitymultiplier 0 notunderwater count 16 type spark @@ -1389,6 +1466,7 @@ originjitter 16 16 16 velocityjitter 424 424 624 // derbis effect grenade_explode +velocitymultiplier 0 notunderwater count 12 type alphastatic @@ -1466,6 +1544,7 @@ lightcolor 1.5 3 6 velocitymultiplier -0.1 // bright sparks effect TR_NEXUIZPLASMA +velocitymultiplier 0 trailspacing 12 count 1.5 type snow @@ -1485,6 +1564,7 @@ velocityjitter 50 50 50 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_impact"), org2, '0 0 0', 1) effect electro_impact +velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -1506,6 +1586,7 @@ alpha 40 40 350 velocitymultiplier 44 // flare effect effect electro_impact +velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -1514,6 +1595,7 @@ size 12 32 alpha 256 256 512 // cloud of bouncing sparks effect electro_impact +velocitymultiplier 0 count 30 type smoke tex 42 42 @@ -1529,6 +1611,7 @@ velocityjitter 512 512 512 rotate -180 180 -9999 9999 // inner cloud of smoke effect electro_impact +velocitymultiplier 0 count 30 type smoke color 0x629dff 0x0018ff @@ -1543,6 +1626,7 @@ velocityjitter 320 320 320 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_ballexplode"), org2, '0 0 0', 1) effect electro_ballexplode +velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -1554,6 +1638,7 @@ lightradiusfade 250 lightcolor 3.125 4.375 10 // flare effect effect electro_ballexplode +velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -1562,6 +1647,7 @@ size 32 32 alpha 256 256 512 // cloud of bouncing sparks effect electro_ballexplode +velocitymultiplier 0 count 64 type spark tex 41 41 @@ -1575,6 +1661,7 @@ originjitter 1 1 1 velocityjitter 512 512 512 // inner cloud of smoke effect electro_ballexplode +velocitymultiplier 0 count 8 type smoke color 0x202020 0x404040 @@ -1589,6 +1676,7 @@ velocityjitter 32 32 32 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("electro_combo"), org2, '0 0 0', 1) effect electro_combo +velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -1600,6 +1688,7 @@ lightradiusfade 300 lightcolor 4 5 6 // flare effect effect electro_combo +velocitymultiplier 0 countabsolute 1 type static tex 38 38 @@ -1608,6 +1697,7 @@ size 48 48 alpha 128 128 64 // large sparks effect electro_combo +velocitymultiplier 0 count 5 type static color 0x2030FF 0x80C0FF @@ -1636,6 +1726,7 @@ originjitter 1 1 1 velocityjitter 312 312 312 // inner cloud of smoke effect electro_combo +velocitymultiplier 0 count 0.125 type smoke color 0x202020 0x404040 @@ -1688,6 +1779,7 @@ stretchfactor 1.5 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("crylink_impact"), org2, '0 0 0', 1) effect crylink_impact +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -1699,6 +1791,7 @@ originjitter 12 12 12 //lightcolor 3.2 0.4 4 // purple flare effect effect crylink_impact +velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -1707,6 +1800,7 @@ size 24 24 alpha 256 256 512 // purple sparks effect crylink_impact +velocitymultiplier 0 count 40 type spark tex 41 41 @@ -1717,6 +1811,7 @@ alpha 256 256 1024 velocityjitter 512 512 512 // purple splash effect crylink_impact +velocitymultiplier 0 count 1.5 type static color 0xE070FF 0xE070FF @@ -1725,6 +1820,7 @@ alpha 256 256 512 velocityjitter 32 32 32 // purple splash effect crylink_impact +velocitymultiplier 0 count 3 type static color 0xE070FF 0xE070FF @@ -1777,6 +1873,7 @@ airfriction 9 // nex beam: ring smoke // used in qcsrc/client/particles.qc: trailparticles(world, particleeffectnum("nex_beam"), shotorg, endpos) effect nex_beam +velocitymultiplier 0 trailspacing 64 color 0x1680A0 0x1680A0 size 4 4 @@ -1787,6 +1884,7 @@ sizeincrease 2 type static // nex beam: drifting smoke effect nex_beam +velocitymultiplier 0 trailspacing 12 color 0x5080A0 0x5080A0 size 1 1 @@ -1798,6 +1896,7 @@ velocityjitter 64 64 64 type static // nex beam: bright core effect nex_beam +velocitymultiplier 0 trailspacing 12 color 0x80CDFF 0x80CDFF size 4 4 @@ -1806,6 +1905,7 @@ alpha 256 256 1280 type static //sparks effect nex_beam +velocitymultiplier 0 trailspacing 16 color 0x1680A0 0x1680A0 size 1 1 @@ -1820,6 +1920,7 @@ type snow // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("nex_impact"), org2, '0 0 0', 1) // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("nex_impact"), org2, '0 0 0', 1) effect nex_impact +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -1832,6 +1933,7 @@ lightcolor 4 6 8 rotate -180 180 0 0 // rotating something effect nex_impact +velocitymultiplier 0 count 5 type smoke tex 46 46 @@ -1842,6 +1944,7 @@ alpha 55 55 50 rotate 180 -180 500 -500 // shockwave effect nex_impact +velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -1851,6 +1954,7 @@ alpha 50 50 400 sizeincrease 900 // shockwave2 effect nex_impact +velocitymultiplier 0 countabsolute 1 type static tex 65 65 @@ -1861,6 +1965,7 @@ sizeincrease 500 // flare effect effect nex_impact +velocitymultiplier 0 countabsolute 1 type static tex 37 37 @@ -1973,6 +2078,7 @@ airfriction 12 // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1) // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hagar_explode"), org2, '0 0 0', 1) effect hagar_explode +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -1984,6 +2090,7 @@ lightradiusfade 400 lightcolor 8 4 1 // fire effect which make bright dot inside effect hagar_explode +velocitymultiplier 0 notunderwater count 3.5 type smoke @@ -1999,6 +2106,7 @@ originjitter 8 8 8 velocityjitter 156 156 156 // fire effect which expands then slows effect hagar_explode +velocitymultiplier 0 notunderwater count 12 type static @@ -2015,6 +2123,7 @@ velocityjitter 286 286 286 // smoke effect hagar_explode +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -2029,6 +2138,7 @@ bounce 2 // underwater bubbles effect hagar_explode +velocitymultiplier 0 underwater count 16 type bubble @@ -2043,6 +2153,7 @@ originjitter 16 16 16 velocityjitter 96 96 96 // bouncing sparks effect hagar_explode +velocitymultiplier 0 notunderwater count 4 type spark @@ -2162,6 +2273,7 @@ velocitymultiplier -0.31 // rocket explosion (bigger than mortar and hagar) effect rocket_explode +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -2173,6 +2285,7 @@ lightradiusfade 750 lightcolor 8 4 1 // fire effect effect rocket_explode +velocitymultiplier 0 notunderwater count 32 type static @@ -2188,6 +2301,7 @@ originjitter 8 8 8 velocityjitter 512 512 512 // fire effect 2 effect rocket_explode +velocitymultiplier 0 notunderwater count 14 type smoke @@ -2203,6 +2317,7 @@ originjitter 8 8 8 velocityjitter 912 912 912 // smoke effect rocket_explode +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -2216,6 +2331,7 @@ color 0x000000 0x111111 bounce 2 // underwater bubbles effect rocket_explode +velocitymultiplier 0 underwater count 32 type bubble @@ -2240,6 +2356,7 @@ alpha 40 40 300 velocitymultiplier 0.3 // bouncing sparks effect rocket_explode +velocitymultiplier 0 notunderwater count 16 type spark @@ -2256,6 +2373,7 @@ originjitter 16 16 16 velocityjitter 424 424 624 // derbis effect rocket_explode +velocitymultiplier 0 notunderwater count 12 type alphastatic @@ -2271,6 +2389,7 @@ rotate -180 180 -1000 1000 // used in qcsrc/server/g_hook.qc: pointparticles(particleeffectnum("grapple_muzzleflash"), org, '0 0 0', 1) effect grapple_muzzleflash +velocitymultiplier 0 lightradius 160 lightradiusfade 800 lightcolor 1 0 0 @@ -2279,6 +2398,7 @@ lightcolor 1 0 0 // used in qcsrc/server/g_hook.qc: pointparticles(particleeffectnum("grapple_impact"), self.origin, '0 0 0', 1) effect grapple_impact +velocitymultiplier 0 lightradius 160 lightradiusfade 800 lightcolor 1 0 0 @@ -2287,6 +2407,7 @@ lightcolor 1 0 0 // used nowhere in code effect nex242_misc_laser_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2311,6 +2432,7 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_beam_fast +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2334,6 +2456,7 @@ velocitymultiplier 100 // additional laser colors (mike) // used nowhere in code effect nex242_misc_laser_green_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2356,6 +2479,7 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_blue_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2378,6 +2502,7 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_yellow_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2400,6 +2525,7 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_cyan_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2422,6 +2548,7 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_magenta_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2444,6 +2571,7 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_white_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2466,6 +2594,7 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_black_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2488,6 +2617,7 @@ velocitymultiplier 100 // used nowhere in code effect nex242_misc_laser_orange_beam +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -2515,6 +2645,7 @@ velocitymultiplier 100 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("crylink_impactbig"), org2, '0 0 0', 1) effect crylink_impactbig +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -2526,6 +2657,7 @@ originjitter 12 12 12 //lightcolor 3.2 0.4 4 // purple flare effect effect crylink_impactbig +velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -2534,6 +2666,7 @@ size 24 24 alpha 256 256 512 // purple sparks effect crylink_impactbig +velocitymultiplier 0 count 40 type spark tex 41 41 @@ -2544,6 +2677,7 @@ alpha 256 256 1024 velocityjitter 512 512 512 // purple splash effect crylink_impactbig +velocitymultiplier 0 count 1.5 type static color 0xE070FF 0xE070FF @@ -2552,6 +2686,7 @@ alpha 256 256 512 velocityjitter 32 32 32 // purple splash effect crylink_impactbig +velocitymultiplier 0 count 3 type static color 0xE070FF 0xE070FF @@ -2564,6 +2699,7 @@ velocityjitter 256 256 256 // impact effect indicating damage // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_hit"), org, vel, amount * 16) effect damage_hit +velocitymultiplier 0 tex 48 55 count 0.5 type alphastatic @@ -2577,6 +2713,7 @@ airfriction 5 liquidfriction 10 velocityjitter 256 256 256 effect damage_hit +velocitymultiplier 0 tex 48 55 count 0.5 type alphastatic @@ -2590,6 +2727,7 @@ airfriction 5 liquidfriction 10 velocityjitter 256 256 256 effect damage_hit +velocitymultiplier 0 tex 48 55 count 0.5 type alphastatic @@ -2609,6 +2747,7 @@ velocityjitter 256 256 256 // large sparks // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_dissolve"), org, vel, amount) effect damage_dissolve +velocitymultiplier 0 tex 48 55 count 15 type alphastatic @@ -2622,6 +2761,7 @@ airfriction 3 liquidfriction 6 velocityjitter 512 512 512 effect damage_dissolve +velocitymultiplier 0 tex 48 55 count 15 type alphastatic @@ -2635,6 +2775,7 @@ airfriction 3 liquidfriction 6 velocityjitter 512 512 512 effect damage_dissolve +velocitymultiplier 0 tex 48 55 count 15 type alphastatic @@ -2653,6 +2794,7 @@ velocityjitter 512 512 512 // used in qcsrc/server/g_triggers.qc: self.cnt = particleeffectnum("laser_deadly") // used in qcsrc/server/g_triggers.qc: self.cnt = particleeffectnum("laser_deadly") effect laser_deadly +velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -2694,6 +2836,7 @@ velocitymultiplier 100 //fire // used nowhere in code effect torch_small +velocitymultiplier 0 //notunderwater count 8 type smoke @@ -2708,6 +2851,7 @@ originjitter 5 5 5 velocityjitter 1 1 50 // smoke effect torch_small +velocitymultiplier 0 type alphastatic count 4 tex 0 8 @@ -2740,6 +2884,7 @@ velocitymultiplier 2 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("hookbomb_explode"), org2, '0 0 0', 1) effect hookbomb_explode +velocitymultiplier 0 count 25 type static tex 38 38 @@ -2755,6 +2900,7 @@ velocityjitter 550 550 550 airfriction 10 // decal in the air effect hookbomb_explode +velocitymultiplier 0 countabsolute 3 type static tex 38 38 @@ -2765,6 +2911,7 @@ sizeincrease -60 originoffset 0 0 6 // decal on the ground effect hookbomb_explode +velocitymultiplier 0 countabsolute 1 type decal tex 39 39 @@ -2790,6 +2937,7 @@ airfriction 2 // smoke effect EF_MGTURRETTRAIL +velocitymultiplier 0 notunderwater trailspacing 10 type smoke @@ -2801,6 +2949,7 @@ sizeincrease -8 gravity -0.01 // bubbles effect EF_MGTURRETTRAIL +velocitymultiplier 0 underwater trailspacing 32 type bubble @@ -2817,6 +2966,7 @@ velocityjitter 16 16 16 //fire // used nowhere in code effect fire_big +velocitymultiplier 0 //notunderwater count 26 type smoke @@ -2831,6 +2981,7 @@ originjitter 33 33 33 velocityjitter 22 22 50 // smoke effect fire_big +velocitymultiplier 0 type alphastatic count 11 tex 0 8 @@ -2847,6 +2998,7 @@ bounce 2 //smoke // used nowhere in code effect red_flare +velocitymultiplier 0 type alphastatic count 10.5 tex 0 8 @@ -2863,6 +3015,7 @@ bounce 1 //smoke // used nowhere in code effect blue_flare +velocitymultiplier 0 type alphastatic count 10.5 tex 0 8 @@ -2879,6 +3032,7 @@ bounce 1 //smoke // used in qcsrc/server/ctf.qc: pointparticles(particleeffectnum("smoke_ring"), 0.5 * (self.absmin + self.absmax), '0 0 0', 1); effect smoke_ring +velocitymultiplier 0 type smoke count 45 tex 0 8 @@ -2897,6 +3051,7 @@ notunderwater //smoke // used nowhere in code effect smoke_large +velocitymultiplier 0 type alphastatic count 25 tex 0 8 @@ -2964,6 +3119,7 @@ notunderwater // smoke emiter // used nowhere in code effect smoking +velocitymultiplier 0 count 10 type alphastatic tex 0 8 @@ -2981,6 +3137,7 @@ airfriction -1 //golden dust (create it once per second to cover large area in small yellow particles) // used nowhere in code effect goldendust +velocitymultiplier 0 count 25 type snow tex 38 38 @@ -2997,6 +3154,7 @@ velocityjitter 0.1 0.1 0.1 // used nowhere in code effect healing_fx +velocitymultiplier 0 count 25 type spark tex 40 40 @@ -3013,6 +3171,7 @@ airfriction -0.5 // used nowhere in code effect armorrepair_fx +velocitymultiplier 0 count 25 type spark tex 40 40 @@ -3029,6 +3188,7 @@ airfriction -0.5 // used nowhere in code effect ammoregen_fx +velocitymultiplier 0 count 25 type spark tex 40 40 @@ -3046,6 +3206,7 @@ airfriction -0.5 // red-yellow flame like fx // used nowhere in code effect rage +velocitymultiplier 0 count 2.5 type smoke tex 35 36 @@ -3061,6 +3222,7 @@ airfriction 2 // pieces of glass or ice falling on the floor // used nowhere in code effect iceorglass +velocitymultiplier 0 count 15 type alphastatic tex 44 44 @@ -3078,6 +3240,7 @@ airfriction 3 // cover small area in poison gas, spawn it once per second // used nowhere in code effect poisonfield +velocitymultiplier 0 count 15 type smoke tex 0 8 @@ -3094,6 +3257,7 @@ airfriction 1 // cover small area in icy mist, spawn it once per second // used nowhere in code effect icefield +velocitymultiplier 0 count 10 type smoke tex 0 8 @@ -3107,6 +3271,7 @@ originjitter 333 333 0 velocityjitter 5 5 30 airfriction 1 effect icefield +velocitymultiplier 0 count 5 type smoke tex 48 55 @@ -3122,6 +3287,7 @@ originjitter 333 333 0 // flames that go up // used nowhere in code effect firefield +velocitymultiplier 0 count 100 type smoke tex 48 55 @@ -3136,6 +3302,7 @@ velocityjitter 5 5 30 airfriction 1 //flames that stay on the ground effect firefield +velocitymultiplier 0 count 50 type smoke tex 48 55 @@ -3146,6 +3313,7 @@ alpha 50 256 200 originjitter 180 180 0 // smoke effect firefield +velocitymultiplier 0 count 20 type alphastatic tex 0 8 @@ -3247,6 +3415,7 @@ lightcolor 1.5 3 6 velocitymultiplier -0.1 // bright sparks effect TR_WIZSPIKE +velocitymultiplier 0 trailspacing 12 count 1.5 type snow @@ -3279,6 +3448,7 @@ lightcolor 1.5 3 6 velocitymultiplier -0.1 // bright sparks effect TR_VORESPIKE +velocitymultiplier 0 trailspacing 12 count 1.5 type snow @@ -3295,6 +3465,7 @@ velocityjitter 50 50 50 // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("flac_explode"), org2, '0 0 0', 1) effect flac_explode +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -3306,6 +3477,7 @@ lightradiusfade 400 lightcolor 8 4 1 // fire effect which make bright dot inside effect flac_explode +velocitymultiplier 0 notunderwater count 3 type smoke @@ -3321,6 +3493,7 @@ originjitter 8 8 8 velocityjitter 156 156 156 // fire effect which expands then slows effect flac_explode +velocitymultiplier 0 notunderwater count 6 type static @@ -3337,6 +3510,7 @@ velocityjitter 256 256 256 // smoke effect flac_explode +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -3351,6 +3525,7 @@ bounce 2 // underwater bubbles effect flac_explode +velocitymultiplier 0 underwater count 8 type bubble @@ -3365,6 +3540,7 @@ originjitter 16 16 16 velocityjitter 96 96 96 // bouncing sparks effect flac_explode +velocitymultiplier 0 notunderwater count 4 type spark @@ -3395,6 +3571,7 @@ velocitymultiplier 0.7 // smoke emitter for small pipes // used nowhere in code effect smoking_smallemitter +velocitymultiplier 0 count 10 type alphastatic tex 0 8 @@ -3439,6 +3616,7 @@ velocityjitter 2 2 2 velocitymultiplier 0.01 effect cherryblossom +velocitymultiplier 0 count 1.5 type static color 0xb123ff 0xb183ff @@ -3470,6 +3648,7 @@ staincolor 0x808080 0x808080 staintex 16 24 //blood mist effect alien_blood +velocitymultiplier 0 countabsolute 1 type alphastatic tex 0 8 @@ -3494,6 +3673,7 @@ staincolor 0x808080 0x808080 staintex 16 24 //blood mist effect robot_blood +velocitymultiplier 0 countabsolute 1 type alphastatic tex 0 8 @@ -3566,6 +3746,7 @@ staintex 16 24 // flare particle and light // used in qcsrc/server/t_items.qc: pointparticles(particleeffectnum("item_pickup"), self.origin, '0 0 0', 1) effect item_pickup +velocitymultiplier 0 countabsolute 1 type static color 0x63F2EA 0xB0C5C4 @@ -3573,6 +3754,7 @@ size 8 16 alpha 128 64 64 // cloud of particles which expand rapidly and then slow to form a ball effect item_pickup +velocitymultiplier 0 count 32 type spark tex 41 41 @@ -3632,6 +3814,7 @@ staintex 16 24 //smoke // used in qsrc/server/ctf.qc: pointparticles(particleeffectnum("red_ground_quake"), self.origin, '0 0 0', 1); effect red_ground_quake +velocitymultiplier 0 type smoke count 90 tex 0 8 @@ -3647,6 +3830,7 @@ velocityjitter 190 190 50 bounce 1.1 notunderwater effect red_ground_quake +velocitymultiplier 0 type smoke count 40 tex 0 8 @@ -3662,6 +3846,7 @@ velocityjitter 190 190 50 bounce 1.2 notunderwater effect red_ground_quake +velocitymultiplier 0 //notunderwater count 16 type smoke @@ -3677,6 +3862,7 @@ originjitter 33 33 33 velocityjitter 22 22 50 // smoke effect red_ground_quake +velocitymultiplier 0 type alphastatic count 11 tex 0 8 @@ -3694,6 +3880,7 @@ bounce 2 //smoke // used in qsrc/server/ctf.qc: pointparticles(particleeffectnum("blue_ground_quake"), self.origin, '0 0 0', 1); effect blue_ground_quake +velocitymultiplier 0 type smoke count 90 tex 0 8 @@ -3709,6 +3896,7 @@ velocityjitter 190 190 50 bounce 1.1 notunderwater effect blue_ground_quake +velocitymultiplier 0 type smoke count 40 tex 0 8 @@ -3724,6 +3912,7 @@ velocityjitter 190 190 50 bounce 1.2 notunderwater effect blue_ground_quake +velocitymultiplier 0 //notunderwater count 16 type smoke @@ -3739,6 +3928,7 @@ originjitter 33 33 33 velocityjitter 22 22 50 // smoke effect blue_ground_quake +velocitymultiplier 0 type alphastatic count 11 tex 0 8 @@ -3758,6 +3948,7 @@ bounce 2 // maintained by morphed // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_hit"), org, vel, amount * 16) effect morphed_damage_hit +velocitymultiplier 0 tex 43 43 count 0.5 type spark @@ -3771,6 +3962,7 @@ liquidfriction 10 velocityjitter 356 356 456 effect morphed_damage_hit +velocitymultiplier 0 tex 0 8 count 0.5 type smoke @@ -3789,6 +3981,7 @@ originjitter 10 10 10 // cl_gentle deathfx // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_dissolve"), org, vel, amount) effect morphed_damage_dissolve +velocitymultiplier 0 tex 43 43 count 10 type smoke @@ -3803,6 +3996,7 @@ velocityjitter 256 256 512 rotate -180 180 -399 -99 effect morphed_damage_dissolve +velocitymultiplier 0 tex 43 43 count 2.5 type smoke @@ -3817,6 +4011,7 @@ velocityjitter 256 256 512 rotate -180 180 0 0 effect morphed_damage_dissolve +velocitymultiplier 0 tex 65 65 count 5 type smoke @@ -3829,6 +4024,7 @@ liquidfriction 6 originjitter 22 22 76 effect morphed_damage_dissolve +velocitymultiplier 0 tex 46 46 count 15 type smoke @@ -3845,6 +4041,7 @@ rotate -180 180 999 -999 // Team / hit minsta effects effect TE_TEI_G3RED +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -3853,6 +4050,7 @@ size 4 4 alpha 128 128 256 // experimental effect TE_TEI_G3RED +velocitymultiplier 0 trailspacing 8 type static color 0x200000 0x400000 @@ -3866,6 +4064,7 @@ velocityjitter 3 3 3 type smoke effect TE_TEI_G3RED_HIT +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -3874,6 +4073,7 @@ size 8 8 alpha 128 128 256 // experimental effect TE_TEI_G3RED_HIT +velocitymultiplier 0 trailspacing 20 type static color 0xFFFFFF 0xFF0011 @@ -3886,6 +4086,7 @@ velocityjitter 2 2 2 type smoke // rings effect TE_TEI_G3RED_HIT +velocitymultiplier 0 trailspacing 40 type static color 0xFF0000 0xFF0011 @@ -3897,6 +4098,7 @@ airfriction -4 type smoke effect TE_TEI_G3BLUE +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -3905,6 +4107,7 @@ size 4 4 alpha 128 128 256 // experimental effect TE_TEI_G3BLUE +velocitymultiplier 0 trailspacing 8 type static color 0x000020 0x000040 @@ -3918,6 +4121,7 @@ velocityjitter 3 3 3 type smoke effect TE_TEI_G3BLUE_HIT +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -3926,6 +4130,7 @@ size 8 8 alpha 128 128 256 // experimental effect TE_TEI_G3BLUE_HIT +velocitymultiplier 0 trailspacing 20 type static color 0xFFFFFF 0x100FF @@ -3938,6 +4143,7 @@ velocityjitter 2 2 2 type smoke // rings effect TE_TEI_G3BLUE_HIT +velocitymultiplier 0 trailspacing 40 type static color 0x0000FF 0x1100FF @@ -3950,6 +4156,7 @@ type smoke // Yellow effect TE_TEI_G3YELLOW +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -3957,6 +4164,7 @@ color 0xffff00 0xffff11 size 4 4 alpha 128 128 256 effect TE_TEI_G3YELLOW +velocitymultiplier 0 trailspacing 8 type static color 0x202000 0x404000 @@ -3969,6 +4177,7 @@ velocityjitter 3 3 3 type smoke effect TE_TEI_G3YELLOW_HIT +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -3976,6 +4185,7 @@ color 0xffff00 0xffff11 size 8 8 alpha 128 128 256 effect TE_TEI_G3YELLOW_HIT +velocitymultiplier 0 trailspacing 20 type static color 0xFFFFFF 0xffff10 @@ -3987,6 +4197,7 @@ velocityjitter 2 2 2 type smoke // rings effect TE_TEI_G3YELLOW_HIT +velocitymultiplier 0 trailspacing 40 type static color 0xffff00 0xffff11 @@ -4000,6 +4211,7 @@ type smoke // Pink effect TE_TEI_G3PINK +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4008,6 +4220,7 @@ size 4 4 alpha 128 128 256 // experimental effect TE_TEI_G3PINK +velocitymultiplier 0 trailspacing 8 type static color 0x200020 0x400040 @@ -4021,6 +4234,7 @@ velocityjitter 3 3 3 type smoke effect TE_TEI_G3PINK_HIT +velocitymultiplier 0 countabsolute 1 type beam tex 200 200 @@ -4029,6 +4243,7 @@ size 8 8 alpha 128 128 256 // experimental effect TE_TEI_G3PINK_HIT +velocitymultiplier 0 trailspacing 20 type static color 0xFFFFFF 0xFF10FF @@ -4041,6 +4256,7 @@ velocityjitter 2 2 2 type smoke // rings effect TE_TEI_G3PINK_HIT +velocitymultiplier 0 trailspacing 40 type static color 0xFF00FF 0xFF11FF @@ -4059,6 +4275,7 @@ type smoke // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_hit"), org, vel, amount * 16) // core decal effect particlegibs_damage_hit +velocitymultiplier 0 type blood count 0.5 tex 0 8 @@ -4115,6 +4332,7 @@ staintex 16 24 // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum("damage_dissolve"), org, vel, amount) // small core blood no decals effect particlegibs_damage_dissolve +velocitymultiplier 0 type blood count 32 tex 0 8 @@ -4130,6 +4348,7 @@ staincolor 0x808080 0x808080 staintex 16 24 // core decal effect particlegibs_damage_dissolve +velocitymultiplier 0 type blood count 12 tex 0 8 @@ -4182,6 +4401,7 @@ staincolor 0x808080 0x808080 staintex 16 24 // small bits effect particlegibs_damage_dissolve +velocitymultiplier 0 type blood count 75 tex 24 32 @@ -4199,6 +4419,7 @@ staintex 16 24 // fire effect which expands then slows effect onslaught_generator_gib_explode +velocitymultiplier 0 notunderwater count 17 type static @@ -4215,6 +4436,7 @@ velocityjitter 286 286 286 // smoke effect onslaught_generator_gib_explode +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -4230,6 +4452,7 @@ bounce 2 // underwater bubbles effect onslaught_generator_gib_explode +velocitymultiplier 0 underwater count 16 type bubble @@ -4245,6 +4468,7 @@ velocityjitter 96 96 96 // fire effect which expands then slows effect onslaught_generator_gib_flame +velocitymultiplier 0 notunderwater count 15 type static @@ -4260,6 +4484,7 @@ originjitter 3 3 3 velocityjitter 86 86 86 // smoke effect onslaught_generator_gib_flame +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -4275,6 +4500,7 @@ bounce 2 // underwater bubbles effect onslaught_generator_gib_flame +velocitymultiplier 0 underwater count 16 type bubble @@ -4291,6 +4517,7 @@ velocityjitter 96 96 96 // used nowhere in code effect firemine +velocitymultiplier 0 trailspacing 2 count 0.5 type smoke @@ -4305,6 +4532,7 @@ velocityjitter 10 10 2 airfriction 1.2 //slowfire effect firemine +velocitymultiplier 0 trailspacing 2 count 0.5 type smoke @@ -4319,6 +4547,7 @@ velocityjitter 10 10 10 airfriction 1.2 // very slow and small fire effect firemine +velocitymultiplier 0 trailspacing 4 count 0.5 type smoke @@ -4333,6 +4562,7 @@ velocityjitter 8 8 8 airfriction 0.3 //decreasing fire effect firemine +velocitymultiplier 0 trailspacing 4 count 0.5 type smoke @@ -4347,6 +4577,7 @@ velocityjitter 3 3 3 airfriction 0.3 //smoke effect firemine +velocitymultiplier 0 trailspacing 8 count 0.5 type alphastatic @@ -4361,6 +4592,7 @@ velocityoffset 0 0 3 airfriction 1 //fastfire effect firemine +velocitymultiplier 0 trailspacing 1 count 0.5 type smoke @@ -4375,6 +4607,7 @@ velocityjitter 0 0 0 airfriction 1.2 // light only effect firemine +velocitymultiplier 0 trailspacing 16 lightradius 50 lightradiusfade 50000 @@ -4382,6 +4615,7 @@ lightcolor 2.7 2.7 0.6 // used nowhere in code effect fireball +velocitymultiplier 0 trailspacing 2 count 0.5 type smoke @@ -4396,6 +4630,7 @@ velocityjitter 40 40 11 airfriction 1.2 //slowfire effect fireball +velocitymultiplier 0 trailspacing 2 count 0.5 type smoke @@ -4410,6 +4645,7 @@ velocityjitter 40 40 40 airfriction 1.2 // very slow and small fire effect fireball +velocitymultiplier 0 trailspacing 4 count 0.5 type smoke @@ -4424,6 +4660,7 @@ velocityjitter 30 30 30 airfriction 0.3 //decreasing fire effect fireball +velocitymultiplier 0 trailspacing 4 count 0.5 type smoke @@ -4438,6 +4675,7 @@ velocityjitter 10 10 10 airfriction 0.3 //smoke effect fireball +velocitymultiplier 0 trailspacing 8 count 0.5 type alphastatic @@ -4452,6 +4690,7 @@ velocityoffset 0 0 10 airfriction 1 //fastfire effect fireball +velocitymultiplier 0 trailspacing 1 count 0.5 type smoke @@ -4466,6 +4705,7 @@ velocityjitter 0 0 0 airfriction 1.2 // light only effect fireball +velocitymultiplier 0 trailspacing 16 lightradius 300 lightradiusfade 3000 @@ -4486,6 +4726,7 @@ stretchfactor 0.7 // decal // used nowhere in code effect fireball_explode +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -4497,6 +4738,7 @@ lightradiusfade 500 lightcolor 4 2 0.5 // flare effect effect fireball_explode +velocitymultiplier 0 countabsolute 1 type static tex 35 37 @@ -4505,6 +4747,7 @@ size 72 72 alpha 192 192 64 // fire effect effect fireball_explode +velocitymultiplier 0 notunderwater count 128 type static @@ -4519,6 +4762,7 @@ originjitter 8 8 8 velocityjitter 512 512 512 // underwater bubbles effect fireball_explode +velocitymultiplier 0 underwater count 32 type bubble @@ -4533,6 +4777,7 @@ originjitter 16 16 16 velocityjitter 144 144 144 // bouncing sparks effect fireball_explode +velocitymultiplier 0 notunderwater count 64 type spark @@ -4625,6 +4870,7 @@ airfriction 12 //fire // used nowhere in code effect EF_FLAME +velocitymultiplier 0 //notunderwater count 100 type smoke @@ -4640,6 +4886,7 @@ originjitter 12 12 34 velocityjitter 22 22 50 // smoke effect EF_FLAME +velocitymultiplier 0 type alphastatic count 50 tex 0 8 @@ -4653,6 +4900,7 @@ originjitter 12 12 34 velocityjitter 11 11 50 bounce 2 effect EF_FLAME +velocitymultiplier 0 count 0.5 lightradius 200 lightradiusfade 10000 @@ -4670,6 +4918,7 @@ size 1.5 1.5 stretchfactor 1 velocitymultiplier 0.7 effect tr_rifle +velocitymultiplier 0 notunderwater tex 0 8 trailspacing 8 @@ -4682,6 +4931,7 @@ airfriction -4 velocityjitter 4 4 4 type smoke effect tr_rifle +velocitymultiplier 0 underwater trailspacing 32 type bubble @@ -4728,6 +4978,7 @@ velocityjitter 156 156 156 velocitymultiplier -0.3 stretchfactor 0.4 effect rocket_guide +velocitymultiplier 0 countabsolute 1 type smoke tex 65 65 @@ -4772,6 +5023,7 @@ stretchfactor 2 // muzzle flash effect laser_gauntletmuzzleflash +velocitymultiplier 0 // glow and light countabsolute 1 type smoke @@ -4888,6 +5140,7 @@ airfriction 1 //happy death fx for cl_gentle effect happy_damage_dissolve +velocitymultiplier 0 tex 69 69 count 15 type alphastatic @@ -4901,6 +5154,7 @@ airfriction 3 liquidfriction 6 velocityjitter 312 312 312 effect happy_damage_dissolve +velocitymultiplier 0 tex 69 69 count 15 type alphastatic @@ -4914,6 +5168,7 @@ airfriction 3 liquidfriction 6 velocityjitter 312 312 312 effect happy_damage_dissolve +velocitymultiplier 0 tex 69 69 count 15 type alphastatic @@ -4930,6 +5185,7 @@ velocityjitter 312 312 312 //happy damage fx for cl_gentle effect happy_damage_hit +velocitymultiplier 0 tex 69 69 count 0.1 type alphastatic @@ -4943,6 +5199,7 @@ airfriction 5 liquidfriction 10 velocityjitter 156 156 156 effect happy_damage_hit +velocitymultiplier 0 tex 69 69 count 0.1 type alphastatic @@ -4956,6 +5213,7 @@ airfriction 5 liquidfriction 10 velocityjitter 156 156 156 effect happy_damage_hit +velocitymultiplier 0 tex 69 69 count 0.1 type alphastatic @@ -4974,6 +5232,7 @@ velocityjitter 156 156 156 // used in qcsrc/server/w_electro.qc: pointparticles(particleeffectnum("electro_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) // used in qcsrc/server/w_electro.qc: pointparticles(particleeffectnum("electro_muzzleflash"), w_shotorg, w_shotdir * 1000, 1) effect electro_lightning +velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -5064,6 +5323,7 @@ stretchfactor 0.1 // decal // used in qcsrc/client/damage.qc: pointparticles(particleeffectnum("crylink_joinexplode"), org2, '0 0 0', 1) effect crylink_joinexplode +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -5075,6 +5335,7 @@ originjitter 12 12 12 //lightcolor 3.2 0.4 4 // purple flare effect effect crylink_joinexplode +velocitymultiplier 0 countabsolute 1 type static tex 39 39 @@ -5083,6 +5344,7 @@ size 24 24 alpha 256 256 512 // purple sparks effect crylink_joinexplode +velocitymultiplier 0 count 40 type spark tex 41 41 @@ -5093,6 +5355,7 @@ alpha 256 256 1024 velocityjitter 512 512 512 // purple splash effect crylink_joinexplode +velocitymultiplier 0 count 1.5 type static color 0xE070FF 0xE070FF @@ -5101,6 +5364,7 @@ alpha 256 256 512 velocityjitter 32 32 32 // purple splash effect crylink_joinexplode +velocitymultiplier 0 count 3 type static color 0xE070FF 0xE070FF @@ -5137,6 +5401,7 @@ size 1.5 1.5 stretchfactor 1 velocitymultiplier 0.7 effect tr_rifle_weak +velocitymultiplier 0 notunderwater tex 0 8 trailspacing 48 @@ -5149,6 +5414,7 @@ airfriction -4 velocityjitter 4 4 4 type smoke effect tr_rifle_weak +velocitymultiplier 0 underwater trailspacing 192 type bubble @@ -5261,6 +5527,7 @@ velocitymultiplier -0.31 // --------------- vehicles effect spiderbot_minigun_trail +velocitymultiplier 0 notunderwater trailspacing 10 type smoke @@ -5302,6 +5569,7 @@ velocitymultiplier 0.2 sizeincrease -10 stretchfactor 0.8 effect spiderbot_minigun_muzzleflash +velocitymultiplier 0 countabsolute 2 type static tex 48 55 @@ -5316,6 +5584,7 @@ lightradiusfade 8000 lightcolor 3 3 0 effect spiderbot_minigun_impact +velocitymultiplier 0 countabsolute 1 type static tex 65 65 @@ -5387,6 +5656,7 @@ velocityjitter 124 124 224 rotate -180 180 -1000 1000 // decal effect spiderbot_minigun_impact +velocitymultiplier 0 countabsolute 1 type decal tex 56 59 @@ -5396,6 +5666,7 @@ originjitter 16 16 16 rotate -180 180 0 0 effect spiderbot_rocket_explode +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -5407,6 +5678,7 @@ lightradiusfade 1750 lightcolor 8 4 0 // shockwave effect spiderbot_rocket_explode +velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -5416,6 +5688,7 @@ color 0x8f0d00 0xff5a00 sizeincrease 2400 // glow effect spiderbot_rocket_explode +velocitymultiplier 0 countabsolute 1 type static tex 64 64 @@ -5425,6 +5698,7 @@ color 0x8f0d00 0xff5a00 sizeincrease 240 // fire effect effect spiderbot_rocket_explode +velocitymultiplier 0 notunderwater count 32 type static @@ -5440,6 +5714,7 @@ velocityjitter 512 512 512 rotate -180 180 -50 50 // fire effect 2 effect spiderbot_rocket_explode +velocitymultiplier 0 notunderwater count 16 type spark @@ -5455,6 +5730,7 @@ rotate -180 180 -150 150 stretchfactor 10 // fire rays effect spiderbot_rocket_explode +velocitymultiplier 0 notunderwater count 10 type spark @@ -5470,6 +5746,7 @@ velocityjitter 712 712 712 stretchfactor 10 // smoke effect spiderbot_rocket_explode +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -5484,6 +5761,7 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // smoke2 effect spiderbot_rocket_explode +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -5499,6 +5777,7 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // underwater bubbles effect spiderbot_rocket_explode +velocitymultiplier 0 underwater count 32 type bubble @@ -5513,6 +5792,7 @@ originjitter 160 160 160 velocityjitter 144 144 144 // underwatershockwave effect spiderbot_rocket_explode +velocitymultiplier 0 underwater type smoke countabsolute 1 @@ -5566,6 +5846,7 @@ airfriction 0.3 gravity -0.01 // fast smoke effect spiderbot_rocket_launch +velocitymultiplier 0 notunderwater count 14 type smoke @@ -5605,6 +5886,7 @@ velocityjitter 160 160 160 velocitymultiplier -0.5 effect wakizashi_gun_impact +velocitymultiplier 0 count 15 type spark color 0xff0000 0xc03535 @@ -5618,6 +5900,7 @@ velocityjitter 350 350 550 velocityoffset 0 0 700 stretchfactor 0.9 effect wakizashi_gun_impact +velocitymultiplier 0 type smoke count 24 color 0xd0d0a0 0xc03535 @@ -5632,6 +5915,7 @@ airfriction 4 sizeincrease 80 rotate -180 180 0 0 effect wakizashi_gun_impact +velocitymultiplier 0 countabsolute 1 type smoke tex 65 65 @@ -5640,6 +5924,7 @@ size 82 82 alpha 250 300 680 sizeincrease -180 effect wakizashi_gun_impact +velocitymultiplier 0 countabsolute 1 type smoke tex 33 33 @@ -5649,6 +5934,7 @@ alpha 50 100 620 sizeincrease 900 rotate -180 180 400 -400 effect wakizashi_gun_impact +velocitymultiplier 0 countabsolute 1 type decal tex 59 59 @@ -5672,6 +5958,7 @@ sizeincrease -10 stretchfactor 0.7 effect wakizashi_rocket_explode +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -5683,6 +5970,7 @@ lightradiusfade 1750 lightcolor 8 4 0 // shockwave effect wakizashi_rocket_explode +velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -5692,6 +5980,7 @@ color 0x8f0d00 0xff5a00 sizeincrease 2400 // glow effect wakizashi_rocket_explode +velocitymultiplier 0 countabsolute 1 type static tex 64 64 @@ -5701,6 +5990,7 @@ color 0x8f0d00 0xff5a00 sizeincrease 240 // fire effect effect wakizashi_rocket_explode +velocitymultiplier 0 notunderwater count 64 type static @@ -5716,6 +6006,7 @@ velocityjitter 512 512 512 rotate -180 180 -50 50 // fire rays effect wakizashi_rocket_explode +velocitymultiplier 0 notunderwater count 10 type spark @@ -5731,6 +6022,7 @@ velocityjitter 512 512 512 stretchfactor 10 // smoke effect wakizashi_rocket_explode +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -5745,6 +6037,7 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // bouncing sparks effect wakizashi_rocket_explode +velocitymultiplier 0 notunderwater count 14 type spark @@ -5760,6 +6053,7 @@ originjitter 60 60 60 velocityjitter 524 524 524 // underwater bubbles effect wakizashi_rocket_explode +velocitymultiplier 0 underwater count 32 type bubble @@ -5774,6 +6068,7 @@ originjitter 160 160 160 velocityjitter 144 144 144 // underwatershockwave effect wakizashi_rocket_explode +velocitymultiplier 0 underwater type smoke countabsolute 1 @@ -5846,6 +6141,7 @@ velocityjitter 60 60 60 velocitymultiplier -1.5 effect wakizashi_booster_smoke +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -5862,6 +6158,7 @@ rotate -180 180 -20 20 // decal effect raptor_cannon_impact +velocitymultiplier 0 countabsolute 1 type decal tex 47 47 @@ -5871,6 +6168,7 @@ originjitter 16 16 16 rotate -180 180 0 0 //spark effect raptor_cannon_impact +velocitymultiplier 0 notunderwater count 6 type spark @@ -5885,6 +6183,7 @@ originjitter 16 16 16 velocityjitter 124 124 524 // smoke effect raptor_cannon_impact +velocitymultiplier 0 count 4 type alphastatic tex 0 7 @@ -5898,6 +6197,7 @@ gravity 0.7 airfriction 2 // fire effect raptor_cannon_impact +velocitymultiplier 0 notunderwater count 10 type static @@ -5927,6 +6227,7 @@ velocitymultiplier 0.2 sizeincrease -10 stretchfactor 0.6 effect raptor_cannon_muzzleflash +velocitymultiplier 0 countabsolute 1 type static tex 48 55 @@ -5942,6 +6243,7 @@ lightcolor 3 0 6 // decal effect raptor_bomb_impact +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -5952,6 +6254,7 @@ rotate -180 180 0 0 //spark vertical effect raptor_bomb_impact +velocitymultiplier 0 count 3 type spark color 0xff9c00 0xff3c00 @@ -5965,6 +6268,7 @@ sizeincrease 50 //fire effect raptor_bomb_impact +velocitymultiplier 0 count 4 type static color 0xff9c00 0xff3c00 @@ -5978,6 +6282,7 @@ airfriction 2 //smoke effect raptor_bomb_impact +velocitymultiplier 0 count 4 type spark blend alpha @@ -5993,6 +6298,7 @@ stretchfactor 10 //smoke 2 effect raptor_bomb_impact +velocitymultiplier 0 count 4 //type alphastatic type spark @@ -6011,6 +6317,7 @@ gravity 2 // sparks effect raptor_bomb_impact +velocitymultiplier 0 notunderwater count 5 type spark @@ -6026,6 +6333,7 @@ velocityjitter 174 174 924 stretchfactor 2 effect raptor_bomb_spread +velocitymultiplier 0 notunderwater count 34 type spark @@ -6042,6 +6350,7 @@ velocityjitter 324 324 324 // generic explosion size:big (biggest explosion ever) effect explosion_big +velocitymultiplier 0 countabsolute 1 type decal tex 8 16 @@ -6053,6 +6362,7 @@ lightradiusfade 1750 lightcolor 8 4 0 // shockwave effect explosion_big +velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -6062,6 +6372,7 @@ color 0x8f0d00 0xff5a00 sizeincrease 4400 // fire effect effect explosion_big +velocitymultiplier 0 notunderwater count 64 type static @@ -6076,6 +6387,7 @@ originjitter 80 80 80 velocityjitter 2512 2512 2512 // fire rays effect explosion_big +velocitymultiplier 0 notunderwater count 64 type spark @@ -6091,6 +6403,7 @@ velocityjitter 512 512 512 stretchfactor 10 // smoke effect explosion_big +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6103,6 +6416,7 @@ airfriction 8 color 0x4F4B46 0x000000 // bouncing sparks effect explosion_big +velocitymultiplier 0 notunderwater count 34 type spark @@ -6119,6 +6433,7 @@ velocityjitter 924 924 924 stretchfactor 0.7 // derbis effect explosion_big +velocitymultiplier 0 notunderwater count 16 type alphastatic @@ -6134,6 +6449,7 @@ sizeincrease -5 rotate -180 180 -1000 1000 // underwater bubbles effect explosion_big +velocitymultiplier 0 underwater count 32 type bubble @@ -6161,6 +6477,7 @@ velocitymultiplier 0.3 // generic explosion size:medium (it leaves rising smoke for a longer time) // shockwave effect explosion_medium +velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -6170,6 +6487,7 @@ color 0x8f0d00 0xff5a00 sizeincrease 2400 // fire effect effect explosion_medium +velocitymultiplier 0 notunderwater count 32 type static @@ -6185,6 +6503,7 @@ velocityjitter 1512 1512 1512 rotate -180 180 -500 500 // fire effect 2 effect explosion_medium +velocitymultiplier 0 notunderwater count 32 type static @@ -6201,6 +6520,7 @@ velocityjitter 1512 1512 1512 rotate -180 180 -150 150 // fire rays effect explosion_medium +velocitymultiplier 0 notunderwater count 14 type spark @@ -6216,6 +6536,7 @@ velocityjitter 512 512 512 stretchfactor 8 // smoke effect explosion_medium +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6230,6 +6551,7 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // smoke 2 effect explosion_medium +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6246,6 +6568,7 @@ color 0x4F4B46 0x000000 rotate -180 180 -20 20 // smoke rays effect explosion_medium +velocitymultiplier 0 type spark notunderwater tex 0 8 @@ -6259,6 +6582,7 @@ color 0x4F4B46 0x000000 stretchfactor 50 // bouncing sparks effect explosion_medium +velocitymultiplier 0 notunderwater count 14 type spark @@ -6275,6 +6599,7 @@ velocityjitter 624 624 624 stretchfactor 0.7 // underwater bubbles effect explosion_medium +velocitymultiplier 0 underwater count 32 type bubble @@ -6301,6 +6626,7 @@ velocitymultiplier 0.3 // generic explosion size:small (its fire only, made to support other explosions) // shockwave effect explosion_small +velocitymultiplier 0 countabsolute 1 type static tex 33 33 @@ -6310,6 +6636,7 @@ color 0x8f0d00 0xff5a00 sizeincrease 2400 // fire effect effect explosion_small +velocitymultiplier 0 notunderwater count 16 type static @@ -6324,6 +6651,7 @@ velocityjitter 512 512 512 rotate -180 180 -500 500 // fire effect 2 effect explosion_small +velocitymultiplier 0 notunderwater count 16 type static @@ -6338,6 +6666,7 @@ velocityjitter 912 912 912 rotate -180 180 -150 150 // fire rays effect explosion_small +velocitymultiplier 0 notunderwater count 14 type spark @@ -6353,6 +6682,7 @@ velocityjitter 512 512 512 stretchfactor 8 // underwater bubbles effect explosion_small +velocitymultiplier 0 underwater count 32 type bubble @@ -6367,6 +6697,7 @@ originjitter 160 160 160 velocityjitter 144 144 144 // underwatershockwave effect explosion_small +velocitymultiplier 0 underwater type smoke countabsolute 1 @@ -6377,6 +6708,7 @@ alpha 40 40 300 // big smoke ( for spamming on damaged stuff ) effect smoke_big +velocitymultiplier 0 type alphastatic notunderwater tex 0 8 @@ -6394,6 +6726,7 @@ rotate -180 180 -20 20 // small smoke ( more precise than big one, for spamming on damaged parts like raptors spinner ) effect smoke_small +velocitymultiplier 0 type alphastatic notunderwater tex 0 8