From: havoc Date: Sat, 15 Apr 2006 07:53:27 +0000 (+0000) Subject: fix really stupid typo in SV_Move code, this cures the 'monsters walking through... X-Git-Tag: xonotic-v0.1.0preview~4083 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=98ea40ad77501844c4293f700d1cd7975b613460;p=xonotic%2Fdarkplaces.git fix really stupid typo in SV_Move code, this cures the 'monsters walking through walls' bug git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6281 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/world.c b/world.c index b9ef9ba0..fa9b29b1 100644 --- a/world.c +++ b/world.c @@ -594,7 +594,7 @@ trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const // clip to world cliptrace = SV_ClipMoveToWorld(clipstart, clipmins, clipmaxs, clipend, type, hitsupercontentsmask); - cliptrace.startsolid = cliptrace.bmodelstartsolid; + cliptrace.bmodelstartsolid = cliptrace.startsolid; if (cliptrace.startsolid || cliptrace.fraction < 1) cliptrace.ent = prog->edicts; if (type == MOVE_WORLDONLY)