From: Mircea Kitsune Date: Mon, 4 Oct 2010 13:09:14 +0000 (+0300) Subject: Play the mine trigger sound X-Git-Tag: xonotic-v0.1.0preview~307^2~33^2~31 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=a63b605778c80cff41351ce52c9a5aaf8f4a5a3c;p=xonotic%2Fxonotic-data.pk3dir.git Play the mine trigger sound --- diff --git a/qcsrc/server/w_minelayer.qc b/qcsrc/server/w_minelayer.qc index 681925ba5..412e6b57f 100644 --- a/qcsrc/server/w_minelayer.qc +++ b/qcsrc/server/w_minelayer.qc @@ -101,6 +101,7 @@ void W_Mine_Think (void) if(IsDifferentTeam(head, self.owner)) // don't detonate for team mates if(!self.mine_time) { + spamsound (self, CHAN_PROJECTILE, "weapons/mine_trigger.wav", VOL_BASE, ATTN_NORM); self.mine_time = time + cvar("g_balance_minelayer_time"); } head = head.chain; @@ -348,6 +349,7 @@ float w_minelayer(float req) precache_sound ("weapons/mine_det.wav"); precache_sound ("weapons/mine_fire.wav"); precache_sound ("weapons/mine_stick.wav"); + precache_sound ("weapons/mine_trigger.wav"); } else if (req == WR_SETUP) {