From: Spike29 Date: Sun, 29 Sep 2024 09:33:47 +0000 (+0200) Subject: Use team spawn points (if any) by default in Clan Arena, applies vote 23 of the Balan... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=7354a8053264c70cb2112a2c28bcc39c01bfaca0;p=xonotic%2Fxonotic-data.pk3dir.git Use team spawn points (if any) by default in Clan Arena, applies vote 23 of the Balance Council. --- diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 7e86d7f26..a98bab43e 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -265,7 +265,7 @@ set g_ca_damage2score 100 "every this amount of damage done give players 1 poin set g_ca_round_timelimit 180 "round time limit in seconds" set g_ca_round_enddelay 1 "seconds of delay for score evaluation after round could end" set g_ca_teams_override 0 -set g_ca_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" +set g_ca_team_spawns 1 "when 1, players spawn from the team spawnpoints of the map, if any" set g_ca_teams 0 set g_ca_prevent_stalemate 0 "When round time ends instead of instant stalemate give round win to the team with 1: most survivors. 2: most total health. 3: most survivors or if equal then most total health" set g_ca_weaponarena "most" "starting weapons - takes the same options as g_weaponarena"