From: Samual Date: Mon, 2 Apr 2012 15:34:00 +0000 (-0400) Subject: Remove deprecated CTF code in cl_client.qc and teamplay.qc X-Git-Tag: xonotic-v0.7.0~240^2~93 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=743471e58c3ba1d9717a330faad385ebb04f0955;p=xonotic%2Fxonotic-data.pk3dir.git Remove deprecated CTF code in cl_client.qc and teamplay.qc --- diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 7a0210e42..10e4c1379 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -637,7 +637,6 @@ PutClientInServer Called when a client spawns in the server ============= */ -//void() ctf_playerchanged; void PutClientInServer (void) { @@ -921,9 +920,6 @@ void PutClientInServer (void) } else if(self.classname == "observer") { PutObserverInServer (); } - - //if(g_ctf) - // ctf_playerchanged(); } .float ebouncefactor, ebouncestop; // electro's values @@ -1337,7 +1333,6 @@ ClientConnect Called when a client connects to the server ============= */ -//void ctf_clientconnect(); string ColoredTeamName(float t); void DecodeLevelParms (void); //void dom_player_join_team(entity pl); @@ -1509,10 +1504,6 @@ void ClientConnect (void) if(g_arena) Spawnqueue_Insert(self); } - /*else if(g_ctf) - { - ctf_clientconnect(); - }*/ attach_entcs(); @@ -2536,7 +2527,6 @@ Called every frame for each client before the physics are run ============= */ .float usekeypressed; -//void() ctf_setstatus; void() nexball_setstatus; .float items_added; void PlayerPreThink (void) @@ -2834,9 +2824,6 @@ void PlayerPreThink (void) if(frametime) player_anim(); - //if(g_ctf) - // ctf_setstatus(); - if(g_nexball) nexball_setstatus(); diff --git a/qcsrc/server/teamplay.qc b/qcsrc/server/teamplay.qc index de6fe352a..ce0e5c9c5 100644 --- a/qcsrc/server/teamplay.qc +++ b/qcsrc/server/teamplay.qc @@ -68,7 +68,6 @@ string TeamNoName(float t) } void dom_init(); -//void ctf_init(); void runematch_init(); void tdm_init(); void entcs_init(); @@ -933,7 +932,6 @@ void SV_ChangeTeam(float _color) if(self.deadflag == DEAD_NO) Damage(self, self, self, 100000, DEATH_TEAMCHANGE, self.origin, '0 0 0'); } - //ctf_playerchanged(); } void ShufflePlayerOutOfTeam (float source_team)