From: bones_was_here Date: Sat, 15 Jul 2023 12:28:23 +0000 (+1000) Subject: droptofloor(): fix collisions between entities, including on id1 maps X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=8cdc1ef0cdd81246599aee0e99d96e42faab34b8;p=xonotic%2Fdarkplaces.git droptofloor(): fix collisions between entities, including on id1 maps The presence of a monster bbox shouldn't cause a health to be considered "in solid". Signed-off-by: bones_was_here --- diff --git a/svvm_cmds.c b/svvm_cmds.c index bb261700..b3992c47 100644 --- a/svvm_cmds.c +++ b/svvm_cmds.c @@ -1219,16 +1219,23 @@ static void VM_SV_droptofloor(prvm_prog_t *prog) VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid_nudgetocorrect FIXED badly placed entity \"%s\" before drop\n", PRVM_gameedictvector(ent, origin)[0], PRVM_gameedictvector(ent, origin)[1], PRVM_gameedictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname))); } + /* bones_was_here: not using SV_GenericHitSuperContentsMask(ent) anymore because it was setting: + * items: SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY + * monsters: SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP + * explobox: SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE + * which caused (startsolid == true) when, for example, a health was touching a monster. + * Changing MOVE_NORMAL also fixes that, but other engines are using MOVE_NORMAL here. + */ VectorCopy(PRVM_serveredictvector(ent, origin), entorigin); VectorCopy(PRVM_serveredictvector(ent, mins), entmins); VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs); - trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value); + trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value); if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer) { vec3_t offset, org; VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]); VectorAdd(PRVM_serveredictvector(ent, origin), offset, org); - trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value); + trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value); VectorSubtract(trace.endpos, offset, trace.endpos); if (trace.startsolid) {