From: Mircea Kitsune Date: Wed, 4 Jan 2012 22:57:27 +0000 (+0200) Subject: More tweaks to the impact particles X-Git-Tag: xonotic-v0.6.0~110^2^2~57 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=8e286f7010f09a0896d41c966e43992347165af6;p=xonotic%2Fxonotic-data.pk3dir.git More tweaks to the impact particles --- diff --git a/effectinfo.txt b/effectinfo.txt index 74ff0a5c6..e6df6d3de 100644 --- a/effectinfo.txt +++ b/effectinfo.txt @@ -6546,11 +6546,11 @@ count 3 type smoke tex 0 8 color 0x880000 0xff4400 -size 6 14 +size 4 8 sizeincrease 8 alpha 128 16 128 gravity 0 -originjitter 4 4 4 +originjitter 2 2 2 velocityjitter 0.4 0.4 0.6 velocitymultiplier 0 airfriction -0.35 @@ -6562,7 +6562,7 @@ effect weapondamage_shotgun count 0.5 type blood tex 24 32 -size 2 7 +size 2 5 alpha 256 256 64 color 0xA8FFFF 0xA8FFFFF bounce -1 @@ -6580,7 +6580,7 @@ tex 0 8 size 8 16 alpha 100 256 400 color 0x000000 0x420000 -originjitter 6 6 6 +originjitter 3 3 3 // shotgun damage effect, alien blood // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -6588,7 +6588,7 @@ effect weapondamage_shotgun_alien count 0.5 type blood tex 24 32 -size 2 7 +size 2 5 alpha 256 256 64 color 0xDC9BCD 0xDC9BCD bounce -1 @@ -6606,7 +6606,7 @@ tex 0 8 size 8 16 alpha 100 256 400 color 0x000000 0x204010 -originjitter 6 6 6 +originjitter 3 3 3 // shotgun damage effect, robot blood // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -6614,7 +6614,7 @@ effect weapondamage_shotgun_robot count 0.5 type blood tex 24 32 -size 2 7 +size 2 5 alpha 256 256 64 color 0xC0D890 0xC0D890 bounce -1 @@ -6632,7 +6632,7 @@ tex 0 8 size 8 16 alpha 100 256 400 color 0x000000 0x301860 -originjitter 6 6 6 +originjitter 3 3 3 // uzi damage effect, normal blood // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -6640,7 +6640,7 @@ effect weapondamage_uzi count 0.25 type blood tex 24 32 -size 2 6 +size 1 4 alpha 256 256 64 color 0xA8FFFF 0xA8FFFFF bounce -1 @@ -6658,7 +6658,7 @@ tex 0 8 size 6 12 alpha 100 256 400 color 0x000000 0x420000 -originjitter 6 6 6 +originjitter 2 2 2 // uzi damage effect, alien blood // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -6666,7 +6666,7 @@ effect weapondamage_uzi_alien count 0.25 type blood tex 24 32 -size 2 6 +size 1 4 alpha 256 256 64 color 0xDC9BCD 0xDC9BCD bounce -1 @@ -6684,7 +6684,7 @@ tex 0 8 size 6 12 alpha 100 256 400 color 0x000000 0x204010 -originjitter 6 6 6 +originjitter 2 2 2 // uzi damage effect, robot blood // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -6692,7 +6692,7 @@ effect weapondamage_uzi_robot count 0.25 type blood tex 24 32 -size 2 6 +size 1 4 alpha 256 256 64 color 0xC0D890 0xC0D890 bounce -1 @@ -6710,7 +6710,7 @@ tex 0 8 size 6 12 alpha 100 256 400 color 0x000000 0x301860 -originjitter 6 6 6 +originjitter 2 2 2 // minelayer damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -6724,7 +6724,6 @@ alpha 256 16 256 gravity -0.5 color 0x8f0d00 0xff5a00 sizeincrease -10 -originoffset 0 0 5 originjitter 4 4 4 velocityjitter 22 22 50 // smoke @@ -6737,7 +6736,6 @@ sizeincrease 5 alpha 128 32 128 color 0x000000 0x111111 gravity -0.3 -originoffset 0 0 10 originjitter 4 4 4 velocityjitter 11 11 50 // light @@ -6759,7 +6757,6 @@ alpha 256 16 256 gravity -0.5 color 0x8f0d00 0xff5a00 sizeincrease -10 -originoffset 0 0 10 originjitter 4 4 4 velocityjitter 22 22 50 // smoke @@ -6772,7 +6769,6 @@ sizeincrease 5 alpha 128 32 128 color 0x000000 0x111111 gravity -0.3 -originoffset 0 0 10 originjitter 4 4 4 velocityjitter 11 11 50 // light @@ -6789,13 +6785,13 @@ count 2 type static tex 47 47 color 0x66ffff 0x2288ff -size 5 10 -sizeincrease -16 +size 6 10 +sizeincrease -14 alpha 48 8 48 gravity -0.0001 airfriction 0.2 liquidfriction 0.8 -originjitter 8 8 8 +originjitter 3 3 3 velocityjitter 8 8 16 velocitymultiplier 0 airfriction -0.5 @@ -6829,13 +6825,13 @@ count 2 type static tex 38 38 color 0xff44ff 0x9966ff -size 4 8 +size 3 6 sizeincrease -8 alpha 48 16 48 gravity -0.0001 airfriction 0.6 liquidfriction 0.8 -originjitter 4 4 8 +originjitter 3 3 3 velocityjitter 10 10 20 velocitymultiplier 0 airfriction -0.5 @@ -6850,7 +6846,7 @@ size 5 10 sizeincrease 6 alpha 64 16 64 gravity 0.001 -originjitter 4 4 6 +originjitter 4 4 4 velocityjitter 0.4 0.4 0.6 velocitymultiplier 0 airfriction -0.35 @@ -6892,7 +6888,7 @@ alpha 64 8 64 gravity -0.0001 airfriction 0.1 liquidfriction 0.6 -originjitter 6 6 6 +originjitter 4 4 4 velocityjitter 8 8 16 velocitymultiplier 0 airfriction -0.5 @@ -6907,7 +6903,7 @@ size 4 8 sizeincrease 8 alpha 64 16 64 gravity 0 -originjitter 4 4 4 +originjitter 2 2 2 velocityjitter 0.5 0.5 0.8 velocitymultiplier 0 airfriction -0.35 @@ -6932,7 +6928,7 @@ alpha 64 8 64 gravity -0.0001 airfriction 0.1 liquidfriction 0.6 -originjitter 6 6 6 +originjitter 4 4 4 velocityjitter 8 8 16 velocitymultiplier 0 airfriction -0.5 @@ -6947,7 +6943,7 @@ size 4 8 sizeincrease 8 alpha 64 16 64 gravity 0 -originjitter 4 4 4 +originjitter 2 2 2 velocityjitter 0.5 0.5 0.8 velocitymultiplier 0 airfriction -0.35 @@ -6965,7 +6961,7 @@ effect weapondamage_sniperrifle count 0.25 type blood tex 24 32 -size 2 6 +size 1 4 alpha 256 256 64 color 0xA8FFFF 0xA8FFFFF bounce -1 @@ -6983,7 +6979,7 @@ tex 0 8 size 6 12 alpha 100 256 400 color 0x000000 0x420000 -originjitter 6 6 6 +originjitter 2 2 2 // sniperrifle damage effect, alien blood // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -6991,7 +6987,7 @@ effect weapondamage_sniperrifle_alien count 0.25 type blood tex 24 32 -size 2 6 +size 1 4 alpha 256 256 64 color 0xDC9BCD 0xDC9BCD bounce -1 @@ -7009,7 +7005,7 @@ tex 0 8 size 6 12 alpha 100 256 400 color 0x000000 0x204010 -originjitter 6 6 6 +originjitter 2 2 2 // sniperrifle damage effect, robot blood // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -7017,7 +7013,7 @@ effect weapondamage_sniperrifle_robot count 0.25 type blood tex 24 32 -size 2 6 +size 1 4 alpha 256 256 64 color 0xC0D890 0xC0D890 bounce -1 @@ -7035,7 +7031,7 @@ tex 0 8 size 6 12 alpha 100 256 400 color 0x000000 0x301860 -originjitter 6 6 6 +originjitter 2 2 2 // seeker damage effect // used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); @@ -7049,8 +7045,7 @@ alpha 256 16 256 gravity -0.5 color 0x8f0d00 0xff5a00 sizeincrease -10 -originoffset 0 0 5 -originjitter 5 5 7 +originjitter 4 4 4 velocityjitter 22 22 50 // smoke effect weapondamage_seeker @@ -7062,8 +7057,7 @@ sizeincrease 5 alpha 128 32 128 color 0x000000 0x111111 gravity -0.3 -originoffset 0 0 10 -originjitter 5 5 7 +originjitter 4 4 4 velocityjitter 11 11 50 // light effect weapondamage_seeker @@ -7084,8 +7078,7 @@ alpha 256 16 256 gravity -0.5 color 0x8f0d00 0xff5a00 sizeincrease -10 -originoffset 0 0 5 -originjitter 5 5 7 +originjitter 4 4 4 velocityjitter 22 22 50 // smoke effect weapondamage_hagar @@ -7097,8 +7090,7 @@ sizeincrease 5 alpha 128 32 128 color 0x000000 0x111111 gravity -0.3 -originoffset 0 0 10 -originjitter 5 5 7 +originjitter 4 4 4 velocityjitter 11 11 50 // light effect weapondamage_hagar @@ -7119,8 +7111,7 @@ alpha 192 16 192 gravity -0.5 color 0x8f0d00 0xff5a00 sizeincrease -10 -originoffset 0 0 10 -originjitter 8 8 24 +originjitter 8 8 8 velocityjitter 22 22 50 // smoke effect weapondamage_fireball @@ -7132,8 +7123,7 @@ sizeincrease 5 alpha 128 32 128 color 0x000000 0x111111 gravity -0.3 -originoffset 0 0 10 -originjitter 8 8 24 +originjitter 6 6 6 velocityjitter 11 11 50 // light effect weapondamage_fireball @@ -7154,8 +7144,7 @@ alpha 256 16 256 gravity -0.5 color 0x8f0d00 0xff5a00 sizeincrease -10 -originoffset 0 0 10 -originjitter 5 5 7 +originjitter 6 6 6 velocityjitter 22 22 50 // smoke effect weapondamage_rocketlauncher @@ -7167,8 +7156,7 @@ sizeincrease 5 alpha 128 32 128 color 0x000000 0x111111 gravity -0.3 -originoffset 0 0 10 -originjitter 5 5 7 +originjitter 6 6 6 velocityjitter 11 11 50 // light effect weapondamage_rocketlauncher