From: Rudolf Polzer Date: Thu, 26 Jan 2012 17:45:51 +0000 (+0100) Subject: reinit renderer if at initial startup texture compression state changed. Fixes lots... X-Git-Tag: xonotic-v0.6.0~80 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=7a8dc6ba78e053ce699fd16a92e4ab499de02d6d;p=xonotic%2Fxonotic-data.pk3dir.git reinit renderer if at initial startup texture compression state changed. Fixes lots of bugs. --- diff --git a/qcsrc/menu/menu.qc b/qcsrc/menu/menu.qc index 7b5dbd15a..96793fb77 100644 --- a/qcsrc/menu/menu.qc +++ b/qcsrc/menu/menu.qc @@ -55,7 +55,11 @@ void m_init() RegisterWeapons(); RegisterGametypes(); + float ddsload = cvar("r_texture_dds_load"); + float texcomp = cvar("gl_texturecompression"); updateCompression(); + if(ddsload != cvar("r_texture_dds_load") || texcomp != cvar("gl_texturecompression")) + localcmd("\nr_restart\n"); } float MENU_ASPECT = 1.25; // 1280x1024