From: Mario Date: Sun, 4 Oct 2015 03:17:27 +0000 (+1000) Subject: Make sure racer is set to non-solid after exploding X-Git-Tag: xonotic-v0.8.2~1879 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=91a0b3bea350cb4cda08307b1b1f6ab8fd68864b;p=xonotic%2Fxonotic-data.pk3dir.git Make sure racer is set to non-solid after exploding --- diff --git a/qcsrc/common/vehicles/unit/racer.qc b/qcsrc/common/vehicles/unit/racer.qc index 4d62249f4..5c898f066 100644 --- a/qcsrc/common/vehicles/unit/racer.qc +++ b/qcsrc/common/vehicles/unit/racer.qc @@ -641,6 +641,7 @@ void racer_blowup() self.think = vehicles_spawn; self.movetype = MOVETYPE_NONE; self.effects = EF_NODRAW; + self.solid = SOLID_NOT; self.colormod = '0 0 0'; self.avelocity = '0 0 0';