From: terencehill Date: Tue, 23 Aug 2016 19:49:20 +0000 (+0200) Subject: serverflags & SERVERFLAG_TEAMPLAY --> teamplay X-Git-Tag: xonotic-v0.8.2~675 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=7bd50098b6a52dce50052454b12e8a55a7298ec9;p=xonotic%2Fxonotic-data.pk3dir.git serverflags & SERVERFLAG_TEAMPLAY --> teamplay --- diff --git a/qcsrc/client/hud/panel/radar.qc b/qcsrc/client/hud/panel/radar.qc index e935d0cb2..88cdc3649 100644 --- a/qcsrc/client/hud/panel/radar.qc +++ b/qcsrc/client/hud/panel/radar.qc @@ -356,7 +356,7 @@ void HUD_Radar() IL_EACH(g_radaricons, it.teamradar_icon, { if ( hud_panel_radar_mouse ) if ( it.health >= 0 ) - if ( it.team == myteam+1 || gametype == MAPINFO_TYPE_RACE || !(serverflags & SERVERFLAG_TEAMPLAY) ) + if ( it.team == myteam + 1 || gametype == MAPINFO_TYPE_RACE || !teamplay ) { vector coord = teamradar_texcoord_to_2dcoord(teamradar_3dcoord_to_texcoord(it.origin)); if(vdist((mousepos - coord), <, 8)) diff --git a/qcsrc/client/main.qc b/qcsrc/client/main.qc index 1211debf8..7de294681 100644 --- a/qcsrc/client/main.qc +++ b/qcsrc/client/main.qc @@ -708,7 +708,7 @@ NET_HANDLE(ENT_CLIENT_SPAWNPOINT, bool is_new) }*/ if(autocvar_cl_spawn_point_particles) { - if((serverflags & SERVERFLAG_TEAMPLAY)) + if(teamplay) { switch(teamnum) { diff --git a/qcsrc/server/client.qc b/qcsrc/server/client.qc index 06254c42a..7d38c3ea4 100644 --- a/qcsrc/server/client.qc +++ b/qcsrc/server/client.qc @@ -733,7 +733,7 @@ void ClientInit_misc(entity this) else WriteString(channel, ""); WriteByte(channel, this.count * 255.0); // g_balance_armor_blockpercent - WriteByte(channel, serverflags); // client has to know if it should zoom or not + WriteByte(channel, serverflags); WriteCoord(channel, autocvar_g_trueaim_minrange); } diff --git a/qcsrc/server/mutators/mutator/gamemode_assault.qh b/qcsrc/server/mutators/mutator/gamemode_assault.qh index 1d53fcc68..43c5100cb 100644 --- a/qcsrc/server/mutators/mutator/gamemode_assault.qh +++ b/qcsrc/server/mutators/mutator/gamemode_assault.qh @@ -3,7 +3,6 @@ #include "../gamemode.qh" void assault_ScoreRules(); -void ActivateTeamplay(); REGISTER_MUTATOR(as, false) {