From: Rudolf Polzer Date: Tue, 9 Nov 2010 06:22:36 +0000 (+0100) Subject: new Lee Stricklin configs X-Git-Tag: xonotic-v0.1.0preview~131^2~7 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=a3a4150c23ff4921e9c6a55493ea90daad144592;p=xonotic%2Fxonotic-data.pk3dir.git new Lee Stricklin configs --- diff --git a/balanceLeeStricklin.cfg b/balanceLeeStricklin.cfg index e56a0c9d6..0a24823c9 100644 --- a/balanceLeeStricklin.cfg +++ b/balanceLeeStricklin.cfg @@ -225,7 +225,7 @@ set g_balance_grapplehook_health 130 // {{{ laser set g_balance_laser_primary_damage 25 set g_balance_laser_primary_edgedamage 10 -set g_balance_laser_primary_force 258 +set g_balance_laser_primary_force 182 // Original value was insanely low :P set g_balance_laser_primary_radius 70 set g_balance_laser_primary_speed 12000 set g_balance_laser_primary_spread 0 @@ -235,22 +235,22 @@ set g_balance_laser_primary_lifetime 30 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0.03 set g_balance_laser_primary_gauntlet 0 -set g_balance_laser_primary_force_zscale 1 -set g_balance_laser_primary_force_velocitybias 0 +set g_balance_laser_primary_force_zscale 2 // 300 upforce +set g_balance_laser_primary_force_velocitybias 0.3 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists -set g_balance_laser_secondary_damage 25 -set g_balance_laser_secondary_edgedamage 10 -set g_balance_laser_secondary_force 375 -set g_balance_laser_secondary_radius 70 -set g_balance_laser_secondary_speed 12000 +set g_balance_laser_secondary_damage 200 // dps +set g_balance_laser_secondary_edgedamage 0 +set g_balance_laser_secondary_force 1300 +set g_balance_laser_secondary_radius 60 +set g_balance_laser_secondary_speed 0 set g_balance_laser_secondary_spread 0 -set g_balance_laser_secondary_refire 0.7 -set g_balance_laser_secondary_animtime 0.3 -set g_balance_laser_secondary_lifetime 30 -set g_balance_laser_secondary_shotangle -90 +set g_balance_laser_secondary_refire 0.066 +set g_balance_laser_secondary_animtime 0.066 +set g_balance_laser_secondary_lifetime 0 +set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 -set g_balance_laser_secondary_gauntlet 0 -set g_balance_laser_secondary_force_zscale 1 +set g_balance_laser_secondary_gauntlet 1 +set g_balance_laser_secondary_force_zscale 1.25 set g_balance_laser_secondary_force_velocitybias 0 // }}} // {{{ shotgun diff --git a/physicsLeeStricklin.cfg b/physicsLeeStricklin.cfg deleted file mode 100644 index 5d9a1280b..000000000 --- a/physicsLeeStricklin.cfg +++ /dev/null @@ -1,35 +0,0 @@ -// These have been modified from Nexuiz 2.4.2's physicsQBR.cfg file and a bunch of other crap div0 threw on here :P -// DO NOT SCREW WITH friction on land, edge friction, step height, or sv_airaccel_qw -sv_gravity 819 -sv_maxspeed 420 -sv_maxairspeed 283 - -sv_stopspeed 100 -sv_accelerate 13 -sv_airaccelerate 6 -sv_friction 9.6 // higher values make you slide less -edgefriction 1 // div0 says no! lol -sv_stepheight 26 -sv_jumpvelocity 304 -sv_wateraccelerate -1 -sv_waterfriction -1 -sv_airaccel_sideways_friction 0 // pain in the ass to tweak without screwing up the strafing -sv_airaccel_qw -0.93 //given a negative value to combat potential cheats, was told by divVerent not to mess with it - -sv_airstopaccelerate 0 -sv_airstrafeaccelerate 0 -sv_maxairstrafespeed 0 -sv_airstrafeaccel_qw 0 -sv_aircontrol 0 -sv_aircontrol_penalty 0 -sv_aircontrol_power 2 -sv_airspeedlimit_nonqw 0 -sv_warsowbunny_turnaccel 0 -sv_warsowbunny_accel 0.1593 -sv_warsowbunny_topspeed 925 -sv_warsowbunny_backtosideratio 0.8 -sv_friction_on_land 0 -sv_doublejump 0 -sv_jumpspeedcap_min "" -sv_jumpspeedcap_max 0.38 -sv_jumpspeedcap_max_disable_on_ramps 0 diff --git a/physicsLeeStricklinOld.cfg b/physicsLeeStricklinOld.cfg new file mode 100644 index 000000000..5d9a1280b --- /dev/null +++ b/physicsLeeStricklinOld.cfg @@ -0,0 +1,35 @@ +// These have been modified from Nexuiz 2.4.2's physicsQBR.cfg file and a bunch of other crap div0 threw on here :P +// DO NOT SCREW WITH friction on land, edge friction, step height, or sv_airaccel_qw +sv_gravity 819 +sv_maxspeed 420 +sv_maxairspeed 283 + +sv_stopspeed 100 +sv_accelerate 13 +sv_airaccelerate 6 +sv_friction 9.6 // higher values make you slide less +edgefriction 1 // div0 says no! lol +sv_stepheight 26 +sv_jumpvelocity 304 +sv_wateraccelerate -1 +sv_waterfriction -1 +sv_airaccel_sideways_friction 0 // pain in the ass to tweak without screwing up the strafing +sv_airaccel_qw -0.93 //given a negative value to combat potential cheats, was told by divVerent not to mess with it + +sv_airstopaccelerate 0 +sv_airstrafeaccelerate 0 +sv_maxairstrafespeed 0 +sv_airstrafeaccel_qw 0 +sv_aircontrol 0 +sv_aircontrol_penalty 0 +sv_aircontrol_power 2 +sv_airspeedlimit_nonqw 0 +sv_warsowbunny_turnaccel 0 +sv_warsowbunny_accel 0.1593 +sv_warsowbunny_topspeed 925 +sv_warsowbunny_backtosideratio 0.8 +sv_friction_on_land 0 +sv_doublejump 0 +sv_jumpspeedcap_min "" +sv_jumpspeedcap_max 0.38 +sv_jumpspeedcap_max_disable_on_ramps 0