From: divverent Date: Sun, 13 Mar 2011 14:21:35 +0000 (+0000) Subject: better support non-GLSL130 in offsetmapping X-Git-Tag: xonotic-v0.6.0~163^2~628 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=8d326e0a46dbf7324c23cb9d8d1f2606e7d02719;p=xonotic%2Fdarkplaces.git better support non-GLSL130 in offsetmapping git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10918 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/shader_glsl.h b/shader_glsl.h index 20be4e6e..7adabc43 100644 --- a/shader_glsl.h +++ b/shader_glsl.h @@ -24,6 +24,10 @@ "# define texture2D texture\n" "# define texture3D texture\n" "# define textureCube texture\n" +"#else\n" +"# define textureGrad(a,b,c,d) texture2D(a,b)\n" +"# define dFdx(a) 0\n" +"# define dFdy(a) 0\n" "#endif\n" "\n" "#ifdef VERTEX_SHADER\n"