From: Martin Taibr Date: Sat, 13 Feb 2016 21:51:59 +0000 (+0000) Subject: Move old stuff to the bottom X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=8a1d224d698bc3d6182b86b3fb709feb41a73c06;p=xonotic%2Fxonotic.wiki.git Move old stuff to the bottom --- diff --git a/Home.markdown b/Home.markdown deleted file mode 100644 index d0e2eef..0000000 --- a/Home.markdown +++ /dev/null @@ -1,151 +0,0 @@ -Xonotic Wiki -============ - -This is a wiki / development system where we can gather information for the future of this project. - -Project -------- - -- General Info - - [About Xonotic and Nexuiz](Faq) - - [Licensing / Legal](Legal) - - [Announcements](Announcements) -- Community, Communication, and Public Relations - - [Organizational Structure](Organizational_Structure) - - [Roles and Skills](Roles) of contributing community members - - [Community development](Community_development) planning - - [IRC channels](Channels) - - [Public Relations](Pr) -- Plans - - Check out our [Project Plan](Plan) so far - - [Website planning](Planning/Website) - - Notes from brainstorming [ideas for names](Planning/names) - - [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install - -The Software ------------- -- [Repository Access](Repository_Access) (how to compile from git) (see also [Git](Git)) -- [Privacy and Security](privacy-and-security) -- [Hardware Requirements](Hardware_Requirements) - - -Gameplay --------- - -- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. Must read! You will enjoy the game more! - -- Game Mechanics - - [Impulse map](impulse_map) - - [Items](Items) - - [Maps](Maps) - - [Players](Players) - - [Vehicles](Vehicles) - - [Weapons](Weapons) - -- Gamemodes - - [Arena](Gamemodes/Arena) - - [Assault](Gamemodes/Assault) - - [Capture the Flag](Gamemodes/Capture_the_Flag) - - [Clan Arena](Gamemodes/Clan_Arena) - - [Deathmatch](Gamemodes/Deathmatch) - - [Domination](Gamemodes/Domination) - - [Duel](Gamemodes/Duel) - - [Freeze Tag](Gamemodes/Freeze_Tag) - - [Keepaway](Gamemodes/Keepaway) - - [Key Hunt](Gamemodes/Key_Hunt) - - [Last Man Standing](Gamemodes/Last_Man_Standing) - - [Nexball](Gamemodes/Nexball) - - [Onslaught](Gamemodes/Onslaught) - - [Race](Gamemodes/Race) - - [Race CTS](Gamemodes/Race_CTS) - - [Runematch](Gamemodes/Rune) - - [Team Deathmatch](Gamemodes/Team_Deathmatch) - - [Conquest](Gamemodes/Conquest) - -- Mutators - - [Dodging](Mutators/Dodging) - - [Midair](Mutators/Midair) - - [Vampire](Mutators/Vampire) - - [Blood Loss](Mutators/Blood_Loss) - - [Low Gravity](Mutators/Low_Gravity) - - [Cloak](Mutators/Cloak) - - [Relics](Mutators/Relics) - - [Weapon Arena](Mutators/Weapon_Arena) - - [Grappling Hook](Mutators/Grappling_Hook) - - [Jet Pack](Mutators/Jet_Pack) - - [Rocket Flying](Mutators/Rocket_Flying) - - [Pinata](Mutators/Pinata) - - [Weapons Stay](Mutators/Weapons_Stay) - - [InstaGib](Mutators/InstaGib) - - [NIX](Mutators/NIX) - -- Misc - - [Camera for demos explained](Recording/Demo_Camera) - - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra) - -Art & Media ------------ - -- [Art Roadmap](Art_Roadmap) -- [Artistic Style](Artistic_Style) -- [Xonotic Logo](Planning/Logo/Logo) -- [Maps Makeover](Planning/Maps_Makeover) -- [Weapons Makeover](Planning/Weapons_Makeover) - - [New weapon names discussion](Planning/NamesWeapons) -- [2d art](2d art) -- [Music](Audio/Music) - - [Music contributions](Audio/Music_contributions) -- [Sound FX](Audio/Sound_FX) - - [Sound FX contributions](Audio/Sound_FX_contributions) -- Story Themes - - [Close to home](Planning/Themes/Close_to_home) - - [Tech Conglomerate](Planning/Themes/Tech_Conglomerate) - - -Editing -------- - -In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc - -- Programming - - [Introduction to QuakeC](QuakeC/Introduction_to_QuakeC) - - [DarkPlaces Wiki](Darkplaces/index) - - [QuakeC Specifications v1.0](QuakeC/QuakeC_Wiki) - - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com - - [NewQC](QuakeC/NewQC) - Possible changes regarding QC (compiler, syntax, …) - -- [Modeling](Darkplaces/Modeling) - - [Textures know-how](Modeling/Textures) - - [Normal Maps know-how](Modeling/Normal_Maps) - - [Polygon count](Polycounts) on Weapons and Models - - [.framegroups](Modeling/framegroups) file (allow self playing animations) know-how - - [.sounds](Voices_and_sounds) file (player model sounds) know-how - - [How to compile dpm models](Modeling/dpmodel) - - [How to make weapons](Modeling/Weaponsystem) - - How to get an animated mesh from [Blender to DPM](Modeling/Blender_to_DPM) - - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/) - - [Player Model Spec](Modeling/Player_Model_Spec) - - [Blender to IQM](Modeling/Blender_to_IQM) - -- Texturing - - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials) - - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap) - - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024) - - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX* - - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/) - -- Configuration - - [Capturing video clips and using the demo camera](Recording/Democapture) - - [Git](Git) - -- [Mapping](Mapping/Mapping) - - [Creating Maps](Mapping/Creating_Maps) - - [Mapper resources](Mapping/Mapper_resources) - - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330) - -References ----------- - -- [Git](Git) -- [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers) -- [Gitlab Markdown Reference](https://gitlab.com/help/markdown/markdown.md) (for editing this wiki) diff --git a/Home.md b/Home.md new file mode 100644 index 0000000..51f1161 --- /dev/null +++ b/Home.md @@ -0,0 +1,156 @@ +Xonotic Wiki +============ + +Welcome to the official Xonotic wiki. + +If you with to contribute, just ask for access at #xonotic on freenode. + +Gameplay +-------- + +- [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. **Must read!** You will enjoy the game more! + +- Game Mechanics + - [Items](Items) + - [Maps](Maps) + - [Players](Players) + - [Vehicles](Vehicles) + - [Weapons](Weapons) + - [Impulse map](impulse_map) + +- Gamemodes + - [Arena](Gamemodes/Arena) + - [Assault](Gamemodes/Assault) + - [Capture the Flag](Gamemodes/Capture_the_Flag) + - [Clan Arena](Gamemodes/Clan_Arena) + - [Deathmatch](Gamemodes/Deathmatch) + - [Domination](Gamemodes/Domination) + - [Duel](Gamemodes/Duel) + - [Freeze Tag](Gamemodes/Freeze_Tag) + - [Keepaway](Gamemodes/Keepaway) + - [Key Hunt](Gamemodes/Key_Hunt) + - [Last Man Standing](Gamemodes/Last_Man_Standing) + - [Nexball](Gamemodes/Nexball) + - [Onslaught](Gamemodes/Onslaught) + - [Race](Gamemodes/Race) + - [Race CTS](Gamemodes/Race_CTS) + - [Runematch](Gamemodes/Rune) + - [Team Deathmatch](Gamemodes/Team_Deathmatch) + - [Conquest](Gamemodes/Conquest) + +- Mutators + - [Dodging](Mutators/Dodging) + - [Midair](Mutators/Midair) + - [Vampire](Mutators/Vampire) + - [Blood Loss](Mutators/Blood_Loss) + - [Low Gravity](Mutators/Low_Gravity) + - [Cloak](Mutators/Cloak) + - [Relics](Mutators/Relics) + - [Weapon Arena](Mutators/Weapon_Arena) + - [Grappling Hook](Mutators/Grappling_Hook) + - [Jet Pack](Mutators/Jet_Pack) + - [Rocket Flying](Mutators/Rocket_Flying) + - [Pinata](Mutators/Pinata) + - [Weapons Stay](Mutators/Weapons_Stay) + - [InstaGib](Mutators/InstaGib) + - [NIX](Mutators/NIX) + +- Misc + - [Camera for demos explained](Recording/Demo_Camera) + - [Xonotic Bot Orchestra](Xonotic_Bot_Orchestra) +- [IRC channels](Channels) + +The Software +------------ +- [Repository Access](Repository_Access) (how to compile from git) (see also [Git repo structure](Git)) +- [Privacy and Security](privacy-and-security) +- [Hardware Requirements](Hardware_Requirements) + +Art & Media +----------- + +- [Art Roadmap](Art_Roadmap) +- [Artistic Style](Artistic_Style) +- [Xonotic Logo](Planning/Logo/Logo) +- [Maps Makeover](Planning/Maps_Makeover) +- [Weapons Makeover](Planning/Weapons_Makeover) + - [New weapon names discussion](Planning/NamesWeapons) +- [2d art](2d art) +- [Music](Audio/Music) + - [Music contributions](Audio/Music_contributions) +- [Sound FX](Audio/Sound_FX) + - [Sound FX contributions](Audio/Sound_FX_contributions) +- Story Themes + - [Close to home](Planning/Themes/Close_to_home) + - [Tech Conglomerate](Planning/Themes/Tech_Conglomerate) + + +Editing +------- + +In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc + +- Programming + - [Introduction to QuakeC](QuakeC/Introduction_to_QuakeC) + - [DarkPlaces Wiki](Darkplaces/index) + - [QuakeC Specifications v1.0](QuakeC/QuakeC_Wiki) + - [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com + - [NewQC](QuakeC/NewQC) - Possible changes regarding QC (compiler, syntax, …) + +- [Modeling](Darkplaces/Modeling) + - [Textures know-how](Modeling/Textures) + - [Normal Maps know-how](Modeling/Normal_Maps) + - [Polygon count](Polycounts) on Weapons and Models + - [.framegroups](Modeling/framegroups) file (allow self playing animations) know-how + - [.sounds](Voices_and_sounds) file (player model sounds) know-how + - [How to compile dpm models](Modeling/dpmodel) + - [How to make weapons](Modeling/Weaponsystem) + - How to get an animated mesh from [Blender to DPM](Modeling/Blender_to_DPM) + - [Inter-Quake Model (IQM) Format](http://lee.fov120.com/iqm/) + - [Player Model Spec](Modeling/Player_Model_Spec) + - [Blender to IQM](Modeling/Blender_to_IQM) + +- Texturing + - Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials) + - [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap) + - [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024) + - Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX* + - [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/) + +- Configuration + - [Capturing video clips and using the demo camera](Recording/Democapture) + - [Git](Git) + +- [Mapping](Mapping/Mapping) + - [Creating Maps](Mapping/Creating_Maps) + - [Mapper resources](Mapping/Mapper_resources) + - [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330) + +Project +------- + +- Community, Communication, and Public Relations + - [Organizational Structure](Organizational_Structure) + - [Roles and Skills](Roles) of contributing community members + - [Community development](Community_development) planning + - [Public Relations](Pr) +- Plans + - Check out our [Project Plan](Plan) so far + - [Website planning](Planning/Website) + - Notes from brainstorming [ideas for names](Planning/names) + - [Xonotic compatibility pack](Xonotic_compatibility_pack) a small pk3 that will rebrand a default Nexuiz install + +Nexuiz-related +-------------- + +- General Info + - [Licensing / Legal](Legal) + - [Announcements](Announcements) + - [About Xonotic and Nexuiz](Faq) + +References +---------- + +- [Git repo structure](Git) +- [Forbidden disposable e-mail providers](Forbidden_disposable_e-mail_providers) +- [Gitlab Markdown Reference](https://gitlab.com/help/markdown/markdown.md) (for editing this wiki) \ No newline at end of file