From: divverent Date: Wed, 10 Sep 2008 07:42:36 +0000 (+0000) Subject: add a missing normalize, fixing gloss issues X-Git-Tag: xonotic-v0.1.0preview~2088 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=a890b036502ba16e12049e6941dd30f4e79bc785;p=xonotic%2Fdarkplaces.git add a missing normalize, fixing gloss issues git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8496 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/gl_rmain.c b/gl_rmain.c index a568885d..33b760ec 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -907,7 +907,7 @@ static const char *builtinshaderstring = " // directional model lighting\n" "# ifdef USEDIFFUSE\n" " // get the light normal\n" -" myhalf3 diffusenormal = myhalf3(LightVector);\n" +" myhalf3 diffusenormal = myhalf3(normalize(LightVector));\n" "# endif\n" "# ifdef USESPECULAR\n" " // calculate directional shading\n"