From: Jakob MG Date: Thu, 23 Aug 2012 19:43:12 +0000 (+0200) Subject: Merge remote-tracking branch 'origin/terencehill/freezetag_fixes' X-Git-Tag: xonotic-v0.7.0~269 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=8dd9e564bf844bd71312218ce4714e6324d6beb5;p=xonotic%2Fxonotic-data.pk3dir.git Merge remote-tracking branch 'origin/terencehill/freezetag_fixes' Conflicts: qcsrc/server/cl_client.qc --- 8dd9e564bf844bd71312218ce4714e6324d6beb5 diff --cc qcsrc/server/cl_client.qc index 7c3308041,33b763cc3..391bff682 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@@ -2799,8 -2782,7 +2799,8 @@@ void PlayerPreThink (void self.prevorigin = self.origin; - if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && !self.freezetag_frozen && self.animstate_startframe != self.anim_melee_x) // prevent crouching if using melee attack + if (!self.vehicle) - if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x) // prevent crouching if using melee attack ++ if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x && !self.freezetag_frozen) // prevent crouching if using melee attack { if (!self.crouch) {