From: Mario Date: Sun, 27 Sep 2015 03:23:44 +0000 (+1000) Subject: Remove Quinto minigame (only 1 strategy, pointless as a puzzle game) X-Git-Tag: xonotic-v0.8.2~1908 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=82ad247bac71c998162b7f0b94a93467de38fee1;p=xonotic%2Fxonotic-data.pk3dir.git Remove Quinto minigame (only 1 strategy, pointless as a puzzle game) --- diff --git a/gfx/hud/default/minigames/qto/board.jpg b/gfx/hud/default/minigames/qto/board.jpg deleted file mode 100644 index cf8fe0a77..000000000 Binary files a/gfx/hud/default/minigames/qto/board.jpg and /dev/null differ diff --git a/gfx/hud/default/minigames/qto/board_alpha.jpg b/gfx/hud/default/minigames/qto/board_alpha.jpg deleted file mode 100644 index 44a87081f..000000000 Binary files a/gfx/hud/default/minigames/qto/board_alpha.jpg and /dev/null differ diff --git a/gfx/hud/default/minigames/qto/icon.jpg b/gfx/hud/default/minigames/qto/icon.jpg deleted file mode 100644 index a534f488c..000000000 Binary files a/gfx/hud/default/minigames/qto/icon.jpg and /dev/null differ diff --git a/gfx/hud/default/minigames/qto/icon_notif.jpg b/gfx/hud/default/minigames/qto/icon_notif.jpg deleted file mode 100644 index 90e0e2ee7..000000000 Binary files a/gfx/hud/default/minigames/qto/icon_notif.jpg and /dev/null differ diff --git a/gfx/hud/default/minigames/qto/icon_notif_alpha.jpg b/gfx/hud/default/minigames/qto/icon_notif_alpha.jpg deleted file mode 100644 index 040990f6d..000000000 Binary files a/gfx/hud/default/minigames/qto/icon_notif_alpha.jpg and /dev/null differ diff --git a/gfx/hud/default/minigames/qto/piece0.tga b/gfx/hud/default/minigames/qto/piece0.tga deleted file mode 100644 index fad7dbdb2..000000000 Binary files a/gfx/hud/default/minigames/qto/piece0.tga and /dev/null differ diff --git a/gfx/hud/default/minigames/qto/piece1.tga b/gfx/hud/default/minigames/qto/piece1.tga deleted file mode 100644 index 80a34c21d..000000000 Binary files a/gfx/hud/default/minigames/qto/piece1.tga and /dev/null differ diff --git a/qcsrc/common/minigames/minigame/all.qh b/qcsrc/common/minigames/minigame/all.qh index afcc93d48..472c985a9 100644 --- a/qcsrc/common/minigames/minigame/all.qh +++ b/qcsrc/common/minigames/minigame/all.qh @@ -65,7 +65,6 @@ that .owner is set to the minigame session entity and .minigame_autoclean is tru #include "ttt.qc" #include "c4.qc" #include "pong.qc" -#include "qto.qc" #include "ps.qc" #include "pp.qc" @@ -80,7 +79,6 @@ that .owner is set to the minigame session entity and .minigame_autoclean is tru MINIGAME(ttt, "Tic Tac Toe") \ MINIGAME(pong,"Pong") \ MINIGAME(c4, "Connect Four") \ - MINIGAME(qto, "Quinto") \ MINIGAME(ps, "Peg Solitaire") \ MINIGAME(pp, "Push-Pull") \ /*empty line*/ diff --git a/qcsrc/common/minigames/minigame/qto.qc b/qcsrc/common/minigames/minigame/qto.qc deleted file mode 100644 index 76fa3ce43..000000000 --- a/qcsrc/common/minigames/minigame/qto.qc +++ /dev/null @@ -1,461 +0,0 @@ -const float QTO_TURN_MOVE = 0x0100; // player has to click on a piece on the board -const float QTO_TURN_WIN = 0x0200; // player has won -const float QTO_TURN_TYPE = 0x0f00; // turn type mask - -const int QTO_SF_PLAYERSCORE = MINIG_SF_CUSTOM; - -const int QTO_LET_CNT = 5; -const int QTO_NUM_CNT = 5; - -const int QTO_TILE_SIZE = 8; - -.int qto_moves; - -// find same game piece given its tile name -entity qto_find_piece(entity minig, string tile) -{ - entity e = world; - while ( ( e = findentity(e,owner,minig) ) ) - if ( e.classname == "minigame_board_piece" && e.netname == tile ) - return e; - return world; -} - -// Checks if the given piece completes a row -bool qto_winning_piece(entity minigame) -{ - //int number = minigame_tile_number(piece.netname); - //int letter = minigame_tile_letter(piece.netname); - - entity e = world; - while ( ( e = findentity(e,owner,minigame) ) ) - if ( e.classname == "minigame_board_piece" ) - { - if(!e.cnt) - return false; - } - - return true; -} - -// check if the tile name is valid (5x5 grid) -bool qto_valid_tile(string tile) -{ - if ( !tile ) - return false; - float number = minigame_tile_number(tile); - float letter = minigame_tile_letter(tile); - return 0 <= number && number < QTO_NUM_CNT && 0 <= letter && letter < QTO_LET_CNT; -} - -void qto_setup_pieces(entity minigame) -{ - int i, t; - for(i = 0; i < QTO_NUM_CNT; ++i) - for(t = 0; t < QTO_LET_CNT; ++t) - { - entity piece = msle_spawn(minigame,"minigame_board_piece"); - piece.team = 1; // init default team? - piece.cnt = 0; // initialize cnt - piece.netname = strzone(minigame_tile_buildname(t,i)); - minigame_server_sendflags(piece,MINIG_SF_ALL); - } - - minigame_server_sendflags(minigame,MINIG_SF_UPDATE); -} - -void qto_add_score(entity minigame, int thescore) -{ -#ifdef SVQC - if(!minigame) - return; - if(minigame.minigame_players) - { - minigame.minigame_players.qto_moves += thescore; - minigame.minigame_players.SendFlags |= QTO_SF_PLAYERSCORE; - } -#endif -} - -// make a move -void qto_move(entity minigame, entity player, string pos ) -{ - if ( minigame.minigame_flags & QTO_TURN_MOVE ) - if ( pos ) - { - if ( qto_valid_tile(pos) ) - if ( qto_find_piece(minigame, pos) ) - { - entity piece; - #define DO_JUNK \ - if(piece) \ - { \ - piece.cnt = (piece.cnt) ? 0 : 1; \ - minigame_server_sendflags(piece,MINIG_SF_UPDATE); \ - } - - int number = minigame_tile_number(pos); - int letter = minigame_tile_letter(pos); - piece = qto_find_piece(minigame, pos); - DO_JUNK - piece = qto_find_piece(minigame, minigame_tile_buildname(letter-1,number)); - DO_JUNK - piece = qto_find_piece(minigame, minigame_tile_buildname(letter+1,number)); - DO_JUNK - piece = qto_find_piece(minigame, minigame_tile_buildname(letter,number-1)); - DO_JUNK - piece = qto_find_piece(minigame, minigame_tile_buildname(letter,number+1)); - DO_JUNK - - qto_add_score(minigame,1); // add 1 move score - - minigame_server_sendflags(minigame,MINIG_SF_UPDATE); - - if ( qto_winning_piece(minigame) ) - { - minigame.minigame_flags = QTO_TURN_WIN; - } - else - minigame.minigame_flags = QTO_TURN_MOVE; - } - } -} - -// restart match -void qto_restart_match(entity minigame, entity player) -{ - minigame.minigame_flags = QTO_TURN_MOVE; - minigame_server_sendflags(minigame,MINIG_SF_UPDATE); - entity e = world; - while ( ( e = findentity(e,owner,minigame) ) ) - if ( e.classname == "minigame_board_piece" ) - remove(e); - - qto_setup_pieces(minigame); -#ifdef SVQC - if(minigame.minigame_players) - { - minigame.minigame_players.qto_moves = 0; - minigame.minigame_players.SendFlags |= QTO_SF_PLAYERSCORE; - } -#endif -} - -#ifdef SVQC - - -// required function, handle server side events -int qto_server_event(entity minigame, string event, ...) -{ - switch(event) - { - case "start": - { - qto_setup_pieces(minigame); - minigame.minigame_flags = QTO_TURN_MOVE; - return true; - } - case "end": - { - entity e = world; - while( (e = findentity(e, owner, minigame)) ) - if(e.classname == "minigame_board_piece") - { - if(e.netname) { strunzone(e.netname); } - remove(e); - } - return false; - } - case "join": - { - int pl_num = minigame_count_players(minigame); - - // Don't allow more than 1 player - if(pl_num >= 1) { return false; } - - // Team 1 by default - return 1; - } - case "cmd": - { - switch(argv(0)) - { - case "move": - qto_move(minigame, ...(0,entity), ...(1,int) == 2 ? argv(1) : string_null ); - return true; - case "restart": - qto_restart_match(minigame,...(0,entity)); - return true; - } - - return false; - } - case "network_send": - { - entity sent = ...(0,entity); - int sf = ...(1,int); - if ( sent.classname == "minigame_board_piece" && (sf & MINIG_SF_UPDATE) ) - { - WriteByte(MSG_ENTITY,sent.cnt); - } - else if ( sent.classname == "minigame_player" && (sf & QTO_SF_PLAYERSCORE ) ) - { - WriteLong(MSG_ENTITY,sent.qto_moves); - } - return false; - } - } - - return false; -} - - -#elif defined(CSQC) - -string qto_curr_pos; // identifier of the tile under the mouse -vector qto_boardpos; // HUD board position -vector qto_boardsize;// HUD board size - -// Required function, draw the game board -void qto_hud_board(vector pos, vector mySize) -{ - minigame_hud_fitsqare(pos, mySize); - qto_boardpos = pos; - qto_boardsize = mySize; - - minigame_hud_simpleboard(pos,mySize,minigame_texture("qto/board")); - - vector tile_size = minigame_hud_denormalize_size('1 1 0' / QTO_TILE_SIZE,pos,mySize); - vector tile_pos; - - bool valid = qto_valid_tile(qto_curr_pos); - int number = minigame_tile_number(qto_curr_pos); - int letter = minigame_tile_letter(qto_curr_pos); - string pos1 = minigame_tile_buildname(letter-1,number); - string pos2 = minigame_tile_buildname(letter+1,number); - string pos3 = minigame_tile_buildname(letter,number-1); - string pos4 = minigame_tile_buildname(letter,number+1); - - entity e; - FOREACH_MINIGAME_ENTITY(e) - { - if ( e.classname == "minigame_board_piece" ) - { - tile_pos = minigame_tile_pos(e.netname,QTO_NUM_CNT,QTO_LET_CNT); - tile_pos = minigame_hud_denormalize(tile_pos,pos,mySize); - - vector tile_color = '0.4 0.4 0.4'; - - if(valid) - switch(e.netname) - { - case qto_curr_pos: - case pos1: case pos2: case pos3: case pos4: - tile_color = '0.8 0.8 0.8'; - break; - } - - minigame_drawpic_centered( tile_pos, - minigame_texture(strcat("qto/piece", ftos(e.cnt))), - tile_size, tile_color, panel_fg_alpha, DRAWFLAG_NORMAL ); - } - } -} - - -// Required function, draw the game status panel -void qto_hud_status(vector pos, vector mySize) -{ - HUD_Panel_DrawBg(1); - vector ts; - ts = minigame_drawstring_wrapped(mySize_x,pos,active_minigame.descriptor.message, - hud_fontsize * 2, '0.25 0.47 0.72', panel_fg_alpha, DRAWFLAG_NORMAL,0.5); - - pos_y += ts_y; - mySize_y -= ts_y; - - vector player_fontsize = hud_fontsize * 1.75; - ts_y = ( mySize_y - 2*player_fontsize_y ) / 2; - ts_x = mySize_x; - vector mypos; - vector tile_size = '48 48 0'; - - mypos = pos; - drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE); - mypos_y += player_fontsize_y; - drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE); - - entity e; - FOREACH_MINIGAME_ENTITY(e) - { - if ( e.classname == "minigame_player" ) - { - mypos = pos; - minigame_drawcolorcodedstring_trunc(mySize_x,mypos, - GetPlayerName(e.minigame_playerslot-1), - player_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); - - mypos_y += player_fontsize_y; - //drawpic( mypos, - // minigame_texture("qto/piece"), - // tile_size, '1 0 0', panel_fg_alpha, DRAWFLAG_NORMAL ); - - //mypos_x += tile_size_x; - - drawstring(mypos,sprintf(_("Moves: %s"), ftos(e.qto_moves)),'32 32 0', - '0.7 0.84 1', panel_fg_alpha, DRAWFLAG_NORMAL); - } - } -} - -// Turn a set of flags into a help message -string qto_turn_to_string(int turnflags) -{ - if ( turnflags & QTO_TURN_WIN ) - return _("Well done, you win!"); - - if ( turnflags & QTO_TURN_MOVE ) - return _("Turn all the angry faces into happy faces"); - - return ""; -} - -// Make the correct move -void qto_make_move(entity minigame) -{ - if ( minigame.minigame_flags == QTO_TURN_MOVE ) - { - minigame_cmd("move ",qto_curr_pos); - } -} - -void qto_set_curr_pos(string s) -{ - if ( qto_curr_pos ) - strunzone(qto_curr_pos); - if ( s ) - s = strzone(s); - qto_curr_pos = s; -} - -// Required function, handle client events -int qto_client_event(entity minigame, string event, ...) -{ - switch(event) - { - case "activate": - { - qto_set_curr_pos(""); - minigame.message = qto_turn_to_string(minigame.minigame_flags); - return false; - } - case "key_pressed": - { - //if((minigame.minigame_flags & QTO_TURN_TEAM) == minigame_self.team) - { - switch ( ...(0,int) ) - { - case K_RIGHTARROW: - case K_KP_RIGHTARROW: - if ( ! qto_curr_pos ) - qto_set_curr_pos("a3"); - else - qto_set_curr_pos( minigame_relative_tile(qto_curr_pos,1,0,QTO_NUM_CNT,QTO_LET_CNT)); - return true; - case K_LEFTARROW: - case K_KP_LEFTARROW: - if ( ! qto_curr_pos ) - qto_set_curr_pos("c3"); - else - qto_set_curr_pos(minigame_relative_tile(qto_curr_pos,-1,0,QTO_NUM_CNT,QTO_LET_CNT)); - return true; - case K_UPARROW: - case K_KP_UPARROW: - if ( ! qto_curr_pos ) - qto_set_curr_pos("a1"); - else - qto_set_curr_pos(minigame_relative_tile(qto_curr_pos,0,1,QTO_NUM_CNT,QTO_LET_CNT)); - return true; - case K_DOWNARROW: - case K_KP_DOWNARROW: - if ( ! qto_curr_pos ) - qto_set_curr_pos("a3"); - else - qto_set_curr_pos(minigame_relative_tile(qto_curr_pos,0,-1,QTO_NUM_CNT,QTO_LET_CNT)); - return true; - case K_ENTER: - case K_KP_ENTER: - case K_SPACE: - qto_make_move(minigame); - return true; - } - } - - return false; - } - case "mouse_pressed": - { - if(...(0,int) == K_MOUSE1) - { - qto_make_move(minigame); - return true; - } - - return false; - } - case "mouse_moved": - { - vector mouse_pos = minigame_hud_normalize(mousepos,qto_boardpos,qto_boardsize); - if ( minigame.minigame_flags == QTO_TURN_MOVE ) - { - qto_set_curr_pos(minigame_tile_name(mouse_pos,QTO_NUM_CNT,QTO_LET_CNT)); - } - if ( ! qto_valid_tile(qto_curr_pos) ) - qto_set_curr_pos(""); - - return true; - } - case "network_receive": - { - entity sent = ...(0,entity); - int sf = ...(1,int); - if ( sent.classname == "minigame" ) - { - if ( sf & MINIG_SF_UPDATE ) - { - sent.message = qto_turn_to_string(sent.minigame_flags); - if ( sent.minigame_flags & minigame_self.team ) - minigame_prompt(); - } - } - else if(sent.classname == "minigame_board_piece") - { - if(sf & MINIG_SF_UPDATE) - { - sent.cnt = ReadByte(); - } - } - else if ( sent.classname == "minigame_player" && (sf & QTO_SF_PLAYERSCORE ) ) - { - sent.qto_moves = ReadLong(); - } - - return false; - } - case "menu_show": - { - HUD_MinigameMenu_CustomEntry(...(0,entity),_("Restart"),"restart"); - return false; - } - case "menu_click": - { - if(...(0,string) == "restart") - minigame_cmd("restart"); - return false; - } - } - - return false; -} - -#endif