From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Date: Thu, 1 Mar 2012 14:36:36 +0000 (+0200)
Subject: Use refractions for slime instead, but still keep them disabled because of performance
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=7d7c5635873771beb95753c1da9be02e8e179aa4;p=voretournament%2Fvoretournament.git

Use refractions for slime instead, but still keep them disabled because of performance
---

diff --git a/data/scripts/morphed.shader b/data/scripts/morphed.shader
index e8241e58..f6b3b543 100644
--- a/data/scripts/morphed.shader
+++ b/data/scripts/morphed.shader
@@ -29,7 +29,7 @@ textures/morphed/gelslime
 		blendfunc add
 		tcGen lightmap
 	}
-	//dp_water 0.1 0.9  3 3  1 1 1  1 1 1  0.4 // disabled for performance
+	//dp_refract 1 1 1 1 // disabled due to bad performance
 }
 
 textures/morphed/gelslime_warp
@@ -64,7 +64,7 @@ textures/morphed/gelslime_warp
 		blendfunc add
 		tcGen lightmap
 	}
-	//dp_water 0.1 0.9  3 3  1 1 1  1 1 1  0.4 // disabled for performance
+	//dp_refract 1 1 1 1 // disabled due to bad performance
 }
 
 
diff --git a/docs/TODO.txt b/docs/TODO.txt
index 67d67292..c5ed310f 100644
--- a/docs/TODO.txt
+++ b/docs/TODO.txt
@@ -124,4 +124,6 @@
 
 - 0.7 BUG: Swallow model gets bumped outside of the view at times. This is likely due to the change to offset the original weapon viewmodel.
 
-- 0.7: In the campaign, you keep getting the "HUD booting" message and no HUD until armor gets enabled. This needs to be fixed somehow
\ No newline at end of file
+- 0.7: In the campaign, you keep getting the "HUD booting" message and no HUD until armor gets enabled. This needs to be fixed somehow
+
+- 0.7: Use "calm sea" skybox on Ruiner?
\ No newline at end of file