From: Mario Date: Mon, 26 Sep 2022 01:56:26 +0000 (+1000) Subject: Disable sv_gameplayfix_unstickplayers as it introduces glitchy visuals while riding... X-Git-Tag: xonotic-v0.8.6~332^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=a371f67d4b76afaf031c3e568e18050151b86081;p=xonotic%2Fxonotic-data.pk3dir.git Disable sv_gameplayfix_unstickplayers as it introduces glitchy visuals while riding elevators --- diff --git a/qcsrc/common/stats.qh b/qcsrc/common/stats.qh index 812f3e92d..53f78cc5a 100644 --- a/qcsrc/common/stats.qh +++ b/qcsrc/common/stats.qh @@ -202,7 +202,7 @@ int autocvar_sv_gameplayfix_easierwaterjump = 1; int autocvar_sv_gameplayfix_stepdown = 2; float autocvar_sv_gameplayfix_stepdown_maxspeed = 0; int autocvar_sv_gameplayfix_stepmultipletimes = 1; -int autocvar_sv_gameplayfix_unstickplayers = 2; +int autocvar_sv_gameplayfix_unstickplayers = 0; int autocvar_sv_gameplayfix_fixedcheckwatertransition = 1; int autocvar_sv_gameplayfix_slidemoveprojectiles = 1; int autocvar_sv_gameplayfix_grenadebouncedownslopes = 1; diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 334f749a2..4465d711c 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -406,7 +406,7 @@ sv_gameplayfix_delayprojectiles 0 sv_gameplayfix_q2airaccelerate 1 sv_gameplayfix_stepmultipletimes 1 sv_gameplayfix_stepdown 2 -sv_gameplayfix_unstickplayers 2 +sv_gameplayfix_unstickplayers 0 // only available in qc physics set sv_gameplayfix_stepdown_maxspeed 0 "maximum speed walking entities can be moving for stepping down to apply - requires sv_qcphysics 1"