From: havoc Date: Sun, 15 Apr 2007 23:36:43 +0000 (+0000) Subject: made cl_nettimesyncmode a saved cvar X-Git-Tag: xonotic-v0.1.0preview~3327 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=a699d908f0f398c383a5b9daa793f5d57b1af448;p=xonotic%2Fdarkplaces.git made cl_nettimesyncmode a saved cvar git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7103 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/cl_parse.c b/cl_parse.c index e43ad5da..a0350ead 100644 --- a/cl_parse.c +++ b/cl_parse.c @@ -167,7 +167,7 @@ cvar_t cl_sound_ric3 = {0, "cl_sound_ric3", "weapons/ric3.wav", "sound to play w cvar_t cl_sound_r_exp3 = {0, "cl_sound_r_exp3", "weapons/r_exp3.wav", "sound to play during TE_EXPLOSION and related effects (empty cvar disables sound)"}; cvar_t cl_serverextension_download = {0, "cl_serverextension_download", "0", "indicates whether the server supports the download command"}; cvar_t cl_joinbeforedownloadsfinish = {0, "cl_joinbeforedownloadsfinish", "1", "if non-zero the game will begin after the map is loaded before other downloads finish"}; -cvar_t cl_nettimesyncmode = {0, "cl_nettimesyncmode", "5", "selects method of time synchronization in client with regard to server packets, values are: 0 = no sync, 1 = exact sync (reset timing each packet), 2 = loose sync (reset timing only if it is out of bounds), 3 = tight sync and bounding, 4 = bounded loose sync (reset if significantly wrong, otherwise bound), 5 = loose sync with low tolerance (reset timing if slightly out of bounds), 6 = adaptive sync (tries to correct timing errors gradually), 7 = adaptive sync + loose sync (adapts slowly to reduce cumulative error, and also corrects large errors immediately)"}; +cvar_t cl_nettimesyncmode = {CVAR_SAVE, "cl_nettimesyncmode", "5", "selects method of time synchronization in client with regard to server packets, values are: 0 = no sync, 1 = exact sync (reset timing each packet), 2 = loose sync (reset timing only if it is out of bounds), 3 = tight sync and bounding, 4 = bounded loose sync (reset if significantly wrong, otherwise bound), 5 = loose sync with low tolerance (reset timing if slightly out of bounds), 6 = adaptive sync (tries to correct timing errors gradually), 7 = adaptive sync + loose sync (adapts slowly to reduce cumulative error, and also corrects large errors immediately)"}; cvar_t cl_iplog_name = {CVAR_SAVE, "cl_iplog_name", "darkplaces_iplog.txt", "name of iplog file containing player addresses for iplog_list command and automatic ip logging when parsing status command"}; static qboolean QW_CL_CheckOrDownloadFile(const char *filename);