From: terencehill Date: Wed, 24 Nov 2010 16:41:51 +0000 (+0100) Subject: Extend HUD_Panel_DrawProgressBar to accept lenght_ratio and right_align parameters... X-Git-Tag: xonotic-v0.5.0~392 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=945a78aba6058321e707a4246f5397a1d0fdc0b8;p=xonotic%2Fxonotic-data.pk3dir.git Extend HUD_Panel_DrawProgressBar to accept lenght_ratio and right_align parameters and compute the actual size I had to tweak the acceleration progressbar because it wasn't limited; now uses a scale value of 1 --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 5189b4ddb..37288a064 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -1701,7 +1701,7 @@ seta cl_showspeed_position 0.7 "Y-axis positioning of the numbers" seta cl_showacceleration 0 "show the XY acceleration of the player" seta cl_showacceleration_z 0 "include the speed on the Z-axis" seta cl_showacceleration_size 40 "height of the bar" -seta cl_showacceleration_scale 5 "X-axis scale of the bar" +seta cl_showacceleration_scale 1 "X-axis scale of the bar" seta cl_showacceleration_alpha 0.5 "alpha of the bar" seta cl_showacceleration_color_custom 0 "0 = dynamic color depending on acceleration, 1 = use custom color" seta cl_showacceleration_color "1 0 0" "color of the bar, needs cl_showacceleration_color_custom to be 1" diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index 731b418aa..6d2c1618f 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -553,7 +553,7 @@ if(highlightedPanel_prev == active_panel && autocvar__hud_configure)\ HUD_Panel_HlBorder(panel_bg_border + 1.5 * hlBorderSize, '0 0.5 1', 0.25 * (1 - autocvar__menu_alpha) * alpha);\ } ENDS_WITH_CURLY_BRACE -void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector color, float alpha, float drawflag) +void HUD_Panel_DrawProgressBar(vector pos, vector mySize, float lenght_ratio, float vertical, float right_align, vector color, float alpha, float drawflag) { if(!alpha) return; @@ -564,6 +564,11 @@ void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector if(precache_pic(pic) == "") { pic = "gfx/hud/default/statusbar_vertical"; } + + if (right_align) + pos_y += (1 - lenght_ratio) * mySize_y; + mySize_y *= lenght_ratio; + drawsubpic(pos, eY * min(mySize_y * 0.5, mySize_x) + eX * mySize_x, pic, '0 0 0', '1 0.25 0', color, alpha, drawflag); if(mySize_y/mySize_x > 2) drawsubpic(pos + eY * mySize_x, eY * (mySize_y - 2 * mySize_x) + eX * mySize_x, pic, '0 0.25 0', '1 0.5 0', color, alpha, drawflag); @@ -573,6 +578,11 @@ void HUD_Panel_DrawProgressBar(vector pos, float vertical, vector mySize, vector if(precache_pic(pic) == "") { pic = "gfx/hud/default/statusbar"; } + + if (right_align) + pos_x += (1 - lenght_ratio) * mySize_x; + mySize_x *= lenght_ratio; + drawsubpic(pos, eX * min(mySize_x * 0.5, mySize_y) + eY * mySize_y, pic, '0 0 0', '0.25 1 0', color, alpha, drawflag); if(mySize_x/mySize_y > 2) drawsubpic(pos + eX * mySize_y, eX * (mySize_x - 2 * mySize_y) + eY * mySize_y, pic, '0.25 0 0', '0.5 1 0', color, alpha, drawflag); @@ -2128,18 +2138,10 @@ void HUD_Powerups(void) { { if(leftcnt) { - if(baralign == 1 || baralign == 3) { // right align - barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/30); - barsize = eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y; - } else { // left align - barpos = pos; - barsize = eX * 0.5 * mySize_x * min(1, leftcnt/30) + eY * mySize_y; - } - if(progressbar) { HUD_Panel_GetProgressBarColorForString(leftname); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * 0.5 * mySize_x + eY * mySize_y, min(1, leftcnt/30), 0, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); } if(leftcnt > 1) DrawNumIcon(iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', 1); @@ -2149,18 +2151,10 @@ void HUD_Powerups(void) { if(rightcnt) { - if(baralign == 0 || baralign == 3) { // left align - barpos = pos + eX * 0.5 * mySize_x; - barsize = eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y; - } else { // right align - barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/30); - barsize = eX * 0.5 * mySize_x * min(1, rightcnt/30) + eY * mySize_y; - } - if(progressbar) { HUD_Panel_GetProgressBarColorForString(rightname); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, min(1, rightcnt/30), 0, (baralign == 1 || baralign == 4), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); } if(rightcnt > 1) DrawNumIcon(iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', 1); @@ -2172,18 +2166,10 @@ void HUD_Powerups(void) { { if(leftcnt) { - if(baralign == 1 || baralign == 3) { // right align - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/30); - barsize = eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y; - } else { // left align - barpos = pos; - barsize = eX * mySize_x * min(1, leftcnt/30) + eY * 0.5 * mySize_y; - } - if(progressbar) { HUD_Panel_GetProgressBarColorForString(leftname); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * mySize_x + eY * 0.5 * mySize_y, min(1, leftcnt/30), 0, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); } if(leftcnt > 1) DrawNumIcon(iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', 1); @@ -2193,18 +2179,10 @@ void HUD_Powerups(void) { if(rightcnt) { - if(baralign == 0 || baralign == 3) { // left align - barpos = pos + eY * 0.5 * mySize_y; - barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - } else { // right align - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - barsize = eX * mySize_x * min(1, rightcnt/30) + eY * 0.5 * mySize_y; - } - if(progressbar) { HUD_Panel_GetProgressBarColorForString(rightname); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, min(1, rightcnt/30), 0, (baralign == 1 || baralign == 4), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); } if(rightcnt > 1) DrawNumIcon(iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', 1); @@ -2216,14 +2194,6 @@ void HUD_Powerups(void) { { if(leftcnt) { - if(baralign == 1 || baralign == 3) { // down align - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/30); - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30); - } else { // up align - barpos = pos; - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/30); - } - if(iconalign == 1 || iconalign == 3) { // down align picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x); numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x; @@ -2235,7 +2205,7 @@ void HUD_Powerups(void) { if(progressbar) { HUD_Panel_GetProgressBarColorForString(leftname); - HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * 0.5 * mySize_x + eY * mySize_y, min(1, leftcnt/30), 1, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); } if(leftcnt <= 5) drawpic_aspect_skin_expanding(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (leftcnt - leftexact) / 0.5, 1)); @@ -2246,14 +2216,6 @@ void HUD_Powerups(void) { if(rightcnt) { - if(baralign == 0 || baralign == 3) { // up align - barpos = pos + eX * 0.5 * mySize_x; - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30); - } else { // down align - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/30) + eX * 0.5 * mySize_x; - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/30); - } - if(iconalign == 0 || iconalign == 3) { // up align picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; @@ -2265,7 +2227,7 @@ void HUD_Powerups(void) { if(progressbar) { HUD_Panel_GetProgressBarColorForString(rightname); - HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, min(1, rightcnt/30), 1, (baralign == 1 || baralign == 4), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL); } if(rightcnt <= 5) drawpic_aspect_skin_expanding(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (rightcnt - rightexact) / 0.5, 1)); @@ -2331,14 +2293,6 @@ void HUD_HealthArmor(void) float x; x = floor(v_x + 1); - if(baralign == 1 || baralign == 3) { // right align - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, x/400); - barsize = eX * mySize_x * min(1, x/400) + eY * mySize_y; - } else { // left align - barpos = pos; - barsize = eX * mySize_x * min(1, x/400) + eY * mySize_y; - } - string biggercount; if(v_z) // NOT fully armored { @@ -2346,7 +2300,7 @@ void HUD_HealthArmor(void) if(progressbar) { HUD_Panel_GetProgressBarColor(health); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, mySize, min(1, x/400), 0, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } if(armor) drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "armor", '0.5 0.5 0' * mySize_y, '1 1 1', panel_fg_alpha * armor / health, DRAWFLAG_NORMAL); @@ -2357,25 +2311,17 @@ void HUD_HealthArmor(void) if(progressbar) { HUD_Panel_GetProgressBarColor(armor); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, mySize, min(1, x/400), 0, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } if(health) drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } DrawNumIcon(iconalign, pos, mySize, x, biggercount, 1, HUD_Get_Num_Color(x, 2 * 200), 1); - // fuel if(fuel) { - if(baralign == 0 || baralign == 3) { // left align - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } HUD_Panel_GetProgressBarColor(fuel); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * mySize_x + eY * 0.2 * mySize_y, min(1, fuel/100), 0, (baralign == 1 || baralign == 4), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); } } else @@ -2413,116 +2359,62 @@ void HUD_HealthArmor(void) { if(leftactive) { - if(baralign == 1 || baralign == 3) { // right align - barpos = pos + eX * 0.5 * mySize_x - eX * 0.5 * mySize_x * min(1, leftcnt/200); - barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y; - } else { // left align - barpos = pos; - barsize = eX * 0.5 * mySize_x * min(1, leftcnt/200) + eY * mySize_y; - } - if(progressbar) { HUD_Panel_GetProgressBarColorForString(leftname); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * 0.5 * mySize_x + eY * mySize_y, min(1, leftcnt/200), 0, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } DrawNumIcon(iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200), 1); } if(rightactive) { - if(baralign == 0 || baralign == 3) { // left align - barpos = pos + eX * 0.5 * mySize_x; - barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y; - } else { // right align - barpos = pos + eX * mySize_x - eX * 0.5 * mySize_x * min(1, rightcnt/200); - barsize = eX * 0.5 * mySize_x * min(1, rightcnt/200) + eY * mySize_y; - } - if(progressbar) { HUD_Panel_GetProgressBarColorForString(rightname); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, min(1, rightcnt/200), 0, (baralign == 1 || baralign == 4), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } DrawNumIcon(iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(rightcnt, 200), 1); } if(fuel) { - if(baralign == 0 || baralign == 3) { // left align - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y; - } HUD_Panel_GetProgressBarColor(fuel); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * mySize_x + eY * 0.2 * mySize_y, min(1, fuel/100), 0, (baralign == 1 || baralign == 4), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); } } else if (mySize_x/mySize_y > 1.5) { if(leftactive) { - if(baralign == 1 || baralign == 3) { // right align - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, leftcnt/200); - barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y; - } else { // left align - barpos = pos; - barsize = eX * mySize_x * min(1, leftcnt/200) + eY * 0.5 * mySize_y; - } - if(progressbar) { HUD_Panel_GetProgressBarColorForString(leftname); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * mySize_x + eY * 0.5 * mySize_y, min(1, leftcnt/200), 0, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } DrawNumIcon(iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200), 1); } if(rightactive) { - if(baralign == 0 || baralign == 3) { // left align - barpos = pos + eY * 0.5 * mySize_y; - barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - } else { // right align - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - barsize = eX * mySize_x * min(1, rightcnt/200) + eY * 0.5 * mySize_y; - } - if(progressbar) { HUD_Panel_GetProgressBarColorForString(rightname); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, min(1, rightcnt/200), 0, (baralign == 1 || baralign == 4), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } DrawNumIcon(iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(rightcnt, 200), 1); } if(fuel) { - if(baralign == 0 || baralign == 3) { // left align - barpos = pos + eX * mySize_x - eX * mySize_x * min(1, fuel/100); - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; - } else { - barpos = pos; - barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y; - } HUD_Panel_GetProgressBarColor(fuel); - HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * mySize_x + eY * 0.1 * mySize_y, min(1, fuel/100), 0, (baralign == 1 || baralign == 4), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); } } else { if(leftactive) { - if(baralign == 1 || baralign == 3) { // down align - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, leftcnt/200); - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200); - } else { // up align - barpos = pos; - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, leftcnt/200); - } - if(iconalign == 1 || iconalign == 3) { // down align picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x); numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x; @@ -2534,7 +2426,7 @@ void HUD_HealthArmor(void) if(progressbar) { HUD_Panel_GetProgressBarColorForString(leftname); - HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * 0.5 * mySize_x + eY * mySize_y, min(1, leftcnt/200), 1, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_NORMAL); drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(leftcnt, 200), panel_fg_alpha, DRAWFLAG_NORMAL); @@ -2542,14 +2434,6 @@ void HUD_HealthArmor(void) if(rightactive) { - if(baralign == 0 || baralign == 3) { // up align - barpos = pos + eX * 0.5 * mySize_x; - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200); - } else { // down align - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, rightcnt/200) + eX * 0.5 * mySize_x; - barsize = eX * 0.5 * mySize_x + eY * mySize_y * min(1, rightcnt/200); - } - if(iconalign == 0 || iconalign == 3) { // up align picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x; numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x; @@ -2561,7 +2445,7 @@ void HUD_HealthArmor(void) if(progressbar) { HUD_Panel_GetProgressBarColorForString(rightname); - HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, min(1, rightcnt/200), 1, (baralign == 1 || baralign == 4), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * panel_fg_alpha, DRAWFLAG_NORMAL); drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(rightcnt, 200), panel_fg_alpha, DRAWFLAG_NORMAL); @@ -2569,15 +2453,8 @@ void HUD_HealthArmor(void) if(fuel) { - if(baralign == 0 || baralign == 3) { // left align - barpos = pos; - barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); - } else { - barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100); - barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100); - } HUD_Panel_GetProgressBarColor(fuel); - HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); + HUD_Panel_DrawProgressBar(pos, eX * 0.05 * mySize_x + eY * mySize_y, min(1, fuel/100), 1, (baralign == 1 || baralign == 4), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL); } } } @@ -4463,18 +4340,15 @@ void HUD_Mod_NexBall(vector pos, vector mySize) //Draw the filling vector barsize; float vertical; + HUD_Panel_GetProgressBarColor(nexball); if(mySize_x > mySize_y) { - barsize = eX * p * mySize_x + eY * mySize_y; - vertical = 0; + HUD_Panel_DrawProgressBar(pos, mySize, p, 0, 0, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } else { - barsize = eX * mySize_x + eY * p * mySize_y; - vertical = 1; + HUD_Panel_DrawProgressBar(pos, mySize, p, 1, 0, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } - HUD_Panel_GetProgressBarColor(nexball); - HUD_Panel_DrawProgressBar(pos, vertical, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL); } if (stat_items & IT_KEY1) @@ -5117,7 +4991,7 @@ float acc_avg; void HUD_ShowAcceleration(void) { float acceleration, sz, scale, alpha, f; - vector pos, rgb; + vector pos, mySize, rgb; f = time - acc_prevtime; if(cvar("cl_showacceleration_z")) @@ -5145,12 +5019,19 @@ void HUD_ShowAcceleration(void) rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); } - pos_x = vid_conwidth/2; + mySize_x = vid_conwidth/2; + mySize_y = sz; pos_y = cvar("cl_showacceleration_position") * vid_conheight - sz/2; if (acceleration > 0) - HUD_Panel_DrawProgressBar(pos, 0, acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL); + { + pos_x = mySize_x; + HUD_Panel_DrawProgressBar(pos, mySize, min(acceleration * scale, 1), 0, 0, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL); + } else - HUD_Panel_DrawProgressBar(pos + acceleration * scale * '40 0 0', 0, -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL); + { + //pos_x = 0; + HUD_Panel_DrawProgressBar(pos, mySize, min(-acceleration * scale, 1), 0, 1, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL); + } } void HUD_Reset (void)