From: drjaska Date: Sun, 12 May 2024 07:20:57 +0000 (+0300) Subject: Improve cl_gunalign cvar description X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=8580e70f255182bfb5ac48deea52f40b3c15b680;p=xonotic%2Fxonotic-data.pk3dir.git Improve cl_gunalign cvar description --- diff --git a/xonotic-client.cfg b/xonotic-client.cfg index ee90b44208..666a065385 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -305,7 +305,7 @@ r_shadow_realtime_world_lightmaps 1 r_shadow_realtime_world_importlightentitiesfrommap 0 // Whether build process uses keepLights is nontransparent and may change, so better make keepLights not matter. cl_decals_fadetime 5 cl_decals_time 1 -seta cl_gunalign 3 "Gun alignment; 1 = center, 3 = right, 4 = left; requires reconnect" +seta cl_gunalign 3 "Gun alignment; 1 = center, 3 = right, 4 = left; requires reconnect. In servers which override shot origin this cvar is purely visual, in servers which do not this does affect where your shots come from" seta cl_gunoffset "0 0 0" "Adjust the weapon viewmodel position, applies only to your own first person view and is relative to cl_gunalign" seta cl_nogibs 0 "reduce number of violence effects, or remove them totally" seta cl_particlegibs 0 "simpler gibs"