From: havoc Date: Sun, 29 Jul 2018 23:15:59 +0000 (+0000) Subject: Assume that GL_ARB_texture_compression is supported. X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=77bb0813ef2c055bd1aba88fff892075bc380967;p=xonotic%2Fdarkplaces.git Assume that GL_ARB_texture_compression is supported. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12442 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/gl_rmain.c b/gl_rmain.c index 11489141..67f2d68b 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -3027,7 +3027,7 @@ static void gl_main_start(void) r_uniformbufferalignment = 32; r_loaddds = r_texture_dds_load.integer != 0; - r_savedds = vid.support.arb_texture_compression && vid.support.ext_texture_compression_s3tc && r_texture_dds_save.integer; + r_savedds = vid.support.ext_texture_compression_s3tc && r_texture_dds_save.integer; switch(vid.renderpath) { diff --git a/gl_textures.c b/gl_textures.c index bae61044..d5ce367b 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -1030,7 +1030,6 @@ static void R_UploadFullTexture(gltexture_t *glt, const unsigned char *data) qglBindTexture(gltexturetypeenums[glt->texturetype], glt->texnum);CHECKGLERROR #ifndef USE_GLES2 -#ifdef GL_TEXTURE_COMPRESSION_HINT_ARB if (qglGetCompressedTexImageARB) { if (gl_texturecompression.integer >= 2) @@ -1039,7 +1038,6 @@ static void R_UploadFullTexture(gltexture_t *glt, const unsigned char *data) qglHint(GL_TEXTURE_COMPRESSION_HINT_ARB, GL_FASTEST); CHECKGLERROR } -#endif #endif switch(glt->texturetype) { @@ -1895,7 +1893,7 @@ rtexture_t *R_LoadTextureDDSFile(rtexturepool_t *rtexturepool, const char *filen force_swdecode = false; if(bytesperblock) { - if(vid.support.arb_texture_compression && vid.support.ext_texture_compression_s3tc) + if(vid.support.ext_texture_compression_s3tc) { if(r_texture_dds_swdecode.integer > 1) force_swdecode = true; diff --git a/menu.c b/menu.c index ac1d5c10..34712e21 100644 --- a/menu.c +++ b/menu.c @@ -2976,7 +2976,7 @@ static void M_Video_Draw (void) M_DrawSlider(220, video_cursor_table[t], gl_picmip.value, 3, 0); t++; - M_ItemPrint(16, video_cursor_table[t], " Texture Compression", vid.support.arb_texture_compression); + M_ItemPrint(16, video_cursor_table[t], " Texture Compression", true); M_DrawCheckbox(220, video_cursor_table[t], gl_texturecompression.integer); t++;