From: MirceaKitsune Date: Sun, 20 Mar 2011 23:17:21 +0000 (+0200) Subject: Cvar the amount of health dead bodies must take in order to get gibbed. X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=86c29ef22161f4fc4eb93a89cf46dfd6870613a7;p=voretournament%2Fvoretournament.git Cvar the amount of health dead bodies must take in order to get gibbed. --- diff --git a/data/defaultVoretournament.cfg b/data/defaultVoretournament.cfg index 158558ca..af89103c 100644 --- a/data/defaultVoretournament.cfg +++ b/data/defaultVoretournament.cfg @@ -272,6 +272,8 @@ set g_telefrags 1 set g_telefrags_avoid 0 set g_teleport_maxspeed 0 "maximum speed that a player can keep when going through a teleporter (if a misc_teleporter_dest also has a cap the smallest one of these will be used), 0 = don't limit, -1 = keep no speed" +set sv_gibhealth 75 "Minus health a dead body must have in order to get gibbed" + // fragmessage: This allows extra information to be displayed with the frag centerprints. set sv_fragmessage_information_ping 0 "Enable ping display information, 0 = Never display; 1 = Always display (If the player is a bot, it will say bot instead of the ping.)" set sv_fragmessage_information_handicap 1 "Enable handicap display information, 0 = Never display; 1 = Only when the player has handicap on; 2 = Always display (Displays Off if off)" diff --git a/data/qcsrc/server/cl_player.qc b/data/qcsrc/server/cl_player.qc index 6aaffd28..36542cf7 100644 --- a/data/qcsrc/server/cl_player.qc +++ b/data/qcsrc/server/cl_player.qc @@ -402,7 +402,7 @@ void PlayerCorpseDamage (entity inflictor, entity attacker, float damage, float self.dmg_take = self.dmg_take + take;//max(take - 10, 0); self.dmg_inflictor = inflictor; - if (self.health <= -75 && self.modelindex != 0) + if (self.health <= -cvar("sv_gibhealth") && self.modelindex != 0) { // don't use any animations as a gib self.frame = 0;