From: Rudolf Polzer Date: Fri, 17 Dec 2010 17:49:03 +0000 (+0100) Subject: no, let's use the "model" key. Should be safe. PLEASE TEST: does throwing weapons... X-Git-Tag: xonotic-v0.6.0~188^2~3^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=77fc63b6c4ec6716ad1c0413e3f1bd17a202dcaa;p=xonotic%2Fxonotic-data.pk3dir.git no, let's use the "model" key. Should be safe. PLEASE TEST: does throwing weapons still work? --- diff --git a/qcsrc/server/t_items.qc b/qcsrc/server/t_items.qc index 2add9ba91..166aad589 100644 --- a/qcsrc/server/t_items.qc +++ b/qcsrc/server/t_items.qc @@ -843,8 +843,10 @@ void StartItem (string itemmodel, string pickupsound, float defaultrespawntime, self.bot_pickup = TRUE; self.bot_pickupevalfunc = pickupevalfunc; self.bot_pickupbasevalue = pickupbasevalue; - if(self.mdl == "") + if(self.model == "") self.mdl = itemmodel; + else + self.mdl = self.model; self.item_pickupsound = pickupsound; // let mappers override respawntime if(!self.respawntime) // both set