From: z411 Date: Tue, 12 Oct 2021 18:09:38 +0000 (-0300) Subject: Merge branch 'LegendaryGuard/ttt' into z411/bai-server X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=a81330a444bd446884f2eb2977ecf79ed964b21c;p=xonotic%2Fxonotic-data.pk3dir.git Merge branch 'LegendaryGuard/ttt' into z411/bai-server --- a81330a444bd446884f2eb2977ecf79ed964b21c diff --cc gamemodes-server.cfg index 5931533a9,8121dab8b..73f779a92 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@@ -606,38 -589,4 +607,38 @@@ set g_mmm_karma_bantime 1800 "number o set g_mmm_karma_damageactive 1 "enable karma damage rule. If a player's karma is low, they will not do as much damage as a player who has high or full karma" set g_mmm_karma_damagepunishmentdeal 20 "punishment damage points when player kills an ally" set g_mmm_karma_severity 0.25 "how severe karma is to decrease karma points to the players [0.1 - 1.0]" -set g_mmm_reward_detective 1 "give a point to all detective players if investigated corpses" +set g_mmm_reward_sleuth 1 "give a point to all sleuth players if investigated corpses" ++set g_mmm_reward_detective 1 "give a point to all detective players if investigated corpses" + +// ============================== +// free for all and team mayhem +// ============================== +set g_mayhem 0 "Mayhem: the player with the most frags in total mayhem wins" +set g_tmayhem 0 "Team Mayhem: the team with the most frags in total mayhem wins" + +set g_mayhem_scoringmethod 1 "1: 25% of the score is based on kills and 75% of it is based on damage. 2: 100% frags. 3: 100% damage." +set g_tmayhem_scoringmethod 1 "1: 25% of the score is based on kills and 75% of it is based on damage. 2: 100% frags. 3: 100% damage." + +set g_mayhem_fraglimit 30 "Team Mayhem basis for how many frags until the match ends, edit this over point_limit preferably" +set g_tmayhem_fraglimit 50 "Team Mayhem basis for how many frags until the match ends, edit this over point_limit preferably" + +set g_mayhem_visual_score_limit 1000 "Mayhem visual score limit overriding the mapinfo specified one" +set g_tmayhem_visual_score_limit 1000 "Team Mayhem visual score limit overriding the mapinfo specified one" + +set g_tmayhem_score_leadlimit -1 "Team Mayhem score lead limit(based on tmayhem_visual_score_limit, not tmayhem_fraglimit) overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" + +set g_mayhem_weaponarena "most_available" "starting weapons - takes the same options as g_weaponarena" +set g_tmayhem_weaponarena "most_available" "starting weapons - takes the same options as g_weaponarena" + +set g_mayhem_powerups 1 "Allow powerups in mayhem. Only checked if g_powerups is -1 therefore this will be overridden by g_powerups 1 or 0" +set g_tmayhem_powerups 1 "Allow powerups in team mayhem. Only checked if g_powerups is -1 therefore this will be overridden by g_powerups 1 or 0" + +set g_mayhem_selfdamage 0 "0 = disable selfdamage in mayhem, 1 = enable selfdamage in mayhem" +set g_tmayhem_selfdamage 0 "0 = disable selfdamage in tmayhem, 1 = enable selfdamage in tmayhem" + +set g_mayhem_regenerate 0 "allow players to regenerate hp. rates controlled by hp regeneration and rotting cvars" +set g_tmayhem_regenerate 0 "allow players to regenerate hp. rates controlled by hp regeneration and rotting cvars" + +set g_tmayhem_teams 2 "how many teams are in team mayhem (set by mapinfo)" +set g_tmayhem_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" +set g_tmayhem_teams_override 0 "how many teams are in team mayhem" -