From: cbrutail Date: Mon, 15 Mar 2010 08:13:00 +0000 (+0000) Subject: (Commit created by redmine exporter script from page "Mapping" version 1) X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=74386aeffefbf3ef700d7f0ba2f98cbe69cfd1bd;p=xonotic%2Fxonotic.wiki.git (Commit created by redmine exporter script from page "Mapping" version 1) --- diff --git a/Mapping.textile b/Mapping.textile new file mode 100644 index 0000000..3933a2f --- /dev/null +++ b/Mapping.textile @@ -0,0 +1,22 @@ +h1. Mapping + +[[Netradiant]] The primary program that we use for mapping. The article inside covers installation of NetRadiant. + +h2. Basics of mapping - the NetRadiant handbook +[[Basic mapping in Radiant]] - Basic manipulation techniques +[[Basic texturing]] - How to make the map look colorful and pretty +[[Patches]] - When straight lines just don't cut it +[[Lighthing]] - And the Mapper said - let there be light! +[[Shaders]] - Some extra more twist to textures. If you'd like to, literally. +[[Entities]] - Platforms, trains, speakers, new toys, new toys +[[Hinting]] - Hint: there are things that might better not be seen + + +h2. Game-type specific mapping +[[Deathmatch]] - Free for all +[[Team deathmatch]] - I got your covered, mate. +[[CTF - Capture the flag]] I got the flag, I GOT THE FLAG!!! +[[Domination]] - Divide et impera +[[Onslaught]] - Now with vehicles! + +h3. Advanced mapping