From: Lyberta Date: Thu, 9 Mar 2017 22:12:05 +0000 (+0300) Subject: Updated config files. X-Git-Tag: xonotic-v0.8.5~2119^2~90 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=70fd2f493601e6a143e67cf9bb941861c6955456;p=xonotic%2Fxonotic-data.pk3dir.git Updated config files. --- diff --git a/bal-wep-overkill.cfg b/bal-wep-overkill.cfg index 82609a76c..e166459bc 100644 --- a/bal-wep-overkill.cfg +++ b/bal-wep-overkill.cfg @@ -817,3 +817,130 @@ set g_balance_rpc_weaponstart 0 set g_balance_rpc_weaponstartoverride 0 set g_balance_rpc_weaponthrowable 0 // }}} +// {{{ Overkill Shotgun +set g_balance_okshotgun_primary_ammo 6.25 +set g_balance_okshotgun_primary_animtime 0.65 +set g_balance_okshotgun_primary_bot_range 512 +set g_balance_okshotgun_primary_bullets 10 +set g_balance_okshotgun_primary_damage 17 +set g_balance_okshotgun_primary_force 80 +set g_balance_okshotgun_primary_refire 0.75 +set g_balance_okshotgun_primary_solidpenetration 3.8 +set g_balance_okshotgun_primary_spread 0.07 +set g_balance_okshotgun_reload_ammo 50 +set g_balance_okshotgun_reload_time 2 +set g_balance_okshotgun_secondary_ammo 0 +set g_balance_okshotgun_secondary_animtime 0.2 +set g_balance_okshotgun_secondary_damage 25 +set g_balance_okshotgun_secondary_delay 0 +set g_balance_okshotgun_secondary_edgedamage 12.5 +set g_balance_okshotgun_secondary_force 300 +set g_balance_okshotgun_secondary_lifetime 5 +set g_balance_okshotgun_secondary_radius 70 +set g_balance_okshotgun_secondary_refire 0.7 +set g_balance_okshotgun_secondary_shotangle 0 +set g_balance_okshotgun_secondary_speed 6000 +set g_balance_okshotgun_secondary_spread 0 +set g_balance_okshotgun_switchdelay_drop 0.2 +set g_balance_okshotgun_switchdelay_raise 0.2 +set g_balance_okshotgun_weaponreplace "" +set g_balance_okshotgun_weaponstart 0 +set g_balance_okshotgun_weaponstartoverride -1 +set g_balance_okshotgun_weaponthrowable 1 +// }}} +// {{{ Overkill Machine Gun +set g_balance_okmachinegun_burst 3 +set g_balance_okmachinegun_burst_ammo 3 +set g_balance_okmachinegun_burst_animtime 0.3 +set g_balance_okmachinegun_burst_refire 0.06 +set g_balance_okmachinegun_burst_refire2 0.45 +set g_balance_okmachinegun_burst_speed 0 +set g_balance_okmachinegun_first 1 +set g_balance_okmachinegun_first_ammo 1 +set g_balance_okmachinegun_first_damage 14 +set g_balance_okmachinegun_first_force 5 +set g_balance_okmachinegun_first_refire 0.125 +set g_balance_okmachinegun_first_spread 0.03 +set g_balance_okmachinegun_mode 1 +set g_balance_okmachinegun_reload_ammo 30 +set g_balance_okmachinegun_reload_time 1.5 +set g_balance_okmachinegun_secondary_ammo 0 +set g_balance_okmachinegun_secondary_animtime 0.2 +set g_balance_okmachinegun_secondary_damage 25 +set g_balance_okmachinegun_secondary_delay 0 +set g_balance_okmachinegun_secondary_edgedamage 12.5 +set g_balance_okmachinegun_secondary_force 300 +set g_balance_okmachinegun_secondary_lifetime 5 +set g_balance_okmachinegun_secondary_radius 70 +set g_balance_okmachinegun_secondary_refire 0.7 +set g_balance_okmachinegun_secondary_shotangle 0 +set g_balance_okmachinegun_secondary_speed 6000 +set g_balance_okmachinegun_secondary_spread 0 +set g_balance_okmachinegun_secondary_type 2 +set g_balance_okmachinegun_solidpenetration 13.1 +set g_balance_okmachinegun_spread_add 0.012 +set g_balance_okmachinegun_spread_max 0.05 +set g_balance_okmachinegun_spread_min 0 +set g_balance_okmachinegun_sustained_ammo 1 +set g_balance_okmachinegun_sustained_damage 25 +set g_balance_okmachinegun_sustained_force 5 +set g_balance_okmachinegun_sustained_refire 0.1 +set g_balance_okmachinegun_sustained_spread 0.01 +set g_balance_okmachinegun_switchdelay_drop 0.2 +set g_balance_okmachinegun_switchdelay_raise 0.2 +set g_balance_okmachinegun_weaponreplace "" +set g_balance_okmachinegun_weaponstart 0 +set g_balance_okmachinegun_weaponstartoverride -1 +set g_balance_okmachinegun_weaponthrowable 1 +// }}} +// {{{ Overkill Vortex +set g_balance_okvortex_charge 0 +set g_balance_okvortex_charge_animlimit 0.5 +set g_balance_okvortex_charge_limit 1 +set g_balance_okvortex_charge_maxspeed 800 +set g_balance_okvortex_charge_mindmg 40 +set g_balance_okvortex_charge_minspeed 400 +set g_balance_okvortex_charge_rate 0.6 +set g_balance_okvortex_charge_rot_pause 0 +set g_balance_okvortex_charge_rot_rate 0 +set g_balance_okvortex_charge_shot_multiplier 0 +set g_balance_okvortex_charge_start 0.5 +set g_balance_okvortex_charge_velocity_rate 0 +set g_balance_okvortex_primary_ammo 10 +set g_balance_okvortex_primary_animtime 0.65 +set g_balance_okvortex_primary_damage 100 +set g_balance_okvortex_primary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_primary_damagefalloff_halflife 0 +set g_balance_okvortex_primary_damagefalloff_maxdist 0 +set g_balance_okvortex_primary_damagefalloff_mindist 0 +set g_balance_okvortex_primary_force 500 +set g_balance_okvortex_primary_refire 1 +set g_balance_okvortex_reload_ammo 50 +set g_balance_okvortex_reload_time 2 +set g_balance_okvortex_secondary 2 +set g_balance_okvortex_secondary_ammo 0 +set g_balance_okvortex_secondary_animtime 0.2 +set g_balance_okvortex_secondary_chargepool 0 +set g_balance_okvortex_secondary_chargepool_pause_regen 1 +set g_balance_okvortex_secondary_chargepool_regen 0.15 +set g_balance_okvortex_secondary_damage 25 +set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_secondary_damagefalloff_halflife 0 +set g_balance_okvortex_secondary_damagefalloff_maxdist 0 +set g_balance_okvortex_secondary_damagefalloff_mindist 0 +set g_balance_okvortex_secondary_force 300 +set g_balance_okvortex_secondary_refire 0.7 +set g_balance_okvortex_secondary_delay 0 +set g_balance_okvortex_secondary_edgedamage 12.5 +set g_balance_okvortex_secondary_lifetime 5 +set g_balance_okvortex_secondary_radius 70 +set g_balance_okvortex_secondary_shotangle 0 +set g_balance_okvortex_secondary_speed 6000 +set g_balance_okvortex_secondary_spread 0 +set g_balance_okvortex_switchdelay_drop 0.2 +set g_balance_okvortex_switchdelay_raise 0.2 +set g_balance_okvortex_weaponreplace "" +set g_balance_okvortex_weaponstart 0 +set g_balance_okvortex_weaponstartoverride -1 +set g_balance_okvortex_weaponthrowable 1 +// }}} diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index 7d94daada..b204dffe1 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -818,3 +818,130 @@ set g_balance_rpc_weaponstart 0 set g_balance_rpc_weaponstartoverride 0 set g_balance_rpc_weaponthrowable 0 // }}} +// {{{ Overkill Shotgun +set g_balance_okshotgun_primary_ammo 1 +set g_balance_okshotgun_primary_animtime 0.2 +set g_balance_okshotgun_primary_bot_range 512 +set g_balance_okshotgun_primary_bullets 12 +set g_balance_okshotgun_primary_damage 4 +set g_balance_okshotgun_primary_force 15 +set g_balance_okshotgun_primary_refire 0.75 +set g_balance_okshotgun_primary_solidpenetration 3.8 +set g_balance_okshotgun_primary_spread 0.12 +set g_balance_okshotgun_reload_ammo 0 +set g_balance_okshotgun_reload_time 2 +set g_balance_okshotgun_secondary_ammo 0 +set g_balance_okshotgun_secondary_animtime 0.2 +set g_balance_okshotgun_secondary_damage 20 +set g_balance_okshotgun_secondary_delay 0 +set g_balance_okshotgun_secondary_edgedamage 10 +set g_balance_okshotgun_secondary_force 300 +set g_balance_okshotgun_secondary_lifetime 5 +set g_balance_okshotgun_secondary_radius 60 +set g_balance_okshotgun_secondary_refire 0.7 +set g_balance_okshotgun_secondary_shotangle 0 +set g_balance_okshotgun_secondary_speed 6000 +set g_balance_okshotgun_secondary_spread 0 +set g_balance_okshotgun_switchdelay_drop 0.2 +set g_balance_okshotgun_switchdelay_raise 0.2 +set g_balance_okshotgun_weaponreplace "" +set g_balance_okshotgun_weaponstart 0 +set g_balance_okshotgun_weaponstartoverride -1 +set g_balance_okshotgun_weaponthrowable 1 +// }}} +// {{{ Overkill Machine Gun +set g_balance_okmachinegun_burst 3 +set g_balance_okmachinegun_burst_ammo 3 +set g_balance_okmachinegun_burst_animtime 0.3 +set g_balance_okmachinegun_burst_refire 0.06 +set g_balance_okmachinegun_burst_refire2 0.45 +set g_balance_okmachinegun_burst_speed 0 +set g_balance_okmachinegun_first 1 +set g_balance_okmachinegun_first_ammo 1 +set g_balance_okmachinegun_first_damage 14 +set g_balance_okmachinegun_first_force 3 +set g_balance_okmachinegun_first_refire 0.125 +set g_balance_okmachinegun_first_spread 0.03 +set g_balance_okmachinegun_mode 1 +set g_balance_okmachinegun_reload_ammo 60 +set g_balance_okmachinegun_reload_time 2 +set g_balance_okmachinegun_secondary_ammo 0 +set g_balance_okmachinegun_secondary_animtime 0.2 +set g_balance_okmachinegun_secondary_damage 20 +set g_balance_okmachinegun_secondary_delay 0 +set g_balance_okmachinegun_secondary_edgedamage 10 +set g_balance_okmachinegun_secondary_force 300 +set g_balance_okmachinegun_secondary_lifetime 5 +set g_balance_okmachinegun_secondary_radius 60 +set g_balance_okmachinegun_secondary_refire 0.7 +set g_balance_okmachinegun_secondary_shotangle 0 +set g_balance_okmachinegun_secondary_speed 6000 +set g_balance_okmachinegun_secondary_spread 0 +set g_balance_okmachinegun_secondary_type 1 +set g_balance_okmachinegun_solidpenetration 13.1 +set g_balance_okmachinegun_spread_add 0.012 +set g_balance_okmachinegun_spread_max 0.05 +set g_balance_okmachinegun_spread_min 0.02 +set g_balance_okmachinegun_sustained_ammo 1 +set g_balance_okmachinegun_sustained_damage 10 +set g_balance_okmachinegun_sustained_force 3 +set g_balance_okmachinegun_sustained_refire 0.1 +set g_balance_okmachinegun_sustained_spread 0.03 +set g_balance_okmachinegun_switchdelay_drop 0.2 +set g_balance_okmachinegun_switchdelay_raise 0.2 +set g_balance_okmachinegun_weaponreplace "" +set g_balance_okmachinegun_weaponstart 0 +set g_balance_okmachinegun_weaponstartoverride -1 +set g_balance_okmachinegun_weaponthrowable 1 +// }}} +// {{{ Overkill Vortex +set g_balance_okvortex_charge 1 +set g_balance_okvortex_charge_animlimit 0.5 +set g_balance_okvortex_charge_limit 1 +set g_balance_okvortex_charge_maxspeed 800 +set g_balance_okvortex_charge_mindmg 40 +set g_balance_okvortex_charge_minspeed 400 +set g_balance_okvortex_charge_rate 0.6 +set g_balance_okvortex_charge_rot_pause 0 +set g_balance_okvortex_charge_rot_rate 0 +set g_balance_okvortex_charge_shot_multiplier 0 +set g_balance_okvortex_charge_start 0.5 +set g_balance_okvortex_charge_velocity_rate 0 +set g_balance_okvortex_primary_ammo 6 +set g_balance_okvortex_primary_animtime 0.4 +set g_balance_okvortex_primary_damage 80 +set g_balance_okvortex_primary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_primary_damagefalloff_halflife 0 +set g_balance_okvortex_primary_damagefalloff_maxdist 0 +set g_balance_okvortex_primary_damagefalloff_mindist 0 +set g_balance_okvortex_primary_force 400 +set g_balance_okvortex_primary_refire 1.5 +set g_balance_okvortex_reload_ammo 0 +set g_balance_okvortex_reload_time 2 +set g_balance_okvortex_secondary 0 +set g_balance_okvortex_secondary_ammo 2 +set g_balance_okvortex_secondary_animtime 0 +set g_balance_okvortex_secondary_chargepool 0 +set g_balance_okvortex_secondary_chargepool_pause_regen 1 +set g_balance_okvortex_secondary_chargepool_regen 0.15 +set g_balance_okvortex_secondary_damage 0 +set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_secondary_damagefalloff_halflife 0 +set g_balance_okvortex_secondary_damagefalloff_maxdist 0 +set g_balance_okvortex_secondary_damagefalloff_mindist 0 +set g_balance_okvortex_secondary_force 0 +set g_balance_okvortex_secondary_refire 0 +set g_balance_okvortex_secondary_delay 0 +set g_balance_okvortex_secondary_edgedamage 10 +set g_balance_okvortex_secondary_lifetime 5 +set g_balance_okvortex_secondary_radius 60 +set g_balance_okvortex_secondary_shotangle 0 +set g_balance_okvortex_secondary_speed 6000 +set g_balance_okvortex_secondary_spread 0 +set g_balance_okvortex_switchdelay_drop 0.2 +set g_balance_okvortex_switchdelay_raise 0.2 +set g_balance_okvortex_weaponreplace "" +set g_balance_okvortex_weaponstart 0 +set g_balance_okvortex_weaponstartoverride -1 +set g_balance_okvortex_weaponthrowable 1 +// }}}