From: Martin Taibr Date: Mon, 17 Jul 2017 01:31:39 +0000 (+0200) Subject: argh, it calls other cfg files X-Git-Tag: xonotic-v0.8.5~2430^2~64 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=84cfba91c72ea03e5928c419578454e8bbf62ca2;p=xonotic%2Fxonotic-data.pk3dir.git argh, it calls other cfg files --- diff --git a/defaultClient.cfg b/defaultClient.cfg index 0f108e723..12dd0aa28 100644 --- a/defaultClient.cfg +++ b/defaultClient.cfg @@ -757,3 +757,17 @@ scr_loadingscreen_firstforstartup 1 scr_loadingscreen_scale 999 scr_loadingscreen_scale_base 1 scr_loadingscreen_scale_limit 2 + +// other config files +exec effects-normal.cfg +exec crosshairs.cfg +exec notifications.cfg + +seta cl_physics "default" "client selected physics set" + +// hud cvar descriptions and common settings +exec _hud_common.cfg +exec _hud_descriptions.cfg +// exec the default skin config +// please add any new cvars into the hud_save script in qcsrc/client/hud_config.qc for consistency +exec hud_luma.cfg diff --git a/defaultServer.cfg b/defaultServer.cfg index 94e6f0a4b..1e44d6c59 100644 --- a/defaultServer.cfg +++ b/defaultServer.cfg @@ -560,3 +560,12 @@ set g_max_info_autoscreenshot 3 "how many info_autoscreenshot entities are allow set g_mod_physics "" "Current physics config name" set g_mod_balance "" "Current balance config name" set g_mod_config "" "Current config mod name" + +// other config files +exec balance-xonotic.cfg +exec physicsX.cfg +exec turrets.cfg +exec mutators.cfg +exec monsters.cfg +exec minigames.cfg +exec physics.cfg diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index f1826201c..be9b48464 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -158,30 +158,12 @@ seta snd_channel9volume 1 "QuakeC controlled ambient sound volume" snd_identicalsoundrandomization_time -0.1 snd_identicalsoundrandomization_tics 1 -// other config files -exec balance-xonotic.cfg -exec effects-normal.cfg -exec physicsX.cfg -exec turrets.cfg -exec crosshairs.cfg +// FIXME contains both client and server exec gamemodes.cfg -exec mutators.cfg -exec notifications.cfg -exec monsters.cfg -exec minigames.cfg -exec physics.cfg // load console command aliases and settings exec commands.cfg -// hud cvar descriptions and common settings -exec _hud_common.cfg -exec _hud_descriptions.cfg -// exec the default skin config -// please add any new cvars into the hud_save script in qcsrc/client/hud_config.qc for consistency -exec hud_luma.cfg - - // ... and now that everything is configured/aliased, we can do some things: // Change g_start_delay based upon if the server is local or not. diff --git a/physics.cfg b/physics.cfg index b3439d691..88742ff0b 100644 --- a/physics.cfg +++ b/physics.cfg @@ -6,8 +6,6 @@ // ============== // Main options // ============== -seta cl_physics "default" "client selected physics set" - set g_physics_clientselect 0 "allow clients to select their physics set" set g_physics_clientselect_options "xonotic nexuiz quake warsow defrag quake3 vecxis quake2 bones" set g_physics_clientselect_default "" "override default physics"