From: Rudolf Polzer Date: Sat, 17 Dec 2011 16:58:31 +0000 (+0100) Subject: set pickup_anyway on thrown weapons, we really want to remove these even if uselessly... X-Git-Tag: xonotic-v0.6.0~74^2~94^2~5^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=748d3f67cc1110056cedb6c9896fe01c43fb18eb;p=xonotic%2Fxonotic-data.pk3dir.git set pickup_anyway on thrown weapons, we really want to remove these even if uselessly touched --- diff --git a/qcsrc/server/cl_weapons.qc b/qcsrc/server/cl_weapons.qc index a7592b4cb..b1f6aabba 100644 --- a/qcsrc/server/cl_weapons.qc +++ b/qcsrc/server/cl_weapons.qc @@ -263,6 +263,7 @@ string W_ThrowNewWeapon(entity own, float wpn, float doreduce, vector org, vecto wep.glowmod = own.weaponentity_glowmod; wep.think = thrown_wep_think; wep.nextthink = time + 0.5; + wep.pickup_anyway = TRUE; // these are ALWAYS pickable return s; } }