From: Rudolf Polzer Date: Mon, 5 Sep 2011 13:50:35 +0000 (+0200) Subject: start of cutAtDash work, far from good yet X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=8d0ca95477ac0e2cb30c8d1dbcc50b0fe1e62624;p=xonotic%2Fnetradiant.git start of cutAtDash work, far from good yet --- diff --git a/radiant/texwindow.cpp b/radiant/texwindow.cpp index 95d490ab..6ffa1727 100644 --- a/radiant/texwindow.cpp +++ b/radiant/texwindow.cpp @@ -117,23 +117,76 @@ void TextureGroups_addWad(TextureGroups& groups, const char* archive) } typedef ReferenceCaller1 TextureGroupsAddWadCaller; +#define cutAtDash 1 + void TextureGroups_addShader(TextureGroups& groups, const char* shaderName) { - const char* texture = path_make_relative(shaderName, "textures/"); - if(texture != shaderName) + const char* texture = path_make_relative(shaderName, "textures/"); + if(texture != shaderName) + { + char *n = string_clone(texture); + int l = string_length(n); + char *s = strrchr(n, '/'); + char *p = strchr(s ? (s+1) : n, '-'); + if(cutAtDash) + { + if(s ? (p >= s) : (p != NULL)) + p[1] = 0; + else if(s) + s[1] = 0; + else + n[0] = 0; + } + else + { + if(s) + s[0] = 0; + else + n[0] = 0; + } + if(!string_empty(n)) + groups.insert(CopiedString(n)); + string_release(n, l); + } +} +typedef ReferenceCaller1 TextureGroupsAddShaderCaller; + + + +class FindTexturesByTypeVisitor : public ImageModules::Visitor +{ + TextureGroups& m_groups; + const char* m_dirstring; + void visitFile(const char *name) const; + typedef ConstMemberCaller1 VisitFileMemberCaller; +public: + FindTexturesByTypeVisitor(TextureGroups& groups, const char* dirstring) + : m_groups(groups), m_dirstring(dirstring) { - const char* last = path_remove_directory(texture); - if(!string_empty(last)) - { - groups.insert(CopiedString(StringRange(texture, --last))); - } } + void visit(const char* minor, const _QERPlugImageTable& table) const + { + GlobalFileSystem().forEachFile(m_dirstring, minor, VisitFileMemberCaller(*this)); + } +}; +void FindTexturesByTypeVisitor::visitFile(const char *name) const +{ + StringOutputStream dirstring(64); + dirstring << m_dirstring << name; + TextureGroups_addShader(m_groups, dirstring.c_str()); } -typedef ReferenceCaller1 TextureGroupsAddShaderCaller; void TextureGroups_addDirectory(TextureGroups& groups, const char* directory) { - groups.insert(directory); + if(cutAtDash) + { + // enumerate all files, find dashes + StringOutputStream dirstring(64); + dirstring << "textures/" << directory << "/"; + Radiant_getImageModules().foreachModule(FindTexturesByTypeVisitor(groups, dirstring.c_str())); + } + else + groups.insert(directory); } typedef ReferenceCaller1 TextureGroupsAddDirectoryCaller; @@ -762,6 +815,10 @@ public: if(shader_equal_prefix(name, "textures/") && shader_equal_prefix(name + string_length("textures/"), m_directory)) { + if(cutAtDash && (!string_length(m_directory) || m_directory[string_length(m_directory)-1] == '/')) + if(strchr(name + string_length("textures/") + string_length(m_directory), '-')) + return; + ++m_count; // request the shader, this will load the texture if needed // this Shader_ForName call is a kind of hack @@ -787,6 +844,10 @@ void TextureDirectory_loadTexture(const char* directory, const char* texture) return; } + if(cutAtDash && (!string_length(directory) || directory[string_length(directory)-1] == '/')) + if(strchr(texture, '-')) + return; + // if a texture is already in use to represent a shader, ignore it IShader* shader = QERApp_Shader_ForName(name.c_str()); shader->DecRef(); @@ -827,12 +888,14 @@ void TextureBrowser_ShowDirectory(TextureBrowser& textureBrowser, const char* di if(g_pGameDescription->mGameType != "doom3") { - // load remaining texture files + // load remaining texture files + char *p = strrchr(const_cast(directory), '/'); + StringRange dir = StringRange(directory, (cutAtDash && p && p[1] != 0) ? (p+1) : directory+string_length(directory)); - StringOutputStream dirstring(64); - dirstring << "textures/" << directory; + StringOutputStream dirstring(64); + dirstring << "textures/" << dir; - Radiant_getImageModules().foreachModule(LoadTexturesByTypeVisitor(dirstring.c_str())); + Radiant_getImageModules().foreachModule(LoadTexturesByTypeVisitor(dirstring.c_str())); } } @@ -1510,6 +1573,9 @@ void TextureGroups_constructTreeModel(TextureGroups groups, GtkTreeStore* store) { const char* dirName = (*i).c_str(); const char* firstUnderscore = strchr(dirName, '_'); + const char* firstDash = strchr(dirName, '/'); + if(firstDash && (!firstUnderscore || firstDash < firstUnderscore)) + firstUnderscore = firstDash; StringRange dirRoot (dirName, (firstUnderscore == 0) ? dirName : firstUnderscore + 1); TextureGroups::const_iterator next = i; @@ -1603,7 +1669,8 @@ void TreeView_onRowActivated(GtkTreeView* treeview, GtkTreePath* path, GtkTreeVi g_TextureBrowser.m_searchedTags = false; if(!TextureBrowser_showWads()) - strcat(dirName, "/"); + if(!cutAtDash) + strcat(dirName, "/"); ScopeDisableScreenUpdates disableScreenUpdates(dirName, "Loading Textures"); TextureBrowser_ShowDirectory(GlobalTextureBrowser (), dirName);