From: Spike29 Date: Sun, 12 Feb 2023 11:22:49 +0000 (+0100) Subject: Add the weapon_arc entity definition + remove a reference to g_balance_vortex_respawn... X-Git-Tag: xonotic-v0.8.6~29^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=7dc62f094db9ba128cba00d490ec39075668c6a6;p=xonotic%2Fxonotic-maps.pk3dir.git Add the weapon_arc entity definition + remove a reference to g_balance_vortex_respawntime_modifier --- diff --git a/scripts/entities.ent b/scripts/entities.ent index 67305aa1..c027a7d2 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1446,7 +1446,7 @@ the Vortex In Instagib, this turns into an item_vaporizer_cells if no explicit item_vaporizer_cells have been placed. -------- KEYS -------- initial cells of the weapon (if unset, g_pickup_cells is used) -time till it respawns (default: 15 * g_balance_vortex_respawntime_modifier) +time till it respawns (default: 15) respawn time randomization +/- seconds (default: 0) out of items with the same value here, only one (random one) will spawn. Useful to put multiple items on one spot. weight of this item for random selection using "team". Set to a lower value for items you want to see less likely. @@ -1501,6 +1501,20 @@ the Machine Gun modeldisabled="models/weapons/g_uzi.md3" + +the Arc +-------- KEYS -------- +initial cells of the weapon (if unset, g_pickup_cells is used) +time till it respawns (default: 15) +respawn time randomization +/- seconds (default: 0) +out of items with the same value here, only one (random one) will spawn. Useful to put multiple items on one spot. +weight of this item for random selection using "team". Set to a lower value for items you want to see less likely. +-------- SPAWNFLAGS -------- +the item will float in air, instead of aligning to the floor by falling +-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- +modeldisabled="models/weapons/g_arc.md3" + + The world. If you see this, the currently selected brush is not of an entity.