From: Mario Date: Mon, 30 Dec 2013 11:10:12 +0000 (+1100) Subject: Update fireball function names X-Git-Tag: xonotic-v0.8.0~152^2~211 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=94daab6920bdceefece3a26edd54932bff84b5af;p=xonotic%2Fxonotic-data.pk3dir.git Update fireball function names --- diff --git a/qcsrc/common/weapons/w_fireball.qc b/qcsrc/common/weapons/w_fireball.qc index 46dca3460..b2cd8a63c 100644 --- a/qcsrc/common/weapons/w_fireball.qc +++ b/qcsrc/common/weapons/w_fireball.qc @@ -1,7 +1,7 @@ #ifdef REGISTER_WEAPON REGISTER_WEAPON( /* WEP_##id */ FIREBALL, -/* function */ w_fireball, +/* function */ W_Fireball, /* ammotype */ ammo_none, /* impulse */ 9, /* flags */ WEP_FLAG_SUPERWEAPON | WEP_TYPE_SPLASH, @@ -250,7 +250,7 @@ void W_Fireball_Attack1_Frame0() weapon_thinkf(WFRAME_FIRE1, WEP_CVAR_PRI(fireball, animtime), W_Fireball_Attack1_Frame1); } -void W_Firemine_Think() +void W_Fireball_Firemine_Think() { if(time > self.pushltime) { @@ -276,7 +276,7 @@ void W_Firemine_Think() self.nextthink = time + 0.1; } -void W_Firemine_Touch (void) +void W_Fireball_Firemine_Touch (void) { PROJECTILE_TOUCH; if (other.takedamage == DAMAGE_AIM) @@ -324,11 +324,11 @@ void W_Fireball_Attack2() proj.bot_dodgerating = WEP_CVAR_SEC(fireball, damage); proj.movetype = MOVETYPE_BOUNCE; proj.projectiledeathtype = WEP_FIREBALL | HITTYPE_SECONDARY; - proj.touch = W_Firemine_Touch; + proj.touch = W_Fireball_Firemine_Touch; PROJECTILE_MAKETRIGGER(proj); setsize(proj, '-4 -4 -4', '4 4 4'); setorigin(proj, w_shotorg); - proj.think = W_Firemine_Think; + proj.think = W_Fireball_Firemine_Think; proj.nextthink = time; proj.damageforcescale = WEP_CVAR_SEC(fireball, damageforcescale); proj.pushltime = time + WEP_CVAR_SEC(fireball, lifetime); @@ -343,7 +343,7 @@ void W_Fireball_Attack2() other = proj; MUTATOR_CALLHOOK(EditProjectile); } -float w_fireball(float req) +float W_Fireball(float req) { switch(req) { @@ -443,7 +443,7 @@ float w_fireball(float req) } #endif #ifdef CSQC -float w_fireball(float req) +float W_Fireball(float req) { switch(req) {