From: Samual Date: Thu, 4 Aug 2011 17:53:53 +0000 (-0400) Subject: Merge remote branch 'origin/master' into samual/updatecommands X-Git-Tag: xonotic-v0.6.0~188^2~28^2~274 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=9342fa27f9245d9dd57c524876e583475fe3c0f9;p=xonotic%2Fxonotic-data.pk3dir.git Merge remote branch 'origin/master' into samual/updatecommands Conflicts: qcsrc/server/clientcommands.qc --- 9342fa27f9245d9dd57c524876e583475fe3c0f9 diff --cc qcsrc/server/clientcommands.qc index 88672c7e3,bace1dd7e..8770f11f7 --- a/qcsrc/server/clientcommands.qc +++ b/qcsrc/server/clientcommands.qc @@@ -315,532 -639,3 +334,532 @@@ void evaluateTimein() } } + + +// ======================= +// Command Sub-Functions +// ======================= + +void ClientCommand_autoswitch(float request, entity client, float argc) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2autoswitch^7: Whether or not to switch automatically when getting a better weapon\n"); + return; + + case CC_REQUEST_COMMAND: + client.autoswitch = ("0" != argv(1)); + sprint(client, strcat("^1autoswitch is currently turned ", (client.autoswitch ? "on" : "off"), ".\n")); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd autoswitch selection\n"); + sprint(client, " Where 'selection' is 1 or 0 for on or off.\n"); + return; + } +} + +void ClientCommand_checkfail(float request, entity client, string command) // used only by client side code +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2checkfail^7: Report if a client-side check failed\n"); + return; + + case CC_REQUEST_COMMAND: + print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", client.netname, client.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)))); + client.checkfail = 1; + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd checkfail message\n"); + sprint(client, " Where 'message' is the message reported by client about the fail.\n"); + return; + } +} + +void ClientCommand_clientversion(float request, entity client, float argc) // used only by client side code +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2clientversion^7: Release version of the game\n"); + return; + + case CC_REQUEST_COMMAND: + if(client.flags & FL_CLIENT) + { + client.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1))); + + if(client.version < autocvar_gameversion_min || client.version > autocvar_gameversion_max) + { + client.version_mismatch = 1; + ClientKill_TeamChange(-2); // observe + } + else if(autocvar_g_campaign || autocvar_g_balance_teams || autocvar_g_balance_teams_force) + { + //JoinBestTeam(self, FALSE, TRUE); + } + else if(teamplay && !autocvar_sv_spectate && !(client.team_forced > 0)) + { + client.classname = "observer"; // really? + stuffcmd(client, "menu_showteamselect\n"); + } + } + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd clientversion version\n"); + sprint(client, " Where 'version' is the game version reported by client.\n"); + return; + } +} + +void ClientCommand_cvar_changes(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2cvar_changes^7: Prints a list of all changed server cvars\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, cvar_changes); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 sv_cmd cvar_changes\n"); + sprint(client, " No arguments required.\n"); + //sprint(client, "See also: ^2cvar_purechanges^7\n"); + return; + } +} + +void ClientCommand_cvar_purechanges(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2cvar_purechanges^7: Prints a list of all changed gameplay cvars\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, cvar_purechanges); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 sv_cmd cvar_purechanges\n"); + sprint(client, " No arguments required.\n"); + //sprint(client, "See also: ^2cvar_changes^7\n"); + return; + } +} + +void ClientCommand_info(float request, entity client, float argc) +{ + string command; + + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2info^7: Request for unique server information set up by admin\n"); + return; + + case CC_REQUEST_COMMAND: + command = cvar_string_builtin(strcat("sv_info_", argv(1))); + if(command) + wordwrap_sprint(command, 1111); // why 1111? + else + sprint(client, "ERROR: unsupported info command\n"); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd info request\n"); + sprint(client, " Where 'request' is the suffixed string appended onto the request for cvar.\n"); + return; + } +} + +void ClientCommand_join(float request, entity client) +{ + entity oldself; + + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2join^7: Become a player in the game\n"); + return; + + case CC_REQUEST_COMMAND: + if(client.flags & FL_CLIENT) + { + if(client.classname != "player" && !lockteams && !g_arena) + { + if(nJoinAllowed(1)) + { + oldself = self; + self = client; + if(g_ca) { client.caplayer = 1; } + if(autocvar_g_campaign) { campaign_bots_may_start = 1; } + + client.classname = "player"; + PlayerScore_Clear(client); + bprint ("^4", client.netname, "^4 is playing now\n"); + PutClientInServer(); + self = oldself; + } + else + { + //player may not join because of g_maxplayers is set + centerprint_atprio(client, CENTERPRIO_MAPVOTE, PREVENT_JOIN_TEXT); + } + } + } + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd join\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_ladder(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2ladder^7: Get information about top players if supported\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, ladder_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd ladder\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_lsmaps(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2lsmaps^7: List maps which can be used with the current game mode\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, lsmaps_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd lsmaps\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_lsnewmaps(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2lsnewmaps^7: List maps which TODO\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, lsnewmaps_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd lsnewmaps\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_maplist(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2maplist^7: Full server maplist reply\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, maplist_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd maplist\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_rankings(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2rankings^7: Print information about rankings\n"); + return; + + case CC_REQUEST_COMMAND: + sprint(client, rankings_reply); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd rankings\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_ready(float request, entity client) // TODO: reimplement how this works +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2ready^7: Qualify as ready to end warmup stage (or restart server if allowed)\n"); + return; + + case CC_REQUEST_COMMAND: + if(client.flags & FL_CLIENT) + { + if(inWarmupStage || autocvar_sv_ready_restart || g_race_qualifying == 2) + { + if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable) + { + if (client.ready) // toggle + { + client.ready = FALSE; + bprint(client.netname, "^2 is ^1NOT^2 ready\n"); + } + else + { + client.ready = TRUE; + bprint(client.netname, "^2 is ready\n"); + } + + // cannot reset the game while a timeout is active! + if(!timeoutStatus) + ReadyCount(); + } else { + sprint(client, "^1Game has already been restarted\n"); + } + } + } + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd ready\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_records(float request, entity client) +{ + float i; + + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2records^7: List top 10 records for the current map\n"); + return; + + case CC_REQUEST_COMMAND: + for(i = 0; i < 10; ++i) + sprint(client, records_reply[i]); + return; // never fall through to usage + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd records\n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_reportcvar(float request, entity client, string command) +{ + float tokens; + string s; + + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2reportcvar^7: Old system for sending a client cvar to the server\n"); + return; + + case CC_REQUEST_COMMAND: + if(substring(argv(2), 0, 1) == "$") // undefined cvar: use the default value on the server then + { + s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\""); + tokens = tokenize_console(s); + } + GetCvars(1); + return; + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd reportcvar\n"); + sprint(client, " No arguments required.\n"); + return; + } +} +/* +void ClientCommand_(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2blah^7: foobar\n"); + return; + + case CC_REQUEST_COMMAND: + + return; + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd \n"); + sprint(client, " No arguments required.\n"); + return; + } +} + +void ClientCommand_(float request, entity client) +{ + switch(request) + { + case CC_REQUEST_HELP: + sprint(client, " ^2blah^7: foobar\n"); + return; + + case CC_REQUEST_COMMAND: + + return; + + default: + case CC_REQUEST_USAGE: + sprint(client, "\nUsage:^3 cmd \n"); + sprint(client, " No arguments required.\n"); + return; + } +} +*/ + + +// ====================================== +// Main Function Called By Engine (cmd) +// ====================================== +// If this function exists, server game code parses clientcommand before the engine code gets it. + +void SV_ParseClientCommand(string command) +{ + float search_request_type; + float argc = tokenize_console(command); + + // for floodcheck + switch(strtolower(argv(0))) + { + // exempt commands which are not subject to floodcheck + case "begin": break; // handled by engine in host_cmd.c + case "pause": break; // handled by engine in host_cmd.c + case "prespawn": break; // handled by engine in host_cmd.c + case "reportcvar": break; // handled by server in this file + case "sentcvar": break; // handled by server in this file + case "spawn": break; // handled by engine in host_cmd.c + + default: + if(SV_ParseClientCommand_floodcheck()) + break; // "TRUE": continue, as we're not flooding yet + else + return; // "FALSE": not allowed to continue, halt + } + + /* NOTE: totally disabled for now, however the functionality and descriptions are there if we ever want it. + if(argv(0) == "help") + { + if(argc == 1) + { + sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are:\n"); + ClientCommand_autoswitch(CC_REQUEST_HELP, self, 0); + ClientCommand_checkfail(CC_REQUEST_HELP, self, ""); + ClientCommand_clientversion(CC_REQUEST_HELP, self, 0); + ClientCommand_cvar_changes(CC_REQUEST_HELP, self); + ClientCommand_cvar_purechanges(CC_REQUEST_HELP, self); + ClientCommand_info(CC_REQUEST_HELP, self, 0); + ClientCommand_join(CC_REQUEST_HELP, self); + ClientCommand_ladder(CC_REQUEST_HELP, self); + ClientCommand_lsmaps(CC_REQUEST_HELP, self); + ClientCommand_lsnewmaps(CC_REQUEST_HELP, self); + ClientCommand_maplist(CC_REQUEST_HELP, self); + ClientCommand_rankings(CC_REQUEST_HELP, self); + ClientCommand_ready(CC_REQUEST_HELP, self); + ClientCommand_records(CC_REQUEST_HELP, self); + sprint(self, "For help about specific commands, type cmd help COMMAND\n"); + return; + } + else + search_request_type = CC_REQUEST_USAGE; // Instead of trying to call a command, we're going to see detailed information about it + } + else*/ if(GameCommand_Vote(command, self)) + { + return; // handled by server/vote.qc + } + else if(GameCommand_MapVote(argv(0))) + { + return; // handled by server/g_world.qc + } + else if(CheatCommand(argc)) + { + return; // handled by server/cheats.qc + } + else + search_request_type = CC_REQUEST_COMMAND; // continue as usual and scan for normal commands + + switch(strtolower((search_request_type == CC_REQUEST_USAGE) ? argv(1) : argv(0))) + { + // Do not hard code aliases for these, instead create them in defaultXonotic.cfg + // also: keep in alphabetical order, please ;) + + case "autoswitch": ClientCommand_autoswitch(search_request_type, self, argc); break; + case "checkfail": ClientCommand_checkfail(search_request_type, self, command); break; + case "clientversion": ClientCommand_clientversion(search_request_type, self, argc); break; + case "cvar_changes": ClientCommand_cvar_changes(search_request_type, self); break; + case "cvar_purechanges": ClientCommand_cvar_purechanges(search_request_type, self); break; + case "info": ClientCommand_info(search_request_type, self, argc); break; + case "join": ClientCommand_join(search_request_type, self); break; + case "ladder": ClientCommand_ladder(search_request_type, self); break; + case "lsmaps": ClientCommand_lsmaps(search_request_type, self); break; + case "lsnewmaps": ClientCommand_lsnewmaps(search_request_type, self); break; + case "maplist": ClientCommand_maplist(search_request_type, self); break; + case "rankings": ClientCommand_rankings(search_request_type, self); break; + case "ready": ClientCommand_ready(search_request_type, self); break; + case "records": ClientCommand_records(search_request_type, self); break; + + default: + clientcommand(self, command); //print("Invalid command. For a list of supported commands, try cmd help.\n"); + } - } ++}