From: Samual Date: Tue, 8 Feb 2011 06:12:42 +0000 (-0500) Subject: Disable HLAC as I want to replace it with a lightning gun, and also add zoom to snipe... X-Git-Tag: xonotic-v0.5.0~311^2~38 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=9d15a94903f422c16fcca386b526802eef781108;p=xonotic%2Fxonotic-data.pk3dir.git Disable HLAC as I want to replace it with a lightning gun, and also add zoom to sniper rifle secondary as IT IS A SNIPER. If any weapon makes the most sense with zoom on secondary, this one does. --- diff --git a/balanceSamual.cfg b/balanceSamual.cfg index 4fa89a1da..8a21498d4 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -12,7 +12,7 @@ set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always p set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_hlac 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" // UNTIL IT CAN BE REMOVED FROM CODE set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -629,8 +629,8 @@ set g_balance_sniperrifle_primary_ammo 10 set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu set g_balance_sniperrifle_primary_burstcost 0 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot -set g_balance_sniperrifle_secondary 1 -set g_balance_sniperrifle_secondary_reload 1 +set g_balance_sniperrifle_secondary 0 // Nex and sniper rifle should never be on the same map, so this (zoom on secondary) is okay +set g_balance_sniperrifle_secondary_reload 0 set g_balance_sniperrifle_secondary_tracer 0 set g_balance_sniperrifle_secondary_damage 25 set g_balance_sniperrifle_secondary_headshotaddeddamage 35