From: Mario Date: Thu, 17 Nov 2016 00:00:03 +0000 (+1000) Subject: Speed up bot enemy choosing search loop X-Git-Tag: xonotic-v0.8.2~434 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=9ce9b8318aadcf19e26af252f7797dc1bcfb2d4b;p=xonotic%2Fxonotic-data.pk3dir.git Speed up bot enemy choosing search loop --- diff --git a/qcsrc/server/bot/default/havocbot/havocbot.qc b/qcsrc/server/bot/default/havocbot/havocbot.qc index 5f1950774..dd44bbb4e 100644 --- a/qcsrc/server/bot/default/havocbot/havocbot.qc +++ b/qcsrc/server/bot/default/havocbot/havocbot.qc @@ -864,9 +864,6 @@ entity havocbot_gettarget(entity this, bool secondary) void havocbot_chooseenemy(entity this) { - entity head, best, head2; - float rating, bestrating, hf; - vector eye, v; if (autocvar_bot_nofire || IS_INDEPENDENT_PLAYER(this)) { this.enemy = NULL; @@ -905,13 +902,12 @@ void havocbot_chooseenemy(entity this) if (time < this.havocbot_chooseenemy_finished) return; this.havocbot_chooseenemy_finished = time + autocvar_bot_ai_enemydetectioninterval; - eye = this.origin + this.view_ofs; - best = NULL; - bestrating = 100000000; - head = head2 = findchainfloat(bot_attack, true); + vector eye = this.origin + this.view_ofs; + entity best = NULL; + float bestrating = 100000000; // Backup hit flags - hf = this.dphitcontentsmask; + int hf = this.dphitcontentsmask; // Search for enemies, if no enemy can be seen directly try to look through transparent objects @@ -924,42 +920,38 @@ void havocbot_chooseenemy(entity this) { scan_secondary_targets = false; LABEL(scan_targets) - for( ; head; head = head.chain) + IL_EACH(g_bot_targets, it.bot_attack, { if(!scan_secondary_targets) { - if(head.classname == "misc_breakablemodel") + if(it.classname == "misc_breakablemodel") { have_secondary_targets = true; continue; } } - else - { - if(head.classname != "misc_breakablemodel") - continue; - } + else if(it.classname != "misc_breakablemodel") + continue; - v = (head.absmin + head.absmax) * 0.5; - rating = vlen(v - eye); - if (rating rating) - if (bot_shouldattack(this, head)) + if (bot_shouldattack(this, it)) { traceline(eye, v, true, this); - if (trace_ent == head || trace_fraction >= 1) + if (trace_ent == it || trace_fraction >= 1) { - best = head; + best = it; bestrating = rating; } } - } + }); if(!best && have_secondary_targets && !scan_secondary_targets) { scan_secondary_targets = true; // restart the loop - head = head2; bestrating = 100000000; goto scan_targets; } @@ -974,7 +966,6 @@ LABEL(scan_targets) // Set flags to see through transparent objects this.dphitcontentsmask |= DPCONTENTS_OPAQUE; - head = head2; scan_transparent = true; }