From: Samual Date: Wed, 21 Sep 2011 16:25:28 +0000 (-0400) Subject: Attempt to make the nexgun less spammy without actually nerfing the gun much X-Git-Tag: xonotic-v0.6.0~40^2~118^2~5 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=9de46cd43629cf1dc83c859197a082d01becaecb;p=xonotic%2Fxonotic-data.pk3dir.git Attempt to make the nexgun less spammy without actually nerfing the gun much --- diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index b94740995..21ec6f378 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -480,8 +480,8 @@ set g_balance_crylink_reload_time 2 // {{{ nex set g_balance_nex_primary_damage 90 set g_balance_nex_primary_force 400 -set g_balance_nex_primary_refire 1.25 -set g_balance_nex_primary_animtime 0.3 +set g_balance_nex_primary_refire 1.5 +set g_balance_nex_primary_animtime 0.4 set g_balance_nex_primary_ammo 6 set g_balance_nex_primary_damagefalloff_mindist 0 // 1000 For tZork ;3 set g_balance_nex_primary_damagefalloff_maxdist 0 // 3000