From: terencehill Date: Thu, 8 Jun 2017 16:16:38 +0000 (+0200) Subject: Don't forbid spawning autogenerated waypoints if close to an existing (autogenerated... X-Git-Tag: xonotic-v0.8.5~2378^2~136 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=9ab463ad54b6f121536bc399e68c43b419fb82b0;p=xonotic%2Fxonotic-data.pk3dir.git Don't forbid spawning autogenerated waypoints if close to an existing (autogenerated) waypoint; it fixes a ladder without destination waypoint in the map Cucumber --- diff --git a/qcsrc/server/bot/default/waypoints.qc b/qcsrc/server/bot/default/waypoints.qc index f5391dbea..74df45583 100644 --- a/qcsrc/server/bot/default/waypoints.qc +++ b/qcsrc/server/bot/default/waypoints.qc @@ -184,9 +184,8 @@ entity waypoint_spawn(vector m1, vector m2, float f) { if(!(f & WAYPOINTFLAG_PERSONAL)) { - vector em1 = m1; - vector em2 = m2; - if (m1 == m2) + vector em1 = m1, em2 = m2; + if (!(f & WAYPOINTFLAG_GENERATED) && m1 == m2) { em1 = m1 - '8 8 8'; em2 = m2 + '8 8 8';