From: Samual Lenks Date: Tue, 18 Sep 2012 14:40:08 +0000 (-0400) Subject: Enable flag passing by default now X-Git-Tag: xonotic-v0.7.0~218^2~20 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=9cba03308056199197ee2d36b135440d9ae85a40;p=xonotic%2Fxonotic-data.pk3dir.git Enable flag passing by default now --- diff --git a/gamemodes.cfg b/gamemodes.cfg index 258b63c10..cc5a940aa 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -197,7 +197,7 @@ set g_ctf_flag_pickup_verbosename 0 "show the name of the person who picked up t set g_ctf_drop 1 "dropping allows circumventing carrierkill score, so enable this with care!" set g_ctf_drop_strengthmultiplier 2 "multiplier for velocity when you have the strength... essentially, throw the flag REALLY hard when you have the strength :D" set g_ctf_drop_velocity 500 "how fast or far a player can throw the flag" -set g_ctf_pass 0 "allow passing of flags to nearby team mates... WARNING: UNSTABLE, does not work correctly with warpzones! Disabled by default until fixed." +set g_ctf_pass 1 "allow passing of flags to nearby team mates" set g_ctf_pass_radius 500 "maximum radius that you can pass to a team mate in" set g_ctf_pass_wait 2 "delay in seconds between how often players can pass the flag (antispam, essentially)" set g_ctf_pass_request 1 "allow players to request the flag carrier to pass the flag to them"