From: Mario Date: Fri, 19 Apr 2013 02:43:49 +0000 (+1000) Subject: Fix spawned monsters respawning X-Git-Tag: xonotic-v0.8.0~241^2^2~338 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=93859a59e9cc7198417713b56507a64101f8a288;p=xonotic%2Fxonotic-data.pk3dir.git Fix spawned monsters respawning --- diff --git a/qcsrc/server/command/cmd.qc b/qcsrc/server/command/cmd.qc index ada0dd800..35bb12cbb 100644 --- a/qcsrc/server/command/cmd.qc +++ b/qcsrc/server/command/cmd.qc @@ -292,7 +292,7 @@ void ClientCommand_mobspawn(float request, float argc) makevectors(self.v_angle); WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self); - e = spawnmonster(tospawn, self, self, trace_endpos, TRUE, moveflag); + e = spawnmonster(tospawn, self, self, trace_endpos, FALSE, moveflag); if(mname) e.netname = strzone(mname); sprint(self, strcat("Spawned 1 ", tospawn, "\n"));