From: LegendaryGuard Date: Sun, 27 Nov 2022 23:07:55 +0000 (+0100) Subject: Rescale new powerup model source, added bounding box object to determine the scale... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=95d7f23d130509e6363f8f7d4721dd57bac053bc;p=xonotic%2Fmediasource.git Rescale new powerup model source, added bounding box object to determine the scale and height, thanks to that we can know if the proportions of the box --- diff --git a/models/relics/When_exported_to_MD3.txt b/models/relics/When_exported_to_MD3.txt index 7e95222..81bb4e5 100644 --- a/models/relics/When_exported_to_MD3.txt +++ b/models/relics/When_exported_to_MD3.txt @@ -1,3 +1,4 @@ +The Bounding Box mesh is only used to determine the scale and height of the model, be careful to surpass the box, sometimes the results are ugly. (This object is restricted, cannot be selected in the viewport, used to avoid exportation phase). When the model is exported to MD3, you would need to modify the groups, ring[1-6](all rings) should be renamed to "ring" (without numbers), the skin files need to detect this group name. Also, possibly, you would need to modify the materials to make it work, rename the following ones: relic_ring.tga, ring.tga \ No newline at end of file diff --git a/models/relics/relic_powerup.blend b/models/relics/relic_powerup.blend index 7b30ba3..d53b4a9 100644 Binary files a/models/relics/relic_powerup.blend and b/models/relics/relic_powerup.blend differ